Player Matchup

Danzaburou
Danzaburou
BrandoTheLord007
Danzaburou
Level 26
God Stats
18W - 16L
1,616 SR
Queue Stats
175W - 190L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Im Zac6
Cthulhu
Level 27
God Stats
13W - 5L
1,468 SR
Queue Stats
221W - 292L
1,385 Elo+
Party 1
Bakasura
Bakasura
Poisemn
Bakasura
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,549 Elo+
Solo
Xbalanque
Xbalanque
jlupes
Xbalanque
Level 24
God Stats
10W - 9L
1,565 SR
Queue Stats
35W - 27L
1,445 Elo+
Solo
Janus
Janus
mater007
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 217L
1,501 Elo+
Party 1
Team Averages
Level 27
1,530 SR
1,462 Elo+

VS

Team Averages
Level 21
1,634 SR
1,476 Elo+
Izanami
Izanami
Alfadoor
Izanami
Level 15
God Stats
3W - 0L
1,965 SR
Queue Stats
11W - 6L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Chaser6cbm
Ah Puch
Level 14
God Stats
5W - 1L
1,651 SR
Queue Stats
7W - 5L
1,448 Elo+
Party 2
Hercules
Hercules
GonnaGetchaGood
Hercules
Level 29
God Stats
8W - 8L
1,240 SR
Queue Stats
48W - 53L
1,377 Elo+
Solo
Thanatos
Thanatos
Theveeed
Thanatos
Level 29
God Stats
13W - 7L
1,651 SR
Queue Stats
80W - 56L
1,605 Elo+
Solo
Jormungandr
Jormungandr
oMitsuki
Jormungandr
Level 16
God Stats
8W - 3L
1,661 SR
Queue Stats
11W - 8L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandoTheLord007
Danzaburou
15
5 / 7 / 2
9,447
450
10,569
15,735
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Im Zac6
Cthulhu
15
3 / 4 / 6
9,537
454
6,922
15,886
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Poisemn
Bakasura
18
7 / 5 / 2
11,018
525
11,459
19,010
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
jlupes
Xbalanque
15
0 / 5 / 1
9,467
451
4,016
12,126
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
mater007
Janus
17
3 / 5 / 3
10,578
504
6,043
12,014
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alfadoor
Izanami
15
4 / 6 / 7
9,439
449
11,031
12,108
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Chaser6cbm
Ah Puch
17
2 / 4 / 4
10,592
504
10,546
8,732
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
20
5 / 1 / 4
12,990
619
11,984
15,638
15,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Theveeed
Thanatos
20
11 / 2 / 6
12,696
605
11,532
16,424
6,996
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
oMitsuki
Jormungandr
15
4 / 5 / 8
9,875
470
11,886
13,654
10,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
18
Kills
26
26
Deaths
18
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alfadoor
Izanami
4
6
7
1.25
L
Danzaburou
BrandoTheLord007
Danzaburou
5
7
2
0.86
W
Ah Puch
Chaser6cbm
Ah Puch
2
4
4
1
W
Hercules
5
1
4
7
L
Cthulhu
Im Zac6
Cthulhu
3
4
6
1.5
L
Bakasura
Poisemn
Bakasura
7
5
2
1.6
W
Thanatos
Theveeed
Thanatos
11
2
6
7
L
Xbalanque
jlupes
Xbalanque
0
5
1
0.1
L
Janus
mater007
Janus
3
5
3
0.9
W
Jormungandr
oMitsuki
Jormungandr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
56,979
74,771
Taken
66,556
34,546
Mitigated
41,282
15,668
Healing
30,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alfadoor
Izanami
11,031
6,256
0
1,696
12,108
4,892
2,364
3,740
8,300
0
52,701
L
Danzaburou
BrandoTheLord007
Danzaburou
10,569
3,438
0
4,536
15,735
5,000
375
7,004
8,731
0
61,566
W
Ah Puch
Chaser6cbm
Ah Puch
10,546
417
0
1,906
8,732
3,092
926
2,665
5,932
77,265
0
W
Hercules
11,984
4,732
0
7,307
15,638
15,708
166
1,432
13,597
0
82,009
L
Cthulhu
Im Zac6
Cthulhu
6,922
193
34
2,186
15,886
12,942
0
7,092
8,794
31,883
0
L
Bakasura
Poisemn
Bakasura
11,459
8,675
0
4,022
19,010
8,474
0
2,970
16,040
0
83,443
W
Thanatos
Theveeed
Thanatos
11,532
2,348
0
18,314
16,424
6,996
0
1,242
14,749
0
83,740
L
Xbalanque
jlupes
Xbalanque
4,016
1,778
0
3,073
12,126
4,341
0
896
11,230
0
44,867
L
Janus
mater007
Janus
6,043
836
0
1,817
12,014
3,789
0
4,470
7,544
69,236
0
W
Jormungandr
oMitsuki
Jormungandr
11,886
1,982
468
910
13,654
10,594
322
3,534
10,080
42,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
55,592
553
Minions Killed
628
0
Camps Cleared
0
1,899,321
Distance Traveled
2,008,303
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,439
449
87
4
0
370,642
0
L
Danzaburou
9,447
450
104
5
0
345,729
3
W
Ah Puch
10,592
504
142
7
0
409,398
1
W
Hercules
12,990
619
188
9
0
439,156
5
L
Cthulhu
9,537
454
48
2
0
406,372
2
L
Bakasura
11,018
525
152
7
0
381,317
3
W
Thanatos
12,696
605
133
6
0
402,359
1
L
Xbalanque
9,467
451
100
5
0
372,114
4
L
Janus
10,578
504
149
7
0
393,789
0
W
Jormungandr
9,875
470
78
4
0
386,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role