Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Boba_Assassin-
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,484 Elo+
Party 1
Janus
Janus
FEAR_THExBLADE
Janus
Level 153
God Stats
1W - 2L
1,330 SR
Queue Stats
77W - 79L
1,558 Elo+
Party 1
Thor
Thor
MemoryPurge
Thor
Level 149
God Stats
0W - 3L
1,480 SR
Queue Stats
76W - 79L
1,522 Elo+
Party 1
Team Averages
Level 128
1,462 SR
1,513 Elo+

VS

Team Averages
Level 73
1,547 SR
1,549 Elo+
Gilgamesh
Gilgamesh
HermiToad
Gilgamesh
Level 66
God Stats
1W - 0L
1,885 SR
Queue Stats
35W - 39L
1,462 Elo+
Solo
Hachiman
Hachiman
MegalomaniacZack
Hachiman
Level 130
God Stats
6W - 6L
1,619 SR
Queue Stats
254W - 227L
1,564 Elo+
Party 2
Yemoja
Yemoja
Velectera
Yemoja
Level 103
God Stats
4W - 10L
1,344 SR
Queue Stats
231W - 210L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
pacojr12
Zhong Kui
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 145L
1,562 Elo+
Party 3
Achilles
Achilles
polimo22
Achilles
Level 48
God Stats
4W - 5L
1,387 SR
Queue Stats
447W - 371L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 5 / 7
8,339
927
6,731
18,124
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
 
Aphrodite
12
1 / 7 / 3
6,573
730
3,008
11,673
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 6 / 3
6,916
768
1,702
7,029
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 7 / 8
7,282
809
9,668
11,003
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 7 / 3
8,781
976
6,106
11,020
4,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HermiToad
Gilgamesh
14
5 / 5 / 14
8,916
991
14,113
9,777
5,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
15 / 3 / 12
9,974
1,108
18,983
9,065
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Velectera
Yemoja
14
0 / 0 / 26
8,775
975
1,403
8,315
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
pacojr12
Zhong Kui
14
5 / 1 / 20
8,881
987
10,837
10,195
7,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
polimo22
Achilles
14
7 / 3 / 17
8,884
987
8,142
12,719
14,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
11
Kills
32
32
Deaths
12
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
7
1.1
L
Aphrodite
 
Aphrodite
1
7
3
0.36
L
1
6
3
0.42
L
1
7
8
0.71
W
Gilgamesh
HermiToad
Gilgamesh
5
5
14
2.4
W
15
3
12
7
L
6
7
3
1.07
W
Yemoja
Velectera
Yemoja
0
0
26
13
W
Zhong Kui
pacojr12
Zhong Kui
5
1
20
15
W
Achilles
polimo22
Achilles
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
53,478
58,849
Taken
50,071
29,206
Mitigated
39,230
17,546
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,731
552
1,010
4,920
18,124
13,779
0
3,806
14,318
12,898
0
L
Aphrodite
 
Aphrodite
3,008
599
4,558
3,812
11,673
5,862
0
3,058
8,615
12,441
0
L
1,702
146
226
490
7,029
2,175
0
1,645
5,384
4,485
0
L
9,668
248
440
1,204
11,003
3,257
0
1,970
9,033
21,626
0
W
Gilgamesh
HermiToad
Gilgamesh
14,113
3,592
732
747
9,777
5,750
559
5,354
4,287
0
26,597
W
18,983
10,961
961
2,586
9,065
3,903
1,123
3,349
5,688
0
29,759
L
6,106
1,839
270
616
11,020
4,133
0
1,761
9,259
0
8,820
W
Yemoja
Velectera
Yemoja
1,403
577
7,734
2,685
8,315
7,695
368
2,535
5,754
5,294
0
W
Zhong Kui
pacojr12
Zhong Kui
10,837
1,509
1,623
3,051
10,195
7,395
2,283
5,503
4,658
22,177
0
W
Achilles
polimo22
Achilles
8,142
2,707
439
2,605
12,719
14,487
707
4,092
8,575
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
45,430
60
Minions Killed
88
0
Camps Cleared
0
595,908
Distance Traveled
834,416
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,339
927
8
1
0
153,857
1
L
Aphrodite
6,573
730
14
2
0
120,950
0
L
Scylla
6,916
768
8
1
0
74,410
0
L
Janus
7,282
809
27
3
0
131,688
0
W
Gilgamesh
8,916
991
19
2
0
159,241
1
W
Hachiman
9,974
1,108
18
2
0
161,719
0
L
Thor
8,781
976
3
0
0
115,003
1
W
Yemoja
8,775
975
10
1
0
169,361
1
W
Zhong Kui
8,881
987
24
3
0
159,997
1
W
Achilles
8,884
987
17
2
0
184,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role