Player Matchup

Artio
Artio
DarkXPearl
Artio
Level 29
God Stats
9W - 5L
1,600 SR
Queue Stats
61W - 54L
1,563 Elo+
Solo
Thor
Thor
Ego Sosa
Thor
Level 6
God Stats
2W - 0L
1,762 SR
Queue Stats
27W - 17L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
JNJP
Xbalanque
Level 60
God Stats
2W - 2L
1,306 SR
Queue Stats
272W - 214L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
Lebarbs2
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,733 Elo+
Party 1
Bastet
Bastet
TheMacDaddy19
Bastet
Level 25
God Stats
1W - 0L
1,241 SR
Queue Stats
117W - 111L
1,535 Elo+
Solo
Team Averages
Level 26
1,482 SR
1,597 Elo+

VS

Team Averages
Level 16
1,362 SR
1,570 Elo+
Danzaburou
Danzaburou
DietaryLamb1199
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,534 Elo+
Solo
Sobek
Sobek
GengisK5585
Sobek
Level 12
God Stats
8W - 3L
1,618 SR
Queue Stats
11W - 4L
1,663 Elo+
Party 2
Awilix
Awilix
IXhaziXI
Awilix
Level 16
God Stats
13W - 22L
1,041 SR
Queue Stats
58W - 71L
1,455 Elo+
Party 3
Loki
Loki
Ryukook8152
Loki
Level 18
God Stats
3W - 4L
1,245 SR
Queue Stats
65W - 69L
1,536 Elo+
Party 3
Anubis
Anubis
SkeleTON8385
Anubis
Level 18
God Stats
1W - 2L
1,407 SR
Queue Stats
19W - 12L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
3 / 0 / 4
12,304
535
5,324
10,058
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
1 / 4 / 5
9,913
431
3,683
12,401
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
JNJP
Xbalanque
18
3 / 3 / 11
12,106
526
12,517
17,829
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lebarbs2
Kukulkan
20
12 / 0 / 4
15,044
654
19,518
13,075
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 6
12,552
546
9,623
13,189
5,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DietaryLamb1199
Danzaburou
17
5 / 8 / 1
11,780
512
16,878
22,404
8,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 5 / 3
9,090
395
4,163
21,283
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
IXhaziXI
Awilix
16
0 / 6 / 1
9,106
396
1,356
11,142
8,011
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 0
9,065
394
6,058
12,103
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
3
0 / 4 / 1
6,054
263
577
2,820
905

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
26
Kills
6
8
Deaths
27
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
3
0
4
5
L
Danzaburou
DietaryLamb1199
Danzaburou
5
8
1
0.69
W
Thor
1
4
5
0.88
L
0
5
3
0.3
L
Awilix
IXhaziXI
Awilix
0
6
1
0.08
W
Xbalanque
JNJP
Xbalanque
3
3
11
2.83
W
Kukulkan
Lebarbs2
Kukulkan
12
0
4
14
L
1
4
0
0.25
L
Anubis
0
4
1
0.13
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,665
Damage
29,032
66,552
Taken
69,752
35,034
Mitigated
48,215
26,376
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,324
34
302
6,118
10,058
11,450
914
1,000
9,058
66,372
0
L
Danzaburou
DietaryLamb1199
Danzaburou
16,878
9,943
0
5,117
22,404
8,677
0
5,612
16,762
0
86,755
W
Thor
3,683
612
0
498
12,401
4,639
1,067
1,006
11,395
32
27,279
L
4,163
131
0
1,693
21,283
26,902
145
9,780
11,353
26,339
0
L
Awilix
IXhaziXI
Awilix
1,356
609
0
0
11,142
8,011
1,006
3,582
7,145
0
31,667
W
Xbalanque
JNJP
Xbalanque
12,517
7,686
0
7,233
17,829
6,455
4,140
615
17,214
0
82,783
W
Kukulkan
Lebarbs2
Kukulkan
19,518
2,590
0
5,945
13,075
6,679
1,935
1,774
11,301
152,902
0
L
6,058
1,178
0
3,896
12,103
3,720
0
3,533
8,421
0
59,618
L
Anubis
577
129
0
72
2,820
905
0
1,623
1,197
2,238
0
W
9,623
2,855
390
5,890
13,189
5,811
1,512
345
12,844
0
86,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,919
Gold Earned
45,095
723
Minions Killed
380
0
Camps Cleared
0
2,227,467
Distance Traveled
1,569,262
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,304
535
140
6
0
480,231
7
L
Danzaburou
11,780
512
126
5
0
352,107
4
W
Thor
9,913
431
49
2
0
466,218
0
L
Sobek
9,090
395
56
2
0
379,377
0
L
Awilix
9,106
396
81
4
0
365,038
5
W
Xbalanque
12,106
526
132
6
0
405,849
2
W
Kukulkan
15,044
654
245
11
0
454,870
3
L
Loki
9,065
394
114
5
0
403,875
1
L
Anubis
6,054
263
3
0
0
68,865
0
W
Bastet
12,552
546
157
7
0
420,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role