Player Matchup

Guan Yu
Guan Yu
Bronze III
DeltaFunction3
Guan Yu
Bronze III
Level 89
God Stats
3W - 0L
1,735 SR
Queue Stats
9W - 12L
1,506 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
WWETrippleBenoit
Xing Tian
Gold IV
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 98L
1,491 MMR
Party 2
Janus
Janus
Gold III
oneJMF
Janus
Gold III
Level 62
God Stats
25W - 27L
1,386 SR
Queue Stats
213W - 207L
1,424 MMR
Solo
Izanami
Izanami
Silver III
retto1337
Izanami
Silver III
Level 128
God Stats
25W - 26L
1,746 SR
Queue Stats
62W - 72L
1,381 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
vlashtheothunder
Gilgamesh
Gold V
Level 133
God Stats
11W - 10L
1,704 SR
Queue Stats
232W - 227L
1,266 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,614 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,584 SR
1,424 MMR
Ra
Ra
Gold V
Canycus
Ra
Gold V
Level 149
God Stats
12W - 8L
1,507 SR
Queue Stats
299W - 296L
1,402 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
DaWolfKid
Ratatoskr
Gold V
Level 141
God Stats
12W - 6L
1,776 SR
Queue Stats
161W - 177L
1,388 MMR
Solo
Nike
Nike
Gold IV
DirtyRon
Nike
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
nicocua123
Sol
Gold V
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
717W - 746L
1,377 MMR
Solo
Fenrir
Fenrir
Gold IV
pokesmite1999
Fenrir
Gold IV
Level 155
God Stats
3W - 4L
1,636 SR
Queue Stats
70W - 69L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
9,512
501
11,123
18,384
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
15
4 / 3 / 9
9,658
508
10,957
14,187
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
oneJMF
Janus
15
3 / 4 / 7
9,549
503
11,383
11,330
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
retto1337
Izanami
18
5 / 3 / 5
10,526
554
5,313
11,431
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
15
7 / 3 / 9
10,788
568
11,710
19,151
15,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaTsukuyomiAphroditeSetSun Wukong

VS

Bans
TiamatApolloHeimdallrScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,414
495
10,244
13,462
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
DaWolfKid
Ratatoskr
16
5 / 5 / 2
9,768
514
9,028
15,933
5,484
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
12
3 / 5 / 2
7,699
405
7,444
17,655
9,421
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 1
10,456
550
15,602
9,588
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 3 / 4
8,530
449
8,012
15,602
7,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
21
Kills
18
18
Deaths
21
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Ratatoskr
DaWolfKid
Ratatoskr
5
5
2
1.2
W
2
5
11
1.5
L
Nike
3
5
2
0.8
W
Xing Tian
4
3
9
2.83
L
4
2
1
2.25
W
Janus
oneJMF
Janus
3
4
7
1.63
L
4
3
4
2
W
Izanami
retto1337
Izanami
5
3
5
2.5
W
Gilgamesh
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,486
Damage
50,330
74,483
Taken
72,240
48,164
Mitigated
31,667
22,364
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,244
903
830
4,445
13,462
5,445
174
4,859
8,403
82,626
0
L
Ratatoskr
DaWolfKid
Ratatoskr
9,028
2,315
0
4,367
15,933
5,484
0
4,378
11,213
0
64,109
W
11,123
1,839
2,794
8,757
18,384
17,151
108
3,215
15,169
256
47,492
L
Nike
7,444
327
293
3,123
17,655
9,421
226
6,654
10,335
0
22,759
W
Xing Tian
10,957
1,801
0
2,601
14,187
6,477
0
3,790
10,397
45,704
0
L
15,602
6,035
0
5,358
9,588
3,330
2,043
385
9,143
71,229
5,277
W
Janus
oneJMF
Janus
11,383
800
0
1,994
11,330
4,067
441
4,663
6,667
76,035
0
L
8,012
2,031
0
4,440
15,602
7,987
0
5,792
9,088
0
34,403
W
Izanami
retto1337
Izanami
5,313
2,686
0
4,312
11,431
4,655
1,552
5,744
5,687
0
80,160
W
Gilgamesh
11,710
2,437
0
1,906
19,151
15,814
0
7,900
11,251
128
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
45,867
446
Minions Killed
506
0
Camps Cleared
0
1,812,949
Distance Traveled
1,773,995
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,414
495
148
8
0
364,761
2
L
Ratatoskr
9,768
514
115
6
0
408,742
7
W
Guan Yu
9,512
501
78
4
0
358,152
4
L
Nike
7,699
405
33
2
0
365,298
6
W
Xing Tian
9,658
508
59
3
0
366,860
3
L
Sol
10,456
550
151
8
0
359,359
3
W
Janus
9,549
503
135
7
0
386,826
4
L
Fenrir
8,530
449
59
3
0
275,835
5
W
Izanami
10,526
554
141
7
0
343,223
3
W
Gilgamesh
10,788
568
33
2
0
357,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role