Player Matchup

Gilgamesh
Gilgamesh
Elmomaso09
Gilgamesh
Level 17
God Stats
2W - 11L
1,098 SR
Queue Stats
40W - 55L
1,209 Elo+
Solo
Anubis
Anubis
Heist Unseen
Anubis
Level 14
God Stats
1W - 3L
1,174 SR
Queue Stats
1W - 3L
1,195 Elo+
Solo
Hercules
Hercules
Loco lLock
Hercules
Level 26
God Stats
23W - 18L
1,573 SR
Queue Stats
115W - 121L
1,454 Elo+
Solo
Cthulhu
Cthulhu
TheMysticWyer
Cthulhu
Level 13
God Stats
0W - 2L
1,346 SR
Queue Stats
4W - 8L
1,313 Elo+
Solo
Ne Zha
Ne Zha
Zraddy
Ne Zha
Level 23
God Stats
2W - 2L
1,561 SR
Queue Stats
20W - 24L
1,379 Elo+
Solo
Team Averages
Level 19
1,350 SR
1,310 Elo+

VS

Team Averages
Level 11
1,491 SR
1,417 Elo+
Ares
Ares
Domothicc
Ares
Level 17
God Stats
3W - 0L
1,698 SR
Queue Stats
12W - 12L
1,423 Elo+
Solo
Neith
Neith
Juanted96
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Scylla
Scylla
SirChungus
Scylla
Level 4
God Stats
10W - 9L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jilbosaur
Cthulhu
Level 7
God Stats
2W - 3L
1,347 SR
Queue Stats
39W - 43L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
shootinblanks95
Gilgamesh
Level 25
God Stats
9W - 6L
1,412 SR
Queue Stats
48W - 55L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elmomaso09
Gilgamesh
17
1 / 10 / 8
10,783
829
7,469
19,204
9,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
3 / 10 / 4
11,534
887
7,546
13,657
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Loco lLock
Hercules
18
2 / 3 / 10
11,988
922
15,237
32,165
37,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
19
3 / 10 / 14
12,935
995
14,141
27,614
34,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Zraddy
Ne Zha
19
9 / 11 / 4
14,253
1,096
18,657
23,031
10,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 4 / 29
13,737
1,057
15,891
13,523
17,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Juanted96
Neith
20
5 / 7 / 23
12,859
989
16,035
11,858
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
SirChungus
Scylla
20
17 / 4 / 17
15,426
1,187
30,987
9,834
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
jilbosaur
Cthulhu
20
9 / 2 / 28
14,273
1,098
23,588
16,854
25,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
shootinblanks95
Gilgamesh
19
6 / 1 / 21
13,173
1,013
17,826
18,382
16,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
162
18
Kills
44
44
Deaths
18
40
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ares
7
4
29
5.38
L
Gilgamesh
Elmomaso09
Gilgamesh
1
10
8
0.5
L
Anubis
3
10
4
0.5
W
Neith
Juanted96
Neith
5
7
23
2.36
L
Hercules
Loco lLock
Hercules
2
3
10
2.33
W
Scylla
SirChungus
Scylla
17
4
17
6.38
L
Cthulhu
3
10
14
1
L
Ne Zha
Zraddy
Ne Zha
9
11
4
1
W
Cthulhu
jilbosaur
Cthulhu
9
2
28
11.5
W
Gilgamesh
shootinblanks95
Gilgamesh
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
104,327
115,671
Taken
70,451
99,366
Mitigated
69,132
14,606
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,891
1,198
0
52
13,523
17,256
0
5,657
7,866
25,952
0
L
Gilgamesh
Elmomaso09
Gilgamesh
7,469
1,128
0
136
19,204
9,982
0
13,665
5,539
0
16,973
L
Anubis
7,546
564
174
995
13,657
6,695
0
8,798
4,859
25,378
0
W
Neith
Juanted96
Neith
16,035
8,269
0
1,784
11,858
5,306
0
3,976
7,882
0
31,393
L
Hercules
Loco lLock
Hercules
15,237
4,195
0
8,879
32,165
37,607
0
20,435
11,730
0
27,419
W
Scylla
SirChungus
Scylla
30,987
8,733
0
101
9,834
5,052
0
2,508
7,326
48,346
0
L
Cthulhu
14,141
1,701
502
1,174
27,614
34,873
0
15,054
12,560
38,218
0
L
Ne Zha
Zraddy
Ne Zha
18,657
8,561
0
2,746
23,031
10,209
0
13,013
10,018
0
39,059
W
Cthulhu
jilbosaur
Cthulhu
23,588
1,974
2,312
3,176
16,854
25,088
0
3,903
12,951
45,765
0
W
Gilgamesh
shootinblanks95
Gilgamesh
17,826
8,034
0
1,761
18,382
16,430
0
5,643
12,739
520
36,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
69,468
161
Minions Killed
202
2
Camps Cleared
4
951,464
Distance Traveled
1,164,355
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,737
1,057
16
1
1
246,371
2
L
Gilgamesh
10,783
829
19
1
1
169,272
0
L
Anubis
11,534
887
43
3
1
121,056
0
W
Neith
12,859
989
38
3
0
207,271
0
L
Hercules
11,988
922
27
2
0
262,194
1
W
Scylla
15,426
1,187
54
4
0
183,073
0
L
Cthulhu
12,935
995
41
3
0
201,471
0
L
Ne Zha
14,253
1,096
31
2
0
197,471
3
W
Cthulhu
14,273
1,098
51
4
1
265,718
0
W
Gilgamesh
13,173
1,013
43
3
2
261,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role