Player Matchup

Guan Yu
Guan Yu
DMC4ji
Guan Yu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KHlvl100ELXRPOT
Khepri
Level 41
God Stats
37W - 31L
1,680 SR
Queue Stats
187W - 158L
1,675 Elo+
Party 1
Sol
Sol
MizutoTheKing
Sol
Level 25
God Stats
2W - 1L
1,861 SR
Queue Stats
37W - 7L
1,875 Elo+
Party 1
Serqet
Serqet
So894nic
Serqet
Level 17
God Stats
36W - 28L
1,737 SR
Queue Stats
51W - 42L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
herculesnew
Heimdallr
Level 29
God Stats
3W - 4L
1,431 SR
Queue Stats
87W - 80L
1,638 Elo+
Solo
Team Averages
Level 26
1,642 SR
1,670 Elo+

VS

Team Averages
Level 19
1,634 SR
1,711 Elo+
Artemis
Artemis
FillOrTroll
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 204L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
ILoveYuriΔ
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 12L
1,928 Elo+
Solo
Persephone
Persephone
MoonDawgQC
Persephone
Level 29
God Stats
13W - 10L
1,504 SR
Queue Stats
55W - 56L
1,569 Elo+
Solo
Bacchus
Bacchus
Relic91
Bacchus
Level 22
God Stats
2W - 2L
1,689 SR
Queue Stats
6W - 7L
1,708 Elo+
Solo
Ne Zha
Ne Zha
xHighwayman
Ne Zha
Level 14
God Stats
6W - 1L
1,976 SR
Queue Stats
22W - 16L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DMC4ji
Guan Yu
17
1 / 0 / 8
9,973
587
6,372
15,269
14,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 8
8,742
514
4,401
11,937
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 7 / 4
9,907
583
10,014
12,092
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
So894nic
Serqet
16
7 / 1 / 5
10,058
592
6,941
12,676
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
herculesnew
Heimdallr
14
2 / 4 / 8
9,057
533
7,675
9,414
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FillOrTroll
Artemis
14
4 / 5 / 1
8,520
501
12,607
12,150
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ILoveYuriΔ
Baron Samedi
16
2 / 1 / 0
9,350
550
7,329
7,158
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MoonDawgQC
Persephone
16
6 / 5 / 2
10,638
626
9,221
10,907
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Relic91
Bacchus
11
0 / 3 / 7
7,130
419
2,817
9,924
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
2 / 6 / 4
8,066
474
7,999
14,357
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
14
14
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DMC4ji
Guan Yu
1
0
8
5
L
Artemis
FillOrTroll
Artemis
4
5
1
0.9
L
Baron Samedi
ILoveYuriΔ
Baron Samedi
2
1
0
2
W
3
2
8
3.5
W
7
7
4
1.29
L
Persephone
MoonDawgQC
Persephone
6
5
2
1.4
L
Bacchus
Relic91
Bacchus
0
3
7
1.17
W
Serqet
So894nic
Serqet
7
1
5
9.5
W
Heimdallr
herculesnew
Heimdallr
2
4
8
1.5
L
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
39,973
61,388
Taken
54,496
35,738
Mitigated
23,322
23,859
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DMC4ji
Guan Yu
6,372
854
491
6,611
15,269
14,451
624
5,890
8,903
0
71,514
L
Artemis
FillOrTroll
Artemis
12,607
6,227
0
2,852
12,150
4,048
488
2,216
9,727
0
55,034
L
Baron Samedi
ILoveYuriΔ
Baron Samedi
7,329
906
183
2,539
7,158
5,106
0
127
7,031
63,450
0
W
4,401
532
0
3,471
11,937
8,008
0
3,441
8,346
18,256
0
W
10,014
4,011
0
3,743
12,092
5,061
1,326
6,411
5,399
58,980
3,397
L
Persephone
MoonDawgQC
Persephone
9,221
578
0
2,356
10,907
4,190
0
7,069
3,644
71,220
0
L
Bacchus
Relic91
Bacchus
2,817
245
0
1,992
9,924
5,090
0
2,367
7,557
16,607
0
W
Serqet
So894nic
Serqet
6,941
972
0
7,009
12,676
4,890
0
1,409
11,213
0
55,533
W
Heimdallr
herculesnew
Heimdallr
7,675
3,848
0
2,534
9,414
3,328
414
1,254
8,160
0
52,483
L
Ne Zha
7,999
3,356
0
5,672
14,357
4,888
0
2,314
11,551
0
51,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
43,704
493
Minions Killed
520
0
Camps Cleared
0
1,672,384
Distance Traveled
1,607,238
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,973
587
143
8
0
358,563
4
L
Artemis
8,520
501
91
5
0
285,936
5
L
Baron Samedi
9,350
550
152
9
0
305,160
6
W
Khepri
8,742
514
23
1
0
334,034
1
W
Sol
9,907
583
129
8
0
308,200
3
L
Persephone
10,638
626
152
9
0
306,922
1
L
Bacchus
7,130
419
24
1
0
354,190
5
W
Serqet
10,058
592
103
6
0
362,157
1
W
Heimdallr
9,057
533
95
6
0
309,430
0
L
Ne Zha
8,066
474
101
6
0
355,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role