Player Matchup

Bellona
Bellona
CurvedDongle
Bellona
Level 29
God Stats
10W - 7L
1,528 SR
Queue Stats
280W - 268L
1,427 Elo+
Solo
Merlin
Merlin
IHavea3Incher369
Merlin
Level 22
God Stats
4W - 4L
1,609 SR
Queue Stats
41W - 58L
1,227 Elo+
Party 1
Anhur
Anhur
Monooon69
Anhur
Level 29
God Stats
3W - 1L
1,534 SR
Queue Stats
91W - 146L
1,297 Elo+
Solo
Susano
Susano
RioT Fressh
Susano
Level 17
God Stats
1W - 0L
1,793 SR
Queue Stats
15W - 17L
1,344 Elo+
Solo
Cerberus
Cerberus
bandit1738770
Cerberus
Level 22
God Stats
12W - 16L
1,499 SR
Queue Stats
34W - 48L
1,251 Elo+
Party 1
Team Averages
Level 24
1,592 SR
1,309 Elo+

VS

Team Averages
Level 18
1,639 SR
1,385 Elo+
Loki
Loki
Chr0NicBlossom98
Loki
Level 26
God Stats
6W - 12L
1,324 SR
Queue Stats
50W - 55L
1,346 Elo+
Party 2
Ra
Ra
lHanaJCl
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
shnubbie
Chaac
Level 27
God Stats
3W - 1L
1,813 SR
Queue Stats
10W - 14L
1,237 Elo+
Party 2
Athena
Athena
stereo-slime9
Athena
Level 8
God Stats
7W - 4L
1,834 SR
Queue Stats
65W - 56L
1,412 Elo+
Solo
Heimdallr
Heimdallr
trey_songz209
Heimdallr
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
42W - 40L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CurvedDongle
Bellona
9
2 / 3 / 0
5,517
552
4,423
5,779
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
5 / 4 / 3
5,684
568
3,302
4,265
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Monooon69
Anhur
9
4 / 3 / 4
5,919
592
5,126
5,928
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
7
2 / 4 / 4
4,955
496
2,559
5,392
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
bandit1738770
Cerberus
9
0 / 3 / 3
4,931
493
1,878
7,375
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 5 / 6
6,013
601
4,526
6,830
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 5 / 7
4,225
423
578
3,990
641
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
shnubbie
Chaac
9
5 / 2 / 2
5,821
582
4,580
7,784
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
4 / 1 / 3
5,622
562
3,234
5,588
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
trey_songz209
Heimdallr
9
2 / 1 / 4
5,546
555
4,535
4,415
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
17
17
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Bellona
CurvedDongle
Bellona
2
3
0
0.67
W
5
4
3
1.63
W
Anhur
Monooon69
Anhur
4
3
4
2
W
Susano
2
4
4
1
W
Cerberus
bandit1738770
Cerberus
0
3
3
0.5
L
0
5
7
0.7
L
Chaac
shnubbie
Chaac
5
2
2
3
L
4
1
3
5.5
L
Heimdallr
trey_songz209
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,288
Damage
17,453
28,739
Taken
28,607
12,303
Mitigated
9,569
3,630
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,526
2,009
0
1,124
6,830
1,643
0
1,078
5,586
0
23,249
W
Bellona
CurvedDongle
Bellona
4,423
2,288
0
572
5,779
4,446
484
588
4,981
0
22,643
W
3,302
747
343
275
4,265
1,014
1,123
290
3,945
12,939
0
W
Anhur
Monooon69
Anhur
5,126
4,123
0
1,082
5,928
1,733
553
2,241
3,567
0
24,159
W
Susano
2,559
486
0
20
5,392
1,528
143
351
4,951
0
11,111
W
Cerberus
bandit1738770
Cerberus
1,878
105
0
1,338
7,375
3,582
227
342
7,033
16,951
0
L
578
320
115
35
3,990
641
75
739
3,177
2,348
0
L
Chaac
shnubbie
Chaac
4,580
1,273
0
2,529
7,784
3,874
0
493
7,171
0
20,093
L
3,234
591
0
818
5,588
2,034
115
269
5,319
11,269
0
L
Heimdallr
trey_songz209
Heimdallr
4,535
2,346
0
1,058
4,415
1,377
287
2,175
2,174
0
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
27,227
189
Minions Killed
156
0
Camps Cleared
0
909,943
Distance Traveled
938,004
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,013
601
52
5
0
213,792
0
W
Bellona
5,517
552
42
4
0
183,264
3
W
Merlin
5,684
568
28
3
0
177,931
0
W
Anhur
5,919
592
52
5
0
172,986
0
W
Susano
4,955
496
19
2
0
204,697
0
W
Cerberus
4,931
493
48
5
0
171,065
0
L
Ra
4,225
423
3
0
0
162,388
0
L
Chaac
5,821
582
38
4
0
184,588
0
L
Athena
5,622
562
21
2
0
204,768
1
L
Heimdallr
5,546
555
42
4
0
172,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role