Player Matchup

Hun Batz
Hun Batz
ContainedOrb0110
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,307 Elo+
Solo
Amaterasu
Amaterasu
KingShoutmon9999
Amaterasu
Level 28
God Stats
26W - 33L
1,587 SR
Queue Stats
26W - 33L
1,478 Elo+
Solo
Nox
Nox
Mayabee19
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,520 Elo+
Solo
Ymir
Ymir
Pram40
Ymir
Level 29
God Stats
5W - 6L
1,725 SR
Queue Stats
230W - 197L
1,575 Elo+
Solo
Neith
Neith
Thiago_Beni
Neith
Level 18
God Stats
1W - 1L
1,917 SR
Queue Stats
9W - 8L
1,656 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,507 Elo+

VS

Team Averages
Level 13
1,608 SR
1,521 Elo+
Bacchus
Bacchus
BigFern8516
Bacchus
Level 18
God Stats
2W - 2L
1,509 SR
Queue Stats
16W - 17L
1,549 Elo+
Solo
Pele
Pele
BlackHodor78
Pele
Level 29
God Stats
5W - 3L
1,512 SR
Queue Stats
96W - 97L
1,562 Elo+
Solo
Tiamat
Tiamat
Holaaf
Tiamat
Level 8
God Stats
7W - 4L
1,677 SR
Queue Stats
35W - 40L
1,537 Elo+
Solo
Bellona
Bellona
The_game_c0ast
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,061 Elo+
Solo
Izanami
Izanami
Zhininator
Izanami
Level 6
God Stats
2W - 0L
1,844 SR
Queue Stats
28W - 6L
1,895 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 4
8,737
437
6,584
17,926
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
14
0 / 6 / 0
8,120
406
3,718
10,188
3,092
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 4
8,524
426
3,871
10,884
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Pram40
Ymir
18
10 / 3 / 2
11,749
587
13,587
14,524
11,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 6 / 5
8,437
422
5,410
13,715
4,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigFern8516
Bacchus
15
5 / 4 / 9
10,456
523
7,047
13,825
19,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 6 / 6
9,756
488
8,480
13,365
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Holaaf
Tiamat
19
6 / 0 / 8
12,292
615
8,995
7,861
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
6 / 3 / 7
11,417
571
7,711
18,774
14,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Zhininator
Izanami
20
13 / 2 / 2
13,284
664
18,929
12,687
6,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
15
Kills
33
34
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigFern8516
Bacchus
5
4
9
2.38
W
3
6
6
1
L
2
13
4
0.31
W
Tiamat
Holaaf
Tiamat
6
0
8
10
L
Amaterasu
0
6
0
0
L
3
6
4
0.83
L
Ymir
Pram40
Ymir
10
3
2
3.67
W
6
3
7
3.17
L
0
6
5
0.42
W
Izanami
Zhininator
Izanami
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,170
Damage
51,162
67,237
Taken
66,512
29,946
Mitigated
50,733
8,155
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigFern8516
Bacchus
7,047
1,706
0
568
13,825
19,300
1,340
3,625
10,200
26,674
0
W
8,480
1,163
426
2,574
13,365
5,458
1,289
7,841
5,524
0
42,088
L
6,584
2,374
0
1,899
17,926
6,211
0
4,511
13,415
0
32,433
W
Tiamat
Holaaf
Tiamat
8,995
1,373
0
4,633
7,861
4,578
1,147
607
7,254
81,047
0
L
Amaterasu
3,718
1,700
0
0
10,188
3,092
210
2,690
7,498
0
32,991
L
3,871
415
0
1,492
10,884
4,119
119
3,221
7,663
27,570
0
L
Ymir
Pram40
Ymir
13,587
2,181
0
1,124
14,524
11,918
582
4,192
10,332
75,238
0
W
7,711
2,622
0
6,335
18,774
14,453
727
4,349
14,425
0
90,945
L
5,410
2,973
0
3,640
13,715
4,606
0
1,428
12,287
0
55,320
W
Izanami
Zhininator
Izanami
18,929
12,910
0
4,880
12,687
6,944
2,269
1,036
11,651
0
111,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
57,205
407
Minions Killed
604
0
Camps Cleared
0
1,684,333
Distance Traveled
1,923,754
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,456
523
40
2
0
381,142
4
W
Pele
9,756
488
79
4
0
361,609
0
L
Hun Batz
8,737
437
49
2
0
349,357
1
W
Tiamat
12,292
615
142
7
0
392,687
7
L
Amaterasu
8,120
406
70
4
0
357,733
4
L
Nox
8,524
426
51
3
0
348,170
5
L
Ymir
11,749
587
146
7
0
316,652
2
W
Bellona
11,417
571
139
7
0
453,359
10
L
Neith
8,437
422
91
5
0
312,421
0
W
Izanami
13,284
664
204
10
0
334,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role