Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A1D1R1I1A1N
Sylvanus
Level 66
God Stats
2W - 5L
1,200 SR
Queue Stats
308W - 345L
1,430 Elo+
Solo
Odin
Odin
BtCarlos
Odin
Level 67
God Stats
1W - 8L
1,319 SR
Queue Stats
615W - 721L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Macnaught07
Jormungandr
Level 51
God Stats
18W - 28L
1,483 SR
Queue Stats
244W - 305L
1,479 Elo+
Party 2
Tiamat
Tiamat
Noxas13th
Tiamat
Level 103
God Stats
10W - 10L
1,550 SR
Queue Stats
41W - 33L
1,472 Elo+
Solo
Team Averages
Level 71
1,410 SR
1,450 Elo+

VS

Team Averages
Level 97
1,567 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DQAtWar
Medusa
Level 84
God Stats
1W - 2L
1,300 SR
Queue Stats
162W - 174L
1,426 Elo+
Party 1
Awilix
Awilix
KaptainKlay
Awilix
Level 83
God Stats
8W - 11L
1,434 SR
Queue Stats
189W - 176L
1,545 Elo+
Solo
Athena
Athena
TheRealBuilding
Athena
Level 83
God Stats
2W - 0L
1,759 SR
Queue Stats
29W - 35L
1,398 Elo+
Solo
The Morrigan
The Morrigan
Tortius
The Morrigan
Level 127
God Stats
12W - 7L
1,842 SR
Queue Stats
607W - 636L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 3 / 2
6,188
476
3,872
8,004
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
A1D1R1I1A1N
Sylvanus
11
2 / 3 / 7
6,860
528
8,596
10,549
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
0 / 5 / 0
6,126
471
2,708
7,721
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Macnaught07
Jormungandr
10
2 / 8 / 2
6,300
485
6,548
10,793
4,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Noxas13th
Tiamat
14
5 / 2 / 1
8,209
631
6,375
6,348
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 3
7,796
600
7,005
9,053
5,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
DQAtWar
Medusa
12
8 / 4 / 7
7,831
602
11,415
9,688
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
11
3 / 0 / 3
6,890
530
3,473
5,805
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 11
8,254
635
6,933
13,793
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Tortius
The Morrigan
13
1 / 2 / 2
7,453
573
3,264
7,778
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
20
21
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
W
Chaac
 
Chaac
4
1
3
5.5
L
Sylvanus
A1D1R1I1A1N
Sylvanus
2
3
7
1.83
L
Odin
0
5
0
0
W
Medusa
DQAtWar
Medusa
8
4
7
2.88
W
Awilix
3
0
3
4.5
L
Jormungandr
Macnaught07
Jormungandr
2
8
2
0.38
L
Tiamat
Noxas13th
Tiamat
5
2
1
2.75
W
4
4
11
2.38
W
The Morrigan
Tortius
The Morrigan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
32,090
43,415
Taken
46,117
20,519
Mitigated
20,600
11,088
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,872
3,069
0
1,676
8,004
2,146
640
822
7,182
0
33,988
W
Chaac
 
Chaac
7,005
1,092
0
3,512
9,053
5,242
99
3,126
5,511
0
45,330
L
Sylvanus
A1D1R1I1A1N
Sylvanus
8,596
1,449
2,223
3,505
10,549
5,066
0
2,309
8,240
23,206
3,008
L
Odin
2,708
778
123
343
7,721
3,877
115
599
7,088
0
25,202
W
Medusa
DQAtWar
Medusa
11,415
6,391
0
3,152
9,688
3,371
82
5,325
4,209
0
37,867
W
Awilix
3,473
1,190
0
320
5,805
1,991
0
1,013
4,776
0
29,832
L
Jormungandr
Macnaught07
Jormungandr
6,548
2,454
628
1,429
10,793
4,578
224
3,349
7,412
22,713
0
L
Tiamat
Noxas13th
Tiamat
6,375
1,147
0
1,161
6,348
4,852
964
2,516
3,668
44,569
0
W
6,933
2,205
0
2,078
13,793
7,637
25
7,803
5,970
21,348
0
W
The Morrigan
Tortius
The Morrigan
3,264
612
0
2,538
7,778
2,359
1,001
3,626
4,046
48,164
4,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
38,224
303
Minions Killed
381
0
Camps Cleared
0
1,232,730
Distance Traveled
1,318,777
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,188
476
49
4
0
211,776
1
W
Chaac
7,796
600
94
7
0
256,307
1
L
Sylvanus
6,860
528
50
4
0
248,294
1
L
Odin
6,126
471
60
5
0
265,120
0
W
Medusa
7,831
602
70
5
0
237,016
1
W
Awilix
6,890
530
67
5
0
312,020
5
L
Jormungandr
6,300
485
29
2
0
243,514
2
L
Tiamat
8,209
631
115
9
0
264,026
4
W
Athena
8,254
635
29
2
0
284,713
3
W
The Morrigan
7,453
573
121
9
0
228,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role