Player Matchup

Tsukuyomi
Tsukuyomi
ARTHURZORK_
Tsukuyomi
Level 28
God Stats
52W - 43L
1,619 SR
Queue Stats
233W - 245L
1,363 Elo+
Solo
Merlin
Merlin
Broman ll
Merlin
Level 15
God Stats
12W - 10L
1,308 SR
Queue Stats
70W - 85L
939 Elo+
Party 3
Ymir
Ymir
Danuxz NF
Ymir
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 101L
907 Elo+
Party 3
Neith
Neith
extraloudherb420
Neith
Level 28
God Stats
64W - 61L
1,381 SR
Queue Stats
131W - 146L
1,291 Elo+
Solo
Cthulhu
Cthulhu
xSLANDERx_EDM
Cthulhu
Level 29
God Stats
6W - 2L
1,560 SR
Queue Stats
48W - 82L
1,266 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,153 Elo+

VS

Team Averages
Level 16
1,491 SR
1,329 Elo+
Set
Set
AvanRocks
Set
Level 19
God Stats
8W - 7L
1,418 SR
Queue Stats
12W - 9L
1,328 Elo+
Party 2
Apollo
Apollo
Caution1-1-9
Apollo
Level 18
God Stats
70W - 74L
1,438 SR
Queue Stats
135W - 153L
1,278 Elo+
Party 1
Vulcan
Vulcan
QuantumRogue98
Vulcan
Level 19
God Stats
1W - 2L
1,676 SR
Queue Stats
8W - 9L
1,279 Elo+
Party 2
Ares
Ares
shikamarusbebe
Ares
Level 24
God Stats
33W - 34L
1,424 SR
Queue Stats
62W - 77L
1,262 Elo+
Party 1
Bellona
Bellona
vmpregrffe
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARTHURZORK_
Tsukuyomi
20
18 / 1 / 3
12,529
659
18,421
9,750
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Broman ll
Merlin
14
0 / 3 / 1
8,701
458
423
10,061
5,462
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 5 / 5
8,472
446
4,475
15,676
6,364
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 2
7,993
421
4,806
5,730
1,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
14
3 / 2 / 3
8,883
468
6,008
8,215
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,886
468
3,986
13,137
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
4 / 6 / 1
8,194
431
5,339
12,832
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 5 / 2
9,153
482
11,956
7,263
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 3
8,472
446
3,032
14,957
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
vmpregrffe
Bellona
1
0 / 2 / 0
5,133
270
46
1,173
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
12
12
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARTHURZORK_
Tsukuyomi
18
1
3
19.5
L
3
6
1
0.58
W
Merlin
Broman ll
Merlin
0
3
1
0.17
L
Apollo
4
6
1
0.75
W
Ymir
0
5
5
0.5
L
5
5
2
1.2
W
0
1
2
1
L
0
3
3
0.5
L
Bellona
vmpregrffe
Bellona
0
2
0
0
W
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
24,359
49,432
Taken
49,362
23,170
Mitigated
24,943
6,157
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARTHURZORK_
Tsukuyomi
18,421
4,641
0
653
9,750
4,564
137
2,543
7,113
0
95,946
L
3,986
1,080
171
3,522
13,137
5,117
0
594
12,483
0
52,945
W
Merlin
Broman ll
Merlin
423
102
0
2,943
10,061
5,462
2,699
2,210
7,675
38,184
0
L
Apollo
5,339
3,654
0
2,674
12,832
5,341
636
3,737
8,855
0
53,482
W
Ymir
4,475
1,668
0
714
15,676
6,364
57
7,772
7,359
34,498
0
L
11,956
1,426
0
873
7,263
2,679
0
1,660
5,573
37,267
0
W
4,806
1,455
147
1,318
5,730
1,766
2,194
979
4,733
0
36,844
L
3,032
27
0
2,268
14,957
11,358
201
4,064
10,683
29,788
0
L
Bellona
vmpregrffe
Bellona
46
38
0
0
1,173
448
0
311
862
0
500
W
Cthulhu
6,008
340
0
382
8,215
5,014
491
651
7,564
38,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
39,838
416
Minions Killed
289
0
Camps Cleared
0
1,630,697
Distance Traveled
1,368,023
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,529
659
133
7
0
425,103
1
L
Set
8,886
468
88
5
0
325,043
2
W
Merlin
8,701
458
84
4
0
266,583
1
L
Apollo
8,194
431
102
5
0
309,560
2
W
Ymir
8,472
446
55
3
0
321,718
0
L
Vulcan
9,153
482
55
3
0
342,873
2
W
Neith
7,993
421
72
4
0
289,099
0
L
Ares
8,472
446
44
2
0
338,163
0
L
Bellona
5,133
270
0
0
0
52,384
0
W
Cthulhu
8,883
468
72
4
0
328,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role