Player Matchup

Gilgamesh
Gilgamesh
DarkHunt3rs
Gilgamesh
Level 80
God Stats
1W - 4L
1,193 SR
Queue Stats
225W - 207L
1,466 Elo+
Solo
Fafnir
Fafnir
DavidTheKid
Fafnir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,546 Elo+
Party 3
Achilles
Achilles
PrimeFlareon
Achilles
Level 43
God Stats
3W - 3L
1,509 SR
Queue Stats
148W - 96L
1,702 Elo+
Party 2
Izanami
Izanami
VisitorKiller
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
bloodladsamson
Anubis
Level 83
God Stats
34W - 23L
1,729 SR
Queue Stats
131W - 107L
1,601 Elo+
Party 2
Team Averages
Level 55
1,486 SR
1,563 Elo+

VS

Team Averages
Level 53
1,429 SR
1,466 Elo+
Erlang Shen
Erlang Shen
Azhuro
Erlang Shen
Level 135
God Stats
0W - 2L
1,284 SR
Queue Stats
161W - 132L
1,486 Elo+
Party 1
Hercules
Hercules
eongreat
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
l_xX-BeanZ-Xx_l
Sylvanus
Level 40
God Stats
26W - 21L
1,481 SR
Queue Stats
170W - 202L
1,415 Elo+
Party 1
Anhur
Anhur
shelly1937
Anhur
Level 31
God Stats
14W - 22L
1,376 SR
Queue Stats
608W - 537L
1,640 Elo+
Solo
Nu Wa
Nu Wa
yumibeer_UWU
Nu Wa
Level 33
God Stats
15W - 11L
1,505 SR
Queue Stats
207W - 223L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkHunt3rs
Gilgamesh
9
1 / 2 / 4
5,598
560
3,593
5,990
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
8
1 / 1 / 5
5,776
578
1,642
4,975
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
PrimeFlareon
Achilles
12
3 / 0 / 2
6,659
666
5,082
5,931
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
10
5 / 1 / 1
6,284
628
3,765
5,631
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 3
6,825
683
5,569
3,686
1,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azhuro
Erlang Shen
2
1 / 0 / 0
3,736
374
576
1,537
357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Hercules
eongreat
Hercules
10
0 / 3 / 0
5,057
506
1,589
7,103
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
7
1 / 3 / 0
4,897
490
2,409
5,247
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
8
2 / 4 / 1
5,381
538
4,158
6,590
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 2
4,618
462
2,826
5,992
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Azhuro
Erlang Shen
1
0
0
1
W
Gilgamesh
DarkHunt3rs
Gilgamesh
1
2
4
1.5
W
Fafnir
1
1
5
3.5
W
Achilles
PrimeFlareon
Achilles
3
0
2
4
W
Izanami
5
1
1
5.5
W
7
1
3
8.5
L
Hercules
eongreat
Hercules
0
3
0
0
L
Sylvanus
1
3
0
0.33
L
Anhur
2
4
1
0.63
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
11,558
26,213
Taken
26,469
11,700
Mitigated
8,982
11,702
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Azhuro
Erlang Shen
576
450
0
378
1,537
357
0
255
1,282
0
4,598
W
Gilgamesh
DarkHunt3rs
Gilgamesh
3,593
1,060
0
2,016
5,990
2,378
541
1,196
4,696
0
26,004
W
Fafnir
1,642
493
0
1,360
4,975
3,325
434
1,019
3,870
8,628
0
W
Achilles
PrimeFlareon
Achilles
5,082
1,665
0
2,881
5,931
3,304
0
261
5,404
0
37,148
W
Izanami
3,765
2,544
0
3,011
5,631
1,201
1,432
1,040
4,505
0
34,400
W
5,569
714
0
2,434
3,686
1,492
1,317
1,121
2,323
36,196
0
L
Hercules
eongreat
Hercules
1,589
938
0
571
7,103
4,178
0
1,442
5,361
0
22,641
L
Sylvanus
2,409
913
0
493
5,247
1,728
0
837
4,410
8,597
0
L
Anhur
4,158
2,468
0
1,380
6,590
1,558
0
1,312
5,248
0
22,871
L
2,826
410
0
280
5,992
1,161
0
3,365
2,597
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,142
Gold Earned
23,689
291
Minions Killed
143
0
Camps Cleared
0
917,351
Distance Traveled
708,093
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,736
374
13
1
0
63,294
0
W
Gilgamesh
5,598
560
63
6
0
190,677
4
W
Fafnir
5,776
578
7
1
0
199,500
3
W
Achilles
6,659
666
69
7
0
188,467
1
W
Izanami
6,284
628
74
7
0
169,663
3
W
Anubis
6,825
683
78
8
0
169,044
0
L
Hercules
5,057
506
51
5
0
171,291
2
L
Sylvanus
4,897
490
14
1
0
130,871
0
L
Anhur
5,381
538
36
4
0
173,731
3
L
Nu Wa
4,618
462
29
3
0
168,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role