Player Matchup

Cupid
Cupid
Ahbobsaget
Cupid
Level 29
God Stats
7W - 4L
1,837 SR
Queue Stats
13W - 8L
1,872 Elo+
Solo
Tiamat
Tiamat
Linkzeldat
Tiamat
Level 16
God Stats
7W - 4L
1,549 SR
Queue Stats
21W - 18L
1,485 Elo+
Solo
Merlin
Merlin
NotImport
Merlin
Level 17
God Stats
39W - 34L
1,565 SR
Queue Stats
160W - 135L
1,525 Elo+
Solo
Heimdallr
Heimdallr
SuperAcuariano
Heimdallr
Level 29
God Stats
14W - 11L
1,617 SR
Queue Stats
78W - 80L
1,538 Elo+
Solo
Ganesha
Ganesha
guerrero_gaps
Ganesha
Level 25
God Stats
3W - 1L
1,848 SR
Queue Stats
173W - 199L
1,444 Elo+
Solo
Team Averages
Level 23
1,683 SR
1,573 Elo+

VS

Team Averages
Level 44
1,672 SR
1,526 Elo+
Apollo
Apollo
Apоllo
Apollo
Level 6
God Stats
13W - 9L
1,797 SR
Queue Stats
13W - 9L
1,735 Elo+
Party 2
Izanami
Izanami
MCrayon97
Izanami
Level 8
God Stats
7W - 9L
1,600 SR
Queue Stats
68W - 83L
1,553 Elo+
Party 1
Cerberus
Cerberus
SlamChin
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 104L
1,490 Elo+
Party 1
Poseidon
Poseidon
bbysel
Poseidon
Level 103
God Stats
8W - 7L
1,717 SR
Queue Stats
107W - 111L
1,419 Elo+
Party 1
Set
Set
skirg
Set
Level 88
God Stats
18W - 9L
1,747 SR
Queue Stats
632W - 635L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 6 / 8
8,392
466
10,059
12,051
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Linkzeldat
Tiamat
14
4 / 7 / 4
8,806
489
9,347
13,170
6,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
NotImport
Merlin
16
4 / 6 / 1
9,297
517
7,042
11,454
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SuperAcuariano
Heimdallr
13
6 / 7 / 5
8,835
491
13,517
14,280
4,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
12
0 / 9 / 7
7,881
438
5,703
15,864
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Apоllo
Apollo
18
14 / 2 / 7
11,576
643
14,323
13,007
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MCrayon97
Izanami
14
3 / 4 / 7
9,269
515
5,150
11,924
4,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
SlamChin
Cerberus
14
6 / 2 / 12
9,473
526
7,893
15,993
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
bbysel
Poseidon
15
5 / 4 / 7
9,922
551
13,734
10,207
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
skirg
Set
18
7 / 4 / 3
11,103
617
10,664
15,501
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
16
Kills
35
35
Deaths
16
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
6
8
1
W
Apollo
Apоllo
Apollo
14
2
7
8.75
L
Tiamat
Linkzeldat
Tiamat
4
7
4
0.86
W
Izanami
MCrayon97
Izanami
3
4
7
1.63
L
Merlin
NotImport
Merlin
4
6
1
0.75
W
Cerberus
SlamChin
Cerberus
6
2
12
6
L
Heimdallr
SuperAcuariano
Heimdallr
6
7
5
1.21
W
Poseidon
bbysel
Poseidon
5
4
7
2.13
L
Ganesha
0
9
7
0.39
W
Set
skirg
Set
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,668
Damage
51,764
66,819
Taken
66,632
29,714
Mitigated
37,588
14,413
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,059
4,663
329
2,477
12,051
4,652
435
2,975
9,076
0
40,019
W
Apollo
Apоllo
Apollo
14,323
6,813
0
1,580
13,007
5,284
1,898
4,696
8,311
0
79,886
L
Tiamat
Linkzeldat
Tiamat
9,347
818
0
2,878
13,170
6,209
0
4,859
8,311
37,172
0
W
Izanami
MCrayon97
Izanami
5,150
3,046
0
3,210
11,924
4,043
2,046
3,613
8,309
0
46,903
L
Merlin
NotImport
Merlin
7,042
701
107
3,149
11,454
4,068
0
4,109
7,345
62,358
0
W
Cerberus
SlamChin
Cerberus
7,893
1,104
552
3,778
15,993
15,777
224
4,757
11,236
25,019
0
L
Heimdallr
SuperAcuariano
Heimdallr
13,517
7,104
0
4,089
14,280
4,673
0
4,172
10,108
0
40,542
W
Poseidon
bbysel
Poseidon
13,734
1,270
219
3,265
10,207
3,693
950
3,292
6,915
65,766
0
L
Ganesha
5,703
1,567
0
1,384
15,864
10,112
0
5,512
10,352
27,623
0
W
Set
skirg
Set
10,664
6,571
0
3,780
15,501
8,791
358
5,734
9,767
0
75,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
51,343
322
Minions Killed
533
0
Camps Cleared
0
1,582,713
Distance Traveled
1,728,831
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,392
466
69
4
0
324,822
4
W
Apollo
11,576
643
119
7
0
376,331
0
L
Tiamat
8,806
489
53
3
0
302,528
0
W
Izanami
9,269
515
108
6
0
331,334
0
L
Merlin
9,297
517
112
6
0
340,781
5
W
Cerberus
9,473
526
59
3
0
318,952
4
L
Heimdallr
8,835
491
67
4
0
300,263
5
W
Poseidon
9,922
551
103
6
0
379,509
3
L
Ganesha
7,881
438
21
1
0
314,319
0
W
Set
11,103
617
144
8
0
322,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role