Player Matchup

Pele
Pele
d3adInMyroom
Pele
Level 55
God Stats
38W - 40L
1,534 SR
Queue Stats
207W - 236L
1,462 Elo+
Solo
Bacchus
Bacchus
hipolito
Bacchus
Level 86
God Stats
26W - 26L
1,493 SR
Queue Stats
79W - 128L
1,333 Elo+
Solo
Hel
Hel
tiflaek
Hel
Level 63
God Stats
13W - 20L
1,461 SR
Queue Stats
53W - 61L
1,427 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,408 Elo+

VS

Team Averages
Level 66
1,380 SR
1,355 Elo+
Thor
Thor
Brosiden4899
Thor
Level 49
God Stats
3W - 24L
1,335 SR
Queue Stats
23W - 54L
1,249 Elo+
Solo
Merlin
Merlin
CloudyGiraffe18
Merlin
Level 86
God Stats
2W - 4L
1,562 SR
Queue Stats
164W - 224L
1,418 Elo+
Solo
Cthulhu
Cthulhu
flipphonies
Cthulhu
Level 62
God Stats
1W - 4L
1,241 SR
Queue Stats
25W - 25L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 7
9,572
870
8,551
10,387
3,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
hipolito
Bacchus
11
2 / 2 / 12
7,869
715
5,202
8,222
7,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
12
5 / 1 / 10
8,632
785
7,894
7,482
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,740
704
2,967
8,286
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
7,816
711
7,609
6,728
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
flipphonies
Cthulhu
10
1 / 6 / 1
7,560
687
4,463
11,915
7,608
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
5
5
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
2
5
1
0.5
W
11
2
7
7.25
L
Cthulhu
flipphonies
Cthulhu
1
6
1
0.25
W
Bacchus
hipolito
Bacchus
2
2
12
4
W
Hel
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
15,039
26,091
Taken
26,929
13,868
Mitigated
12,413
13,644
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,967
338
120
147
8,286
2,551
0
2,970
5,058
0
15,965
L
7,609
376
0
260
6,728
2,254
48
3,179
3,447
32,068
0
W
8,551
1,666
0
2,834
10,387
3,747
302
5,709
4,678
0
29,614
L
Cthulhu
flipphonies
Cthulhu
4,463
71
1,102
648
11,915
7,608
0
6,197
5,300
16,350
0
W
Bacchus
hipolito
Bacchus
5,202
177
576
417
8,222
7,429
0
3,027
5,195
15,692
0
W
Hel
7,894
365
4,510
5,307
7,482
2,692
571
3,404
4,078
26,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
23,116
116
Minions Killed
95
0
Camps Cleared
0
730,426
Distance Traveled
586,259
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,740
704
21
2
0
202,336
5
L
Merlin
7,816
711
49
4
0
183,114
1
W
Pele
9,572
870
51
5
0
254,230
1
L
Cthulhu
7,560
687
25
2
0
200,809
1
W
Bacchus
7,869
715
24
2
0
225,267
1
W
Hel
8,632
785
41
4
0
250,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role