Player Matchup

Achilles
Achilles
Dawn Of Regret
Achilles
Level 119
God Stats
5W - 5L
1,625 SR
Queue Stats
74W - 52L
1,666 Elo+
Party 1
Agni
Agni
ExpectMurder
Agni
Level 152
God Stats
19W - 11L
1,778 SR
Queue Stats
582W - 378L
1,659 Elo+
Party 1
Hercules
Hercules
grimlock1101
Hercules
Level 147
God Stats
10W - 15L
1,512 SR
Queue Stats
502W - 612L
1,519 Elo+
Solo
Team Averages
Level 139
1,638 SR
1,615 Elo+

VS

Team Averages
Level 147
1,522 SR
1,666 Elo+
Chang'e
Chang'e
CardwellLegacy
Chang'e
Level 160
God Stats
6W - 0L
1,581 SR
Queue Stats
495W - 282L
1,796 Elo+
Party 2
Ymir
Ymir
Walkingvirus
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
fup916
Gilgamesh
Level 135
God Stats
4W - 3L
1,485 SR
Queue Stats
344W - 232L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 4 / 0
6,785
679
3,908
13,324
7,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
6,431
643
13,970
6,430
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
grimlock1101
Hercules
10
0 / 5 / 2
6,484
648
3,144
10,498
7,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,770
877
10,156
7,665
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 8
6,985
699
2,643
10,000
5,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
fup916
Gilgamesh
12
5 / 1 / 6
8,861
886
9,772
10,154
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Achilles
2
4
0
0.5
L
0
3
2
0.33
W
0
1
8
4
W
Gilgamesh
fup916
Gilgamesh
5
1
6
8
L
Hercules
grimlock1101
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
22,571
30,252
Taken
27,819
16,479
Mitigated
13,873
7,513
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,156
911
3,177
6,142
7,665
2,724
456
3,308
4,089
49,739
0
L
Achilles
3,908
625
587
3,548
13,324
7,222
45
6,386
6,938
0
16,746
L
13,970
1,397
21
1,833
6,430
1,937
74
2,004
4,426
37,480
0
W
2,643
419
0
1,663
10,000
5,572
239
4,653
4,939
9,452
0
W
Gilgamesh
fup916
Gilgamesh
9,772
3,228
0
3,430
10,154
5,577
640
4,990
4,762
0
23,406
L
Hercules
grimlock1101
Hercules
3,144
724
0
1,524
10,498
7,320
82
4,460
6,038
0
19,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
24,616
109
Minions Killed
129
0
Camps Cleared
0
525,203
Distance Traveled
658,902
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,770
877
79
8
0
228,831
3
L
Achilles
6,785
679
24
2
0
173,307
2
L
Agni
6,431
643
50
5
0
170,150
1
W
Ymir
6,985
699
14
1
0
215,363
1
W
Gilgamesh
8,861
886
36
4
0
214,708
0
L
Hercules
6,484
648
35
4
0
181,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role