Player Matchup

Ares
Ares
Bellkala
Ares
Level 28
God Stats
7W - 4L
1,541 SR
Queue Stats
37W - 51L
1,286 Elo+
Solo
Baba Yaga
Baba Yaga
Helenillajs
Baba Yaga
Level 8
God Stats
5W - 3L
1,464 SR
Queue Stats
33W - 36L
1,288 Elo+
Party 1
Fenrir
Fenrir
Patosy
Fenrir
Level 17
God Stats
9W - 7L
1,552 SR
Queue Stats
52W - 49L
1,288 Elo+
Party 1
Neith
Neith
Rei0kami
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
dus462002
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,224 Elo+
Party 2
Team Averages
Level 27
1,511 SR
1,317 Elo+

VS

Team Averages
Level 14
1,451 SR
1,253 Elo+
Kali
Kali
Asheltronic
Kali
Level 19
God Stats
7W - 10L
1,436 SR
Queue Stats
441W - 467L
1,290 Elo+
Solo
Yemoja
Yemoja
GHJEXCOMMANDER
Yemoja
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
337W - 334L
1,443 Elo+
Solo
Tiamat
Tiamat
LHectra
Tiamat
Level 15
God Stats
0W - 7L
1,058 SR
Queue Stats
32W - 53L
1,317 Elo+
Solo
Kukulkan
Kukulkan
MadN0Hand
Kukulkan
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 9L
1,086 Elo+
Party 3
Hercules
Hercules
Pr0tectF4N
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
7 / 1 / 7
10,731
537
13,401
9,295
9,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Helenillajs
Baba Yaga
16
2 / 1 / 9
10,004
500
7,836
6,802
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Patosy
Fenrir
16
8 / 2 / 8
10,883
544
11,871
12,411
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Rei0kami
Neith
17
10 / 3 / 4
11,061
553
11,943
14,885
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 8 / 2
7,819
391
289
13,022
8,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,324
416
5,012
12,611
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 5 / 6
9,003
450
8,487
15,544
14,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
LHectra
Tiamat
14
0 / 2 / 1
8,865
443
3,314
8,102
3,390
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
MadN0Hand
Kukulkan
13
4 / 9 / 3
8,514
426
8,445
10,250
4,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Pr0tectF4N
Hercules
13
2 / 7 / 0
7,893
395
2,470
12,247
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
12
15
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ares
7
1
7
10.5
L
5
5
6
1.6
W
Baba Yaga
Helenillajs
Baba Yaga
2
1
9
6.5
L
Tiamat
LHectra
Tiamat
0
2
1
0.25
L
Kukulkan
MadN0Hand
Kukulkan
4
9
3
0.61
W
Fenrir
Patosy
Fenrir
8
2
8
6
L
Hercules
Pr0tectF4N
Hercules
2
7
0
0.29
W
Neith
Rei0kami
Neith
10
3
4
4
W
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
27,728
56,415
Taken
58,754
31,348
Mitigated
36,779
15,288
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
2,480
0
2,173
12,611
5,873
0
4,278
8,265
0
52,304
W
Ares
13,401
1,205
0
0
9,295
9,243
910
1,775
7,490
52,112
0
L
8,487
2,928
1,730
978
15,544
14,858
384
3,832
11,576
21,913
0
W
Baba Yaga
Helenillajs
Baba Yaga
7,836
708
0
1,058
6,802
2,708
1,689
3,191
3,611
50,376
0
L
Tiamat
LHectra
Tiamat
3,314
428
0
1,902
8,102
3,390
224
3,598
4,170
54,645
0
L
Kukulkan
MadN0Hand
Kukulkan
8,445
1,728
0
0
10,250
4,181
524
890
9,360
36,334
0
W
Fenrir
Patosy
Fenrir
11,871
5,746
0
5,392
12,411
5,747
1,892
2,656
9,725
0
62,949
L
Hercules
Pr0tectF4N
Hercules
2,470
1,881
0
1,249
12,247
8,477
1,020
8,234
3,857
0
21,698
W
Neith
Rei0kami
Neith
11,943
5,298
0
8,805
14,885
5,604
3,862
6,990
7,721
0
60,995
W
Ymir
289
289
0
33
13,022
8,046
350
5,335
7,475
8,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,498
Gold Earned
42,599
388
Minions Killed
361
0
Camps Cleared
0
1,775,047
Distance Traveled
1,643,564
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,324
416
100
5
0
378,834
4
W
Ares
10,731
537
83
4
0
399,562
0
L
Yemoja
9,003
450
31
2
0
290,605
0
W
Baba Yaga
10,004
500
91
5
0
339,558
0
L
Tiamat
8,865
443
115
6
0
330,994
0
L
Kukulkan
8,514
426
68
3
0
310,800
1
W
Fenrir
10,883
544
100
5
0
413,797
1
L
Hercules
7,893
395
47
2
0
332,331
1
W
Neith
11,061
553
94
5
0
302,753
3
W
Ymir
7,819
391
20
1
0
319,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role