Player Matchup

Fenrir
Fenrir
CRY ABOUT 1T
Fenrir
Level 82
God Stats
12W - 9L
1,646 SR
Queue Stats
123W - 118L
1,513 Elo+
Party 1
Hel
Hel
MagicGhostman
Hel
Level 12
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 12L
1,097 Elo+
Party 3
Ares
Ares
Meatviking
Ares
Level 61
God Stats
2W - 5L
1,435 SR
Queue Stats
68W - 137L
1,286 Elo+
Party 3
Medusa
Medusa
doomquake666
Medusa
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 85L
1,372 Elo+
Party 3
Sylvanus
Sylvanus
teaformylov1
Sylvanus
Level 48
God Stats
2W - 5L
1,157 SR
Queue Stats
82W - 89L
1,472 Elo+
Party 1
Team Averages
Level 48
1,404 SR
1,348 Elo+

VS

Team Averages
Level 46
1,432 SR
1,297 Elo+
Heimdallr
Heimdallr
FirstTryGamer
Heimdallr
Level 49
God Stats
11W - 15L
1,475 SR
Queue Stats
14W - 29L
1,318 Elo+
Party 2
Athena
Athena
Kazz3068
Athena
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,227 Elo+
Party 2
Ah Puch
Ah Puch
SampleTextExe
Ah Puch
Level 62
God Stats
4W - 6L
1,233 SR
Queue Stats
37W - 73L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
Trusty0418
Amaterasu
Level 65
God Stats
6W - 8L
1,494 SR
Queue Stats
18W - 46L
1,295 Elo+
Party 2
Fenrir
Fenrir
hoggystyl3
Fenrir
Level 37
God Stats
27W - 31L
1,455 SR
Queue Stats
279W - 359L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 0
6,496
433
6,502
12,345
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 7 / 1
6,700
447
2,454
8,422
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 3 / 1
6,789
453
3,575
9,258
4,214
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
3 / 2 / 2
6,852
457
8,676
7,857
2,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
teaformylov1
Sylvanus
12
1 / 2 / 1
6,729
449
5,893
7,028
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FirstTryGamer
Heimdallr
12
3 / 2 / 1
7,774
518
8,961
8,345
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Kazz3068
Athena
9
0 / 4 / 1
5,857
390
1,294
8,205
4,463
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
15
9 / 1 / 3
9,211
614
10,054
6,120
2,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Trusty0418
Amaterasu
15
3 / 0 / 2
8,915
594
4,547
12,424
6,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
hoggystyl3
Fenrir
14
5 / 0 / 2
8,804
587
3,448
9,407
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
20
20
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
0
0.17
W
Heimdallr
FirstTryGamer
Heimdallr
3
2
1
1.75
W
Athena
Kazz3068
Athena
0
4
1
0.13
L
0
7
1
0.07
L
2
3
1
0.83
W
Ah Puch
9
1
3
10.5
W
Amaterasu
Trusty0418
Amaterasu
3
0
2
4
L
Medusa
3
2
2
2
W
Fenrir
hoggystyl3
Fenrir
5
0
2
6
L
Sylvanus
teaformylov1
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
28,304
44,910
Taken
44,501
18,531
Mitigated
20,566
11,016
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,502
1,238
270
3,233
12,345
4,723
0
2,592
9,753
0
35,137
W
Heimdallr
FirstTryGamer
Heimdallr
8,961
5,419
0
3,196
8,345
3,207
2,669
1,954
6,391
0
47,429
W
Athena
Kazz3068
Athena
1,294
428
0
382
8,205
4,463
295
1,086
7,119
6,752
0
L
2,454
478
0
1,168
8,422
2,851
0
5,148
3,274
29,842
0
L
3,575
113
0
1,090
9,258
4,214
52
1,531
7,727
16,496
0
W
Ah Puch
10,054
1,122
0
2,557
6,120
2,404
664
2,015
3,829
50,542
0
W
Amaterasu
Trusty0418
Amaterasu
4,547
1,080
0
5,173
12,424
6,541
1,841
4,528
7,896
0
47,685
L
Medusa
8,676
4,283
0
2,810
7,857
2,575
684
564
7,293
0
41,034
W
Fenrir
hoggystyl3
Fenrir
3,448
1,100
0
4,170
9,407
3,951
1,659
1,674
7,693
0
50,471
L
Sylvanus
teaformylov1
Sylvanus
5,893
1,885
126
2,319
7,028
4,168
145
1,513
5,515
29,496
4,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
40,561
296
Minions Killed
426
0
Camps Cleared
0
1,294,825
Distance Traveled
1,392,839
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,496
433
58
4
0
271,356
2
W
Heimdallr
7,774
518
79
5
0
231,274
2
W
Athena
5,857
390
11
1
0
249,329
3
L
Hel
6,700
447
73
5
0
230,991
0
L
Ares
6,789
453
29
2
0
275,127
4
W
Ah Puch
9,211
614
101
7
0
290,337
1
W
Amaterasu
8,915
594
124
8
0
292,063
5
L
Medusa
6,852
457
70
5
0
325,825
5
W
Fenrir
8,804
587
111
7
0
329,836
0
L
Sylvanus
6,729
449
66
4
0
191,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role