Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
Detraxi
Merlin
Level 118
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 13L
1,540 Elo+
Party 3
Neith
Neith
Nyanfalso
Neith
Level 121
God Stats
1W - 0L
1,589 SR
Queue Stats
6W - 13L
1,540 Elo+
Party 3
Cabrakan
Cabrakan
Swiftix9
Cabrakan
Level 105
God Stats
3W - 2L
1,636 SR
Queue Stats
231W - 225L
1,533 Elo+
Party 4
Kali
Kali
Мoonflower
Kali
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
643W - 659L
1,557 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,534 Elo+

VS

Team Averages
Level 131
1,566 SR
1,540 Elo+
Ganesha
Ganesha
AgonyAndTortures
Ganesha
Level 160
God Stats
1W - 2L
1,295 SR
Queue Stats
623W - 628L
1,563 Elo+
Party 1
Thor
Thor
Bannibalish
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Hasenrauch
Zeus
Level 149
God Stats
37W - 10L
1,759 SR
Queue Stats
1,220W - 1,226L
1,566 Elo+
Party 2
Hercules
Hercules
Hzawx
Hercules
Level 144
God Stats
6W - 5L
1,777 SR
Queue Stats
908W - 829L
1,534 Elo+
Solo
Ra
Ra
MrSmy0
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 3 / 16
10,779
674
8,538
18,715
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Detraxi
Merlin
20
13 / 3 / 10
13,200
825
31,181
14,099
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Nyanfalso
Neith
20
5 / 1 / 14
12,982
811
15,811
12,344
5,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Swiftix9
Cabrakan
19
6 / 3 / 12
12,810
801
12,372
20,692
29,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 13
10,102
631
5,916
13,305
6,603
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 11
11,129
696
6,517
14,218
12,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 8 / 8
10,247
640
12,128
14,322
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
5 / 6 / 7
10,622
664
19,814
11,476
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Hzawx
Hercules
18
1 / 4 / 13
9,861
616
14,430
26,698
18,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
17
6 / 6 / 6
10,589
662
10,633
14,276
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
26
Kills
16
17
Deaths
26
65
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
16
3
L
0
2
11
2.75
L
4
8
8
1
W
Merlin
Detraxi
Merlin
13
3
10
6
L
5
6
7
1.42
L
Hercules
Hzawx
Hercules
1
4
13
1.88
L
Ra
6
6
6
1.5
W
Neith
Nyanfalso
Neith
5
1
14
12
W
Cabrakan
Swiftix9
Cabrakan
6
3
12
4
W
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,818
Damage
63,522
79,155
Taken
80,990
69,161
Mitigated
47,171
38,758
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,538
904
7,581
9,040
18,715
20,295
36
8,425
10,290
0
14,745
L
6,517
27
3,470
3,984
14,218
12,643
0
8,507
5,381
27,515
0
L
12,128
859
0
250
14,322
5,024
0
7,672
6,500
0
18,355
W
Merlin
Detraxi
Merlin
31,181
1,654
166
4,260
14,099
6,864
1,399
7,273
6,826
59,724
0
L
19,814
1,212
0
294
11,476
4,845
0
7,109
4,337
40,325
0
L
Hercules
Hzawx
Hercules
14,430
2,928
1,893
12,362
26,698
18,434
404
12,668
13,670
132
22,119
L
Ra
10,633
799
4,702
3,731
14,276
6,225
0
7,597
6,619
30,986
0
W
Neith
Nyanfalso
Neith
15,811
4,505
1,457
4,431
12,344
5,620
3,329
4,196
6,933
0
53,396
W
Cabrakan
Swiftix9
Cabrakan
12,372
1,479
3,818
4,503
20,692
29,779
102
10,400
10,292
22,767
0
W
5,916
2,450
1,240
2,262
13,305
6,603
0
6,796
6,509
0
10,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
52,448
174
Minions Killed
166
0
Camps Cleared
0
1,420,322
Distance Traveled
1,207,317
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,779
674
11
1
0
321,200
1
L
Ganesha
11,129
696
2
0
0
258,282
3
L
Thor
10,247
640
16
1
0
223,588
0
W
Merlin
13,200
825
51
3
0
251,878
1
L
Zeus
10,622
664
67
4
0
199,358
0
L
Hercules
9,861
616
29
2
0
273,713
0
L
Ra
10,589
662
52
3
0
252,376
0
W
Neith
12,982
811
81
5
0
280,199
0
W
Cabrakan
12,810
801
16
1
0
282,722
2
W
Kali
10,102
631
15
1
0
284,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role