Player Matchup

Thanatos
Thanatos
DontForgetStray
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
Mericah
Janus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MrGembone
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
TonyaTaint
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
sahgey
Medusa
Level 28
God Stats
5W - 14L
1,435 SR
Queue Stats
36W - 62L
1,318 Elo+
Solo
Team Averages
Level 34
1,487 SR
1,464 Elo+

VS

Team Averages
Level 6
1,500 SR
1,471 Elo+
Baron Samedi
Baron Samedi
BringDatHeat136
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,500 Elo+
Party 1
Neith
Neith
Daneki007
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 89L
1,500 Elo+
Party 1
Hercules
Hercules
Gabomon91
Hercules
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 80L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
WhiteDruid
Hun Batz
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 173L
1,355 Elo+
Solo
Ymir
Ymir
esCANOr7491
Ymir
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
19 / 5 / 8
13,998
583
18,455
19,784
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Mericah
Janus
16
5 / 5 / 19
11,948
498
15,690
12,074
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MrGembone
Hou Yi
18
7 / 2 / 5
12,642
527
8,170
7,960
2,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TonyaTaint
Bellona
14
1 / 7 / 11
10,090
420
4,171
13,058
8,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
sahgey
Medusa
19
5 / 2 / 8
13,075
545
9,741
16,778
7,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BringDatHeat136
Baron Samedi
17
5 / 12 / 7
11,532
481
12,365
16,020
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Daneki007
Neith
15
2 / 11 / 10
9,922
413
4,476
14,422
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Gabomon91
Hercules
15
2 / 8 / 12
10,897
454
7,391
23,984
20,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
WhiteDruid
Hun Batz
4
0 / 0 / 2
5,283
220
0
0
0
16
11 / 9 / 7
12,209
509
12,181
21,429
18,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
37
Kills
20
21
Deaths
40
51
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BringDatHeat136
Baron Samedi
5
12
7
0.71
L
Neith
Daneki007
Neith
2
11
10
0.64
W
Thanatos
19
5
8
4.6
L
Hercules
Gabomon91
Hercules
2
8
12
1
W
Janus
Mericah
Janus
5
5
19
2.9
W
Hou Yi
MrGembone
Hou Yi
7
2
5
4.75
W
Bellona
TonyaTaint
Bellona
1
7
11
0.93
L
Hun Batz
WhiteDruid
Hun Batz
0
0
2
1
L
11
9
7
1.61
W
Medusa
sahgey
Medusa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,227
Damage
36,413
69,654
Taken
75,855
31,858
Mitigated
50,522
32,219
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BringDatHeat136
Baron Samedi
12,365
1,315
297
631
16,020
7,520
877
4,811
10,803
50,635
0
L
Neith
Daneki007
Neith
4,476
3,301
0
1,001
14,422
4,254
1,252
2,326
12,005
0
27,747
W
Thanatos
18,455
6,931
0
18,826
19,784
8,404
2,670
7,804
11,926
0
68,955
L
Hercules
Gabomon91
Hercules
7,391
1,127
0
3,631
23,984
20,160
1,138
5,674
18,065
6,681
24,533
W
Janus
Mericah
Janus
15,690
1,774
785
3,761
12,074
4,691
2,341
6,275
5,579
40,108
0
W
Hou Yi
MrGembone
Hou Yi
8,170
4,503
0
1,034
7,960
2,736
6,965
4,115
3,685
0
66,506
W
Bellona
TonyaTaint
Bellona
4,171
934
0
979
13,058
8,695
841
7,087
5,829
0
21,539
L
Hun Batz
WhiteDruid
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
12,181
1,956
0
1,538
21,429
18,588
1,727
6,109
15,018
44,581
2,332
W
Medusa
sahgey
Medusa
9,741
5,825
0
6,834
16,778
7,332
3,475
3,852
12,864
0
99,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,753
Gold Earned
49,843
431
Minions Killed
216
0
Camps Cleared
0
1,869,463
Distance Traveled
1,522,690
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,532
481
84
4
0
347,930
0
L
Neith
9,922
413
37
2
0
420,306
1
W
Thanatos
13,998
583
94
4
0
426,963
2
L
Hercules
10,897
454
52
2
0
398,902
3
W
Janus
11,948
498
51
2
0
351,762
0
W
Hou Yi
12,642
527
127
5
0
346,416
1
W
Bellona
10,090
420
46
2
0
327,234
1
L
Hun Batz
5,283
220
0
0
0
0
0
L
Ymir
12,209
509
43
2
0
355,552
5
W
Medusa
13,075
545
113
5
0
417,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role