Player Matchup

Merlin
Merlin
Corongazuma
Merlin
Level 6
God Stats
2W - 2L
1,421 SR
Queue Stats
36W - 18L
1,500 Elo+
Party 1
Khepri
Khepri
MestreGatuno
Khepri
Level 100
God Stats
2W - 0L
1,827 SR
Queue Stats
59W - 31L
1,500 Elo+
Party 1
King Arthur
King Arthur
SexOrHotwheels
King Arthur
Level 18
God Stats
1W - 1L
1,224 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aZMaysoN
Tsukuyomi
Level 26
God Stats
2W - 0L
1,802 SR
Queue Stats
56W - 28L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xFlippin
Danzaburou
Level 7
God Stats
1W - 1L
1,962 SR
Queue Stats
41W - 16L
1,500 Elo+
Party 1
Team Averages
Level 31
1,647 SR
1,500 Elo+

VS

Team Averages
Level 24
1,509 SR
1,361 Elo+
Ravana
Ravana
Demon_Ravana
Ravana
Level 25
God Stats
0W - 4L
1,163 SR
Queue Stats
2W - 4L
1,239 Elo+
Solo
Hachiman
Hachiman
Dygo27
Hachiman
Level 29
God Stats
8W - 8L
1,838 SR
Queue Stats
467W - 464L
1,423 Elo+
Solo
Pele
Pele
Metalzoafull
Pele
Level 25
God Stats
15W - 11L
1,543 SR
Queue Stats
32W - 20L
1,479 Elo+
Solo
Hades
Hades
PsicopataBebado
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
Rage123xd
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 264L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 5 / 12
13,820
553
19,830
13,842
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
18
2 / 2 / 17
12,873
515
11,451
23,749
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SexOrHotwheels
King Arthur
17
1 / 3 / 3
11,726
469
2,842
18,420
13,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
aZMaysoN
Tsukuyomi
20
13 / 4 / 10
15,313
613
16,263
25,847
12,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
xFlippin
Danzaburou
20
11 / 4 / 9
15,124
605
29,928
25,674
12,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
2 / 3 / 4
12,197
488
20,123
16,792
23,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Dygo27
Hachiman
17
4 / 5 / 1
11,376
455
8,893
15,490
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 8 / 6
12,547
502
17,536
24,922
19,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 9 / 5
11,630
465
12,228
22,672
13,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Rage123xd
Baron Samedi
16
2 / 8 / 7
11,476
459
10,104
26,186
27,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
33
Kills
18
18
Deaths
33
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
5
12
2.4
L
Ravana
2
3
4
1.33
L
Hachiman
Dygo27
Hachiman
4
5
1
0.9
W
Khepri
2
2
17
5.25
L
6
8
6
1.13
L
4
9
5
0.72
L
Baron Samedi
Rage123xd
Baron Samedi
2
8
7
0.69
W
King Arthur
SexOrHotwheels
King Arthur
1
3
3
0.83
W
Tsukuyomi
aZMaysoN
Tsukuyomi
13
4
10
4.5
W
Danzaburou
xFlippin
Danzaburou
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,314
Damage
68,884
107,532
Taken
106,062
70,176
Mitigated
90,064
40,565
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
19,830
2,008
320
2,317
13,842
6,260
195
5,570
8,272
75,586
0
L
Ravana
20,123
4,583
0
6,273
16,792
23,246
1,119
4,770
11,922
1,660
85,272
L
Hachiman
Dygo27
Hachiman
8,893
4,340
0
3,180
15,490
5,980
1,323
4,073
11,359
0
66,861
W
Khepri
11,451
2,366
255
9,296
23,749
25,362
419
7,048
16,701
22,520
0
L
17,536
4,389
0
7,238
24,922
19,227
1,156
4,035
20,675
0
82,972
L
12,228
1,902
460
7,260
22,672
13,735
435
7,819
14,177
53,189
0
L
Baron Samedi
Rage123xd
Baron Samedi
10,104
1,959
875
4,840
26,186
27,876
0
9,339
16,648
42,754
0
W
King Arthur
SexOrHotwheels
King Arthur
2,842
232
0
4,907
18,420
13,313
424
3,738
14,682
0
34,523
W
Tsukuyomi
aZMaysoN
Tsukuyomi
16,263
4,400
0
6,763
25,847
12,711
5,324
4,828
21,019
0
124,910
W
Danzaburou
xFlippin
Danzaburou
29,928
22,046
0
16,707
25,674
12,530
5,073
5,967
19,707
0
120,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,856
Gold Earned
59,226
544
Minions Killed
539
0
Camps Cleared
0
2,297,348
Distance Traveled
2,099,487
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,820
553
119
5
0
460,187
0
L
Ravana
12,197
488
152
6
0
464,404
6
L
Hachiman
11,376
455
111
4
0
443,148
8
W
Khepri
12,873
515
27
1
0
483,445
5
L
Pele
12,547
502
129
5
0
464,297
2
L
Hades
11,630
465
105
4
0
334,983
2
L
Baron Samedi
11,476
459
42
2
0
392,655
2
W
King Arthur
11,726
469
72
3
0
405,251
0
W
Tsukuyomi
15,313
613
157
6
0
513,835
0
W
Danzaburou
15,124
605
169
7
0
434,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role