Player Matchup

Thor
Thor
ParzivalNox
Thor
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 169L
1,396 Elo+
Party 1
Khepri
Khepri
Riluk_Y-lime
Khepri
Level 121
God Stats
30W - 36L
1,660 SR
Queue Stats
378W - 424L
1,395 Elo+
Party 2
Medusa
Medusa
SEBASTIANJSC
Medusa
Level 95
God Stats
10W - 12L
1,439 SR
Queue Stats
223W - 255L
1,391 Elo+
Party 2
Zeus
Zeus
gram_cheer101
Zeus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 217L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
xxNawtyxx
Gilgamesh
Level 97
God Stats
2W - 1L
1,487 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,398 Elo+

VS

Team Averages
Level 92
1,495 SR
1,442 Elo+
Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EagleWithGlases
Sobek
Level 81
God Stats
2W - 5L
1,354 SR
Queue Stats
423W - 466L
1,367 Elo+
Solo
Hun Batz
Hun Batz
KidsInATrnchCoat
Hun Batz
Level 66
God Stats
9W - 6L
1,708 SR
Queue Stats
810W - 880L
1,418 Elo+
Solo
Hachiman
Hachiman
jken98859
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,458 Elo+
Solo
Ra
Ra
mc-haley-_-
Ra
Level 119
God Stats
3W - 1L
1,413 SR
Queue Stats
160W - 130L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,600
508
4,003
9,912
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
9
2 / 2 / 0
6,312
486
4,057
8,752
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
0 / 2 / 1
5,651
435
4,730
6,598
2,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 1
5,981
460
3,214
7,679
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xxNawtyxx
Gilgamesh
12
3 / 1 / 1
6,942
534
5,349
8,647
5,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 2 / 3
7,516
578
5,015
9,752
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 7
6,674
513
4,502
12,443
8,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,352
489
3,583
6,845
3,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
jken98859
Hachiman
11
2 / 0 / 1
6,280
483
4,316
5,121
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 5
8,082
622
8,961
5,922
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
3
3.25
W
2
2
7
2.75
W
0
3
0
0
L
1
4
3
0.63
L
Khepri
2
2
0
1
L
Medusa
0
2
1
0.25
L
0
6
1
0.08
W
Hachiman
jken98859
Hachiman
2
0
1
2.5
W
6
0
5
8.5
L
Gilgamesh
xxNawtyxx
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
26,377
41,588
Taken
40,083
18,381
Mitigated
19,581
8,954
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,015
575
0
3,863
9,752
3,391
0
1,104
8,648
0
37,558
W
4,502
460
0
3,729
12,443
8,629
0
2,858
9,585
14,914
0
W
3,583
779
0
647
6,845
3,616
987
0
6,845
0
30,835
L
4,003
1,055
0
3,345
9,912
3,267
96
1,712
8,200
0
34,716
L
Khepri
4,057
325
878
2,093
8,752
5,376
51
3,937
4,815
16,462
0
L
Medusa
4,730
1,705
0
1,665
6,598
2,141
621
2,384
4,214
0
35,765
L
3,214
351
0
490
7,679
2,104
0
5,430
2,249
33,387
0
W
Hachiman
jken98859
Hachiman
4,316
1,789
0
1,035
5,121
1,766
655
1,008
4,113
0
27,202
W
8,961
819
989
2,031
5,922
2,179
0
2,301
3,621
52,275
0
L
Gilgamesh
xxNawtyxx
Gilgamesh
5,349
1,624
0
483
8,647
5,493
324
0
8,647
0
33,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
34,904
308
Minions Killed
327
0
Camps Cleared
0
1,177,995
Distance Traveled
1,191,954
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,516
578
78
6
0
270,741
3
W
Sobek
6,674
513
14
1
0
244,259
1
W
Hun Batz
6,352
489
75
6
0
189,764
2
L
Thor
6,600
508
79
6
0
234,050
3
L
Khepri
6,312
486
24
2
0
247,353
4
L
Medusa
5,651
435
63
5
0
215,447
0
L
Zeus
5,981
460
73
6
0
212,344
2
W
Hachiman
6,280
483
60
5
0
234,745
3
W
Ra
8,082
622
100
8
0
252,445
2
L
Gilgamesh
6,942
534
69
5
0
268,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role