Player Matchup

Cupid
Cupid
AdrianMactheonly
Cupid
Level 47
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 1
Thor
Thor
FarmerHydro
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Hel
Hel
GabokuGOC
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Sobek
Sobek
Thyqums
Sobek
Level 124
God Stats
0W - 1L
1,680 SR
Queue Stats
46W - 40L
1,524 Elo+
Party 1
Achilles
Achilles
oKingAlex93
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 47
1,485 SR
1,418 Elo+

VS

Team Averages
Level 76
1,530 SR
1,627 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Beacon_408
Ullr
Level 127
God Stats
5W - 4L
1,837 SR
Queue Stats
120W - 127L
1,436 Elo+
Party 4
Guan Yu
Guan Yu
BurningVodka
Guan Yu
Level 88
God Stats
1W - 1L
1,540 SR
Queue Stats
31W - 20L
1,709 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dinoonugggies
Tsukuyomi
Level 29
God Stats
2W - 1L
1,497 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 4
Cabrakan
Cabrakan
zuombi
Cabrakan
Level 28
God Stats
2W - 2L
1,276 SR
Queue Stats
18W - 14L
1,798 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 5
13,953
821
19,722
21,660
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 11 / 10
13,435
790
11,922
25,483
14,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 7 / 8
12,547
738
13,036
23,881
24,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Thyqums
Sobek
18
6 / 7 / 11
13,890
817
20,307
32,146
27,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
oKingAlex93
Achilles
14
0 / 11 / 6
9,518
560
3,796
20,154
18,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
5 / 5 / 19
13,360
786
20,344
10,060
4,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
14 / 4 / 18
16,302
959
24,828
19,162
8,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BurningVodka
Guan Yu
19
6 / 3 / 21
13,961
821
14,439
19,075
22,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Dinoonugggies
Tsukuyomi
20
7 / 4 / 17
14,594
858
17,615
15,943
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
zuombi
Cabrakan
20
11 / 5 / 22
16,414
966
23,611
23,504
33,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
21
Kills
43
44
Deaths
21
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
5
19
2.9
L
9
8
5
1.44
W
14
4
18
5.75
W
Guan Yu
BurningVodka
Guan Yu
6
3
21
5.5
W
Tsukuyomi
Dinoonugggies
Tsukuyomi
7
4
17
3.88
L
2
11
10
0.64
L
4
7
8
1.14
L
Sobek
Thyqums
Sobek
6
7
11
1.64
L
Achilles
oKingAlex93
Achilles
0
11
6
0.27
W
Cabrakan
zuombi
Cabrakan
11
5
22
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,783
Damage
100,837
123,324
Taken
87,744
93,210
Mitigated
75,763
30,853
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,344
1,883
0
1,277
10,060
4,064
630
4,337
5,693
52,885
0
L
19,722
13,534
467
5,274
21,660
9,110
870
6,721
14,909
0
47,630
W
24,828
13,551
0
7,165
19,162
8,922
4,179
7,241
11,803
0
66,558
W
Guan Yu
BurningVodka
Guan Yu
14,439
2,570
2,696
3,287
19,075
22,621
270
7,241
11,628
0
32,982
W
Tsukuyomi
Dinoonugggies
Tsukuyomi
17,615
5,532
0
4,127
15,943
7,155
1,544
6,376
8,639
0
61,846
L
11,922
3,662
200
1,976
25,483
14,160
557
10,536
14,837
283
33,153
L
13,036
741
6,230
7,581
23,881
24,636
165
10,178
13,613
44,674
0
L
Sobek
Thyqums
Sobek
20,307
1,104
0
9,125
32,146
27,042
43
9,172
22,701
42,184
0
L
Achilles
oKingAlex93
Achilles
3,796
1,172
0
0
20,154
18,262
0
7,287
12,757
0
9,731
W
Cabrakan
zuombi
Cabrakan
23,611
4,565
0
3,431
23,504
33,001
315
8,414
14,838
35,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,343
Gold Earned
74,631
249
Minions Killed
328
7
Camps Cleared
6
1,370,370
Distance Traveled
1,547,570
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,360
786
78
5
0
280,551
5
L
Cupid
13,953
821
76
4
0
287,091
0
W
Ullr
16,302
959
87
5
3
307,768
2
W
Guan Yu
13,961
821
37
2
0
297,500
0
W
Tsukuyomi
14,594
858
100
6
3
356,441
1
L
Thor
13,435
790
44
3
2
251,647
1
L
Hel
12,547
738
73
4
2
277,285
0
L
Sobek
13,890
817
40
2
2
302,249
1
L
Achilles
9,518
560
16
1
1
252,098
0
W
Cabrakan
16,414
966
26
2
0
305,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role