Player Matchup

Janus
Janus
Kapkans Hard
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,490 Elo+
Party 1
Pele
Pele
Spoder Sloth
Pele
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Sobek
Sobek
WailedVolcano63
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 1
Team Averages
Level 8
1,430 SR
1,490 Elo+

VS

Team Averages
Level 26
1,742 SR
1,633 Elo+
Cabrakan
Cabrakan
Bocchi W
Cabrakan
Level 8
God Stats
5W - 0L
1,840 SR
Queue Stats
15W - 9L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Cushdye
Baron Samedi
Level 43
God Stats
21W - 5L
1,704 SR
Queue Stats
105W - 68L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
EVOLFranku
Danzaburou
Level 27
God Stats
40W - 8L
1,683 SR
Queue Stats
126W - 30L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
10,905
727
12,948
10,113
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 7 / 2
11,439
763
9,232
14,859
6,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 11 / 5
8,949
597
1,300
18,625
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bocchi W
Cabrakan
13
4 / 3 / 13
11,636
776
8,400
13,232
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Cushdye
Baron Samedi
15
5 / 4 / 13
11,027
735
7,564
9,187
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
EVOLFranku
Danzaburou
17
15 / 3 / 7
13,477
898
23,590
11,442
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
24
24
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bocchi W
Cabrakan
4
3
13
3.5
W
Baron Samedi
Cushdye
Baron Samedi
5
4
13
2.88
W
Danzaburou
EVOLFranku
Danzaburou
15
3
7
6.17
L
3
6
6
1
L
7
7
2
1.14
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
39,554
43,597
Taken
33,861
26,288
Mitigated
24,044
4,117
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bocchi W
Cabrakan
8,400
1,063
0
5,165
13,232
15,385
164
5,221
7,637
21,709
0
W
Baron Samedi
Cushdye
Baron Samedi
7,564
1,034
1,111
1,679
9,187
3,985
245
4,578
4,396
40,959
0
W
Danzaburou
EVOLFranku
Danzaburou
23,590
14,551
0
4,360
11,442
4,674
2,705
3,920
7,349
0
91,419
L
12,948
465
0
1,056
10,113
3,554
0
3,369
6,652
52,177
0
L
9,232
1,389
0
2,441
14,859
6,455
0
6,229
8,378
0
37,896
L
1,300
360
0
620
18,625
16,279
0
5,770
12,599
6,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
36,140
154
Minions Killed
202
0
Camps Cleared
0
658,021
Distance Traveled
764,839
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,636
776
24
2
0
259,960
4
W
Baron Samedi
11,027
735
59
4
0
259,483
2
W
Danzaburou
13,477
898
119
8
0
245,396
0
L
Janus
10,905
727
98
7
0
255,693
3
L
Pele
11,439
763
53
4
0
227,032
0
L
Sobek
8,949
597
3
0
0
175,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role