Player Matchup

Tyr
Tyr
Hellyearrr
Tyr
Level 27
God Stats
1W - 4L
1,589 SR
Queue Stats
24W - 31L
1,511 Elo+
Solo
Cthulhu
Cthulhu
HollowChameleon
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,792 Elo+
Party 1
Pele
Pele
K1NGKAI
Pele
Level 15
God Stats
1W - 3L
1,307 SR
Queue Stats
10W - 14L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Snaeth0
Hou Yi
Level 30
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 57L
1,499 Elo+
Solo
Neith
Neith
lmZoe
Neith
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 3L
1,792 Elo+
Party 1
Team Averages
Level 17
1,492 SR
1,615 Elo+

VS

Team Averages
Level 28
1,541 SR
1,599 Elo+
Pele
Pele
CaltonWhite
Pele
Level 8
God Stats
16W - 8L
1,098 SR
Queue Stats
26W - 22L
1,328 Elo+
Solo
Skadi
Skadi
Chadchito
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,678 Elo+
Solo
Olorun
Olorun
DustSmite0112
Olorun
Level 4
God Stats
2W - 1L
1,787 SR
Queue Stats
11W - 6L
1,724 Elo+
Party 2
Khepri
Khepri
m1dg3txman
Khepri
Level 25
God Stats
35W - 13L
1,822 SR
Queue Stats
99W - 107L
1,611 Elo+
Solo
Ah Puch
Ah Puch
monkess
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 66L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 1
8,692
543
10,832
13,702
10,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 5
7,009
438
2,851
9,474
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
K1NGKAI
Pele
12
7 / 4 / 1
8,248
516
10,860
14,340
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Snaeth0
Hou Yi
11
0 / 10 / 2
7,169
448
4,815
14,047
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
lmZoe
Neith
9
1 / 5 / 1
6,086
380
4,721
9,961
2,847
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 4
8,070
504
4,712
9,713
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Chadchito
Skadi
16
13 / 2 / 4
11,039
690
16,699
14,074
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 2
7,213
451
3,423
10,840
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
m1dg3txman
Khepri
12
2 / 3 / 12
8,939
559
5,526
14,716
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
monkess
Ah Puch
15
8 / 1 / 5
10,205
638
15,819
7,122
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
17
Kills
28
28
Deaths
17
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Skadi
Chadchito
Skadi
13
2
4
7.5
W
0
7
2
0.14
L
9
2
1
4.75
L
0
7
5
0.36
L
Pele
K1NGKAI
Pele
7
4
1
1.88
L
Hou Yi
Snaeth0
Hou Yi
0
10
2
0.1
L
Neith
lmZoe
Neith
1
5
1
0.3
W
Khepri
m1dg3txman
Khepri
2
3
12
2.67
W
Ah Puch
monkess
Ah Puch
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,079
Damage
46,179
61,524
Taken
56,465
26,820
Mitigated
29,036
9,329
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,712
1,132
0
2,263
9,713
3,153
594
97
9,592
0
28,966
W
Skadi
Chadchito
Skadi
16,699
11,821
0
7,100
14,074
5,650
2,774
565
13,437
0
87,864
W
3,423
1,534
175
2,828
10,840
3,968
842
822
9,916
24,378
0
L
10,832
1,242
0
3,776
13,702
10,297
814
6,324
7,378
59
38,718
L
2,851
196
0
277
9,474
5,470
0
5,578
3,896
17,791
0
L
Pele
K1NGKAI
Pele
10,860
2,108
0
2,212
14,340
4,467
0
5,259
9,081
0
39,181
L
Hou Yi
Snaeth0
Hou Yi
4,815
1,936
0
2,562
14,047
3,739
0
3,008
11,039
0
37,099
L
Neith
lmZoe
Neith
4,721
1,721
0
502
9,961
2,847
0
4,599
5,362
0
17,506
W
Khepri
m1dg3txman
Khepri
5,526
562
0
1,994
14,716
13,663
323
77
14,639
18,673
0
W
Ah Puch
monkess
Ah Puch
15,819
738
0
2,882
7,122
2,602
1,389
970
6,004
58,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
45,466
283
Minions Killed
374
0
Camps Cleared
0
1,469,014
Distance Traveled
1,505,263
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,070
504
52
3
0
335,166
0
W
Skadi
11,039
690
129
8
0
267,197
0
W
Olorun
7,213
451
56
4
0
254,075
0
L
Tyr
8,692
543
70
4
0
321,859
1
L
Cthulhu
7,009
438
62
4
0
273,860
1
L
Pele
8,248
516
55
3
0
308,176
0
L
Hou Yi
7,169
448
65
4
0
251,311
5
L
Neith
6,086
380
31
2
0
313,808
1
W
Khepri
8,939
559
26
2
0
342,390
9
W
Ah Puch
10,205
638
111
7
0
306,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role