Player Matchup

Agni
Agni
Lordfodinator
Agni
Level 29
God Stats
3W - 1L
1,547 SR
Queue Stats
13W - 24L
1,286 Elo+
Solo
Ra
Ra
Mher21
Ra
Level 16
God Stats
5W - 5L
1,291 SR
Queue Stats
6W - 9L
1,217 Elo+
Party 3
Anhur
Anhur
Shliiwa249
Anhur
Level 28
God Stats
13W - 19L
1,330 SR
Queue Stats
95W - 113L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Xezyr
Danzaburou
Level 26
God Stats
3W - 3L
1,260 SR
Queue Stats
154W - 176L
1,319 Elo+
Party 3
Amaterasu
Amaterasu
lolwatkek
Amaterasu
Level 15
God Stats
23W - 20L
1,364 SR
Queue Stats
23W - 21L
1,269 Elo+
Solo
Team Averages
Level 23
1,358 SR
1,286 Elo+

VS

Team Averages
Level 21
1,451 SR
1,139 Elo+
Sol
Sol
Ajaksik7
Sol
Level 26
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 4L
1,077 Elo+
Party 2
Loki
Loki
Kент
Loki
Level 29
God Stats
12W - 17L
1,396 SR
Queue Stats
53W - 66L
1,330 Elo+
Solo
Yemoja
Yemoja
Roysfx
Yemoja
Level 16
God Stats
1W - 3L
1,188 SR
Queue Stats
1W - 3L
1,039 Elo+
Party 1
Bellona
Bellona
SchogunAres
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,039 Elo+
Party 2
Artemis
Artemis
TimeOutTV
Artemis
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
12,153
486
9,145
10,751
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
17
1 / 2 / 5
11,465
459
7,840
8,705
3,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
6 / 5 / 2
14,262
570
11,712
17,508
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Xezyr
Danzaburou
19
11 / 2 / 2
14,064
563
15,549
13,878
5,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
lolwatkek
Amaterasu
15
1 / 8 / 3
10,675
427
9,525
19,268
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,448
378
3,244
10,413
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kент
Loki
17
2 / 5 / 3
11,172
447
4,968
17,354
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Roysfx
Yemoja
18
4 / 1 / 14
12,455
498
8,349
11,913
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
SchogunAres
Bellona
15
0 / 3 / 5
9,547
382
3,559
20,000
20,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TimeOutTV
Artemis
19
13 / 7 / 5
12,965
519
22,243
17,830
9,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
23
Kills
19
22
Deaths
23
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Loki
Kент
Loki
2
5
3
0.7
W
4
5
6
1.4
W
Ra
1
2
5
1.75
L
Yemoja
Roysfx
Yemoja
4
1
14
11
L
Bellona
SchogunAres
Bellona
0
3
5
0.83
W
Anhur
6
5
2
1.4
L
Artemis
TimeOutTV
Artemis
13
7
5
2.21
W
Danzaburou
Xezyr
Danzaburou
11
2
2
6
W
Amaterasu
lolwatkek
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,771
Damage
42,363
70,110
Taken
77,510
28,548
Mitigated
49,669
20,207
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
704
0
1,330
10,413
4,479
100
1,947
8,228
40,184
1,820
L
Loki
Kент
Loki
4,968
1,075
0
5,628
17,354
6,106
352
930
16,302
0
75,389
W
9,145
399
0
1,199
10,751
3,601
1,739
2,250
8,501
43,544
0
W
Ra
7,840
633
1,893
2,309
8,705
3,531
1,275
1,159
7,546
60,143
0
L
Yemoja
Roysfx
Yemoja
8,349
2,084
2,144
1,336
11,913
9,705
120
3,557
7,699
31,940
0
L
Bellona
SchogunAres
Bellona
3,559
940
0
4,518
20,000
20,120
810
3,927
15,631
726
41,791
W
Anhur
11,712
5,285
0
7,794
17,508
7,324
5,436
3,755
13,753
0
82,262
L
Artemis
TimeOutTV
Artemis
22,243
10,486
0
559
17,830
9,259
536
4,820
12,665
0
88,050
W
Danzaburou
Xezyr
Danzaburou
15,549
6,235
0
3,282
13,878
5,942
5,011
2,274
11,604
0
75,956
W
Amaterasu
lolwatkek
Amaterasu
9,525
2,820
0
3,730
19,268
8,150
2,526
2,961
15,798
0
49,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
55,587
525
Minions Killed
449
0
Camps Cleared
0
2,179,367
Distance Traveled
2,130,561
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,448
378
74
3
0
372,496
0
L
Loki
11,172
447
131
5
0
359,636
6
W
Agni
12,153
486
89
4
0
442,279
2
W
Ra
11,465
459
123
5
0
466,978
7
L
Yemoja
12,455
498
38
2
0
519,562
3
L
Bellona
9,547
382
67
3
0
434,488
0
W
Anhur
14,262
570
142
6
0
375,232
2
L
Artemis
12,965
519
139
6
0
444,379
0
W
Danzaburou
14,064
563
99
4
0
473,714
1
W
Amaterasu
10,675
427
72
3
0
421,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role