Player Matchup

Osiris
Osiris
EarnestStewie
Osiris
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 8L
1,612 Elo+
Solo
Danzaburou
Danzaburou
II Meishu ll
Danzaburou
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
551W - 520L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Janglechin50
Cthulhu
Level 9
God Stats
12W - 10L
1,669 SR
Queue Stats
20W - 26L
1,612 Elo+
Party 1
Awilix
Awilix
Kgoobs
Awilix
Level 29
God Stats
5W - 3L
1,523 SR
Queue Stats
404W - 400L
1,466 Elo+
Solo
Zeus
Zeus
KingOfCheetos
Zeus
Level 27
God Stats
41W - 39L
1,598 SR
Queue Stats
125W - 127L
1,426 Elo+
Solo
Team Averages
Level 27
1,603 SR
1,525 Elo+

VS

Team Averages
Level 18
1,474 SR
1,457 Elo+
Danzaburou
Danzaburou
ItsHail
Danzaburou
Level 29
God Stats
13W - 11L
1,451 SR
Queue Stats
132W - 84L
1,519 Elo+
Solo
Merlin
Merlin
JJayyLuis
Merlin
Level 7
God Stats
24W - 16L
1,789 SR
Queue Stats
39W - 41L
1,693 Elo+
Solo
Cthulhu
Cthulhu
JediCommando
Cthulhu
Level 29
God Stats
4W - 5L
1,450 SR
Queue Stats
299W - 303L
1,521 Elo+
Solo
Bastet
Bastet
KitynWildz
Bastet
Level 18
God Stats
0W - 1L
1,178 SR
Queue Stats
10W - 30L
1,176 Elo+
Party 2
Ne Zha
Ne Zha
Leobardo298
Ne Zha
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 31L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 18
13,849
866
15,706
19,163
16,030
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
II Meishu ll
Danzaburou
20
2 / 2 / 20
14,877
930
16,739
14,130
7,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Janglechin50
Cthulhu
20
4 / 2 / 17
14,276
892
12,604
19,995
25,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Kgoobs
Awilix
20
13 / 2 / 13
16,040
1,003
25,896
15,533
8,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
14 / 1 / 12
17,007
1,063
51,431
12,648
5,523
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsHail
Danzaburou
20
9 / 6 / 1
16,527
1,033
34,428
27,874
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
JJayyLuis
Merlin
20
0 / 5 / 6
13,620
851
15,079
20,767
8,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JediCommando
Cthulhu
20
2 / 7 / 8
15,480
968
15,654
49,542
51,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
KitynWildz
Bastet
18
0 / 7 / 3
12,342
771
4,285
18,046
7,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
18
0 / 9 / 4
12,388
774
2,502
13,240
4,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
34
Kills
11
11
Deaths
34
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
W
Danzaburou
II Meishu ll
Danzaburou
2
2
20
6
L
Danzaburou
ItsHail
Danzaburou
9
6
1
1.58
L
Merlin
JJayyLuis
Merlin
0
5
6
0.6
W
Cthulhu
Janglechin50
Cthulhu
4
2
17
6.25
L
Cthulhu
JediCommando
Cthulhu
2
7
8
0.86
W
Awilix
Kgoobs
Awilix
13
2
13
9.75
W
14
1
12
20
L
Bastet
KitynWildz
Bastet
0
7
3
0.21
L
Ne Zha
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,376
Damage
71,948
81,469
Taken
129,469
63,047
Mitigated
81,664
13,211
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,706
6,703
863
1,058
19,163
16,030
0
7,000
12,163
0
37,668
W
Danzaburou
II Meishu ll
Danzaburou
16,739
7,157
0
2,769
14,130
7,308
0
5,274
8,856
0
45,630
L
Danzaburou
ItsHail
Danzaburou
34,428
15,477
0
3,932
27,874
9,844
0
18,192
9,682
0
78,528
L
Merlin
JJayyLuis
Merlin
15,079
1,405
0
0
20,767
8,562
0
9,608
11,159
56,089
0
W
Cthulhu
Janglechin50
Cthulhu
12,604
148
1,129
1,815
19,995
25,541
0
6,817
13,178
22,473
0
L
Cthulhu
JediCommando
Cthulhu
15,654
1,140
1,343
11,448
49,542
51,780
0
24,141
25,401
39,487
0
W
Awilix
Kgoobs
Awilix
25,896
11,865
0
2,569
15,533
8,645
0
5,054
10,479
0
50,216
W
51,431
2,977
828
2,180
12,648
5,523
0
6,588
6,060
83,438
0
L
Bastet
KitynWildz
Bastet
4,285
2,397
0
0
18,046
7,015
0
6,939
11,107
0
10,634
L
Ne Zha
2,502
495
0
386
13,240
4,463
0
5,155
8,085
0
7,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,049
Gold Earned
70,357
299
Minions Killed
279
4
Camps Cleared
9
1,549,825
Distance Traveled
1,314,590
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,849
866
56
4
2
296,031
3
W
Danzaburou
14,877
930
70
4
0
292,360
0
L
Danzaburou
16,527
1,033
94
6
7
281,004
0
L
Merlin
13,620
851
92
6
0
266,042
2
W
Cthulhu
14,276
892
25
2
0
341,924
3
L
Cthulhu
15,480
968
63
4
1
287,736
0
W
Awilix
16,040
1,003
68
4
1
329,584
1
W
Zeus
17,007
1,063
80
5
1
289,926
1
L
Bastet
12,342
771
24
2
1
290,985
0
L
Ne Zha
12,388
774
6
0
0
188,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role