Player Matchup

Pele
Pele
ADomesticBeast
Pele
Level 126
God Stats
48W - 45L
1,618 SR
Queue Stats
340W - 319L
1,583 Elo+
Party 3
Skadi
Skadi
BeastModeBowles
Skadi
Level 26
God Stats
37W - 26L
1,624 SR
Queue Stats
124W - 101L
1,565 Elo+
Party 3
Bacchus
Bacchus
Goyetagamer02
Bacchus
Level 31
God Stats
1W - 7L
1,753 SR
Queue Stats
318W - 314L
1,371 Elo+
Solo
King Arthur
King Arthur
Sheeberky
King Arthur
Level 48
God Stats
0W - 1L
1,338 SR
Queue Stats
43W - 60L
1,283 Elo+
Solo
Persephone
Persephone
nathan9o4
Persephone
Level 128
God Stats
7W - 7L
1,466 SR
Queue Stats
275W - 242L
1,545 Elo+
Party 3
Team Averages
Level 72
1,560 SR
1,469 Elo+

VS

Team Averages
Level 63
1,512 SR
1,543 Elo+
Izanami
Izanami
JankRightLane
Izanami
Level 7
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 4L
1,577 Elo+
Party 1
Eset
Eset
Nugent353
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 67L
1,463 Elo+
Party 1
Loki
Loki
WhoNeedGas420
Loki
Level 102
God Stats
6W - 1L
1,683 SR
Queue Stats
15W - 10L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
Yurei Ai
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
appelsuace
Gilgamesh
Level 23
God Stats
1W - 1L
1,170 SR
Queue Stats
7W - 9L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,144
559
3,440
9,530
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 2
5,524
502
3,091
5,943
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
9
4 / 1 / 0
5,543
504
4,574
7,281
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sheeberky
King Arthur
8
1 / 3 / 0
5,169
470
3,127
8,176
3,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
nathan9o4
Persephone
9
0 / 7 / 0
5,537
503
4,366
6,444
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 2 / 4
5,544
504
3,315
6,486
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
12
4 / 1 / 8
7,439
676
5,368
6,957
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
12 / 0 / 2
7,590
690
7,178
6,253
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Yurei Ai
Jormungandr
8
0 / 3 / 1
4,724
429
2,596
5,950
1,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
appelsuace
Gilgamesh
11
3 / 2 / 0
6,170
561
6,142
6,625
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
8
Kills
20
20
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
3
2
0.67
L
Bacchus
4
1
0
4
W
Izanami
1
2
4
1.5
W
Eset
4
1
8
8
L
King Arthur
Sheeberky
King Arthur
1
3
0
0.33
W
12
0
2
13
W
Jormungandr
Yurei Ai
Jormungandr
0
3
1
0.17
W
Gilgamesh
appelsuace
Gilgamesh
3
2
0
1.5
L
Persephone
nathan9o4
Persephone
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
24,599
37,374
Taken
32,271
12,811
Mitigated
10,968
9,507
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,440
1,123
0
2,719
9,530
2,555
0
1,954
7,396
0
33,037
L
3,091
1,772
0
1,872
5,943
1,325
0
674
5,269
0
29,693
L
Bacchus
4,574
305
135
2,448
7,281
3,751
0
1,676
5,605
14,344
0
W
Izanami
3,315
2,309
0
2,473
6,486
1,799
816
2,263
4,223
0
31,945
W
Eset
5,368
682
0
3,789
6,957
2,244
584
3,313
3,424
37,757
0
L
King Arthur
Sheeberky
King Arthur
3,127
822
0
1,708
8,176
3,407
0
0
8,176
0
19,633
W
7,178
2,200
0
2,668
6,253
1,913
0
1,174
4,976
0
33,519
W
Jormungandr
Yurei Ai
Jormungandr
2,596
1,325
580
845
5,950
1,991
0
1,714
4,236
17,073
0
W
Gilgamesh
appelsuace
Gilgamesh
6,142
2,193
0
451
6,625
3,021
765
153
6,472
0
28,905
L
Persephone
nathan9o4
Persephone
4,366
250
0
625
6,444
1,773
475
3,236
2,961
31,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
31,467
251
Minions Killed
309
0
Camps Cleared
0
985,677
Distance Traveled
987,420
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,144
559
67
6
0
211,839
0
L
Skadi
5,524
502
66
6
0
180,702
0
L
Bacchus
5,543
504
12
1
0
199,289
0
W
Izanami
5,544
504
65
6
0
158,305
1
W
Eset
7,439
676
92
8
0
185,202
2
L
King Arthur
5,169
470
37
3
0
203,097
0
W
Loki
7,590
690
67
6
0
227,926
0
W
Jormungandr
4,724
429
25
2
0
201,100
2
W
Gilgamesh
6,170
561
60
5
0
214,887
2
L
Persephone
5,537
503
69
6
0
190,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role