Player Matchup

Mulan
Mulan
Leolinx23
Mulan
Level 22
God Stats
1W - 1L
1,462 SR
Queue Stats
66W - 69L
1,614 Elo+
Solo
Olorun
Olorun
RatatoskrGaming
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,644 Elo+
Solo
Eset
Eset
Repna
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,488 Elo+
Party 2
Geb
Geb
RoTerRuSSe
Geb
Level 17
God Stats
5W - 4L
1,618 SR
Queue Stats
16W - 22L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
ShakurHD
Gilgamesh
Level 27
God Stats
7W - 4L
1,688 SR
Queue Stats
79W - 81L
1,416 Elo+
Party 2
Team Averages
Level 26
1,554 SR
1,510 Elo+

VS

Team Averages
Level 30
1,701 SR
1,685 Elo+
Cthulhu
Cthulhu
Adrystoteles
Cthulhu
Level 29
God Stats
15W - 2L
1,895 SR
Queue Stats
172W - 105L
1,696 Elo+
Party 3
Tiamat
Tiamat
FafnirsBigHammer
Tiamat
Level 28
God Stats
8W - 4L
1,655 SR
Queue Stats
71W - 64L
1,630 Elo+
Party 1
Nemesis
Nemesis
J9SHTHD
Nemesis
Level 30
God Stats
2W - 1L
1,494 SR
Queue Stats
40W - 17L
1,672 Elo+
Solo
Rama
Rama
JustaGameBBY
Rama
Level 29
God Stats
4W - 2L
1,551 SR
Queue Stats
51W - 25L
1,731 Elo+
Party 1
Fafnir
Fafnir
Praxis13
Fafnir
Level 32
God Stats
7W - 7L
1,909 SR
Queue Stats
174W - 94L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Leolinx23
Mulan
15
3 / 2 / 1
8,524
656
6,888
10,049
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 3 / 1
6,104
470
2,954
7,179
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Repna
Eset
12
1 / 4 / 2
7,050
542
4,105
9,620
3,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 3
6,601
508
2,322
6,564
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ShakurHD
Gilgamesh
10
3 / 3 / 2
6,837
526
3,174
9,516
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrystoteles
Cthulhu
13
1 / 0 / 4
7,488
576
6,118
7,532
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 2 / 5
7,298
561
5,739
5,053
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
J9SHTHD
Nemesis
13
6 / 3 / 2
7,599
585
6,260
9,079
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 2 / 3
8,016
617
6,065
6,874
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Praxis13
Fafnir
13
4 / 1 / 7
8,139
626
4,349
6,444
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
14
14
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adrystoteles
Cthulhu
1
0
4
3
W
1
2
5
1.75
W
Nemesis
J9SHTHD
Nemesis
6
3
2
2.33
W
2
2
3
1.75
L
Mulan
Leolinx23
Mulan
3
2
1
1.75
W
Fafnir
Praxis13
Fafnir
4
1
7
7.5
L
0
3
1
0.17
L
Eset
Repna
Eset
1
4
2
0.5
L
1
2
3
1.25
L
Gilgamesh
ShakurHD
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
28,531
42,928
Taken
34,982
17,443
Mitigated
19,519
10,804
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adrystoteles
Cthulhu
6,118
864
163
3,754
7,532
5,867
574
670
6,862
42,182
0
W
5,739
596
0
2,259
5,053
2,599
992
1,853
3,200
50,534
0
W
Nemesis
J9SHTHD
Nemesis
6,260
3,578
0
1,423
9,079
3,108
0
1,553
7,526
0
44,651
W
6,065
4,431
0
2,871
6,874
2,339
216
3,149
3,725
0
60,675
L
Mulan
Leolinx23
Mulan
6,888
1,772
0
4,108
10,049
4,386
0
4,176
5,303
0
62,337
W
Fafnir
Praxis13
Fafnir
4,349
862
0
3,406
6,444
5,606
41
2,156
4,288
19,470
0
L
2,954
2,006
0
1,882
7,179
2,018
352
1,807
5,312
37,764
0
L
Eset
Repna
Eset
4,105
236
58
3,183
9,620
3,741
0
5,468
4,152
37,038
0
L
2,322
422
0
1,061
6,564
3,449
198
1,848
4,626
10,097
0
L
Gilgamesh
ShakurHD
Gilgamesh
3,174
1,165
0
512
9,516
3,849
0
2,187
7,329
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
38,540
372
Minions Killed
426
0
Camps Cleared
0
1,144,737
Distance Traveled
1,257,149
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,488
576
93
7
0
279,631
3
W
Tiamat
7,298
561
117
9
0
255,659
5
W
Nemesis
7,599
585
76
6
0
226,906
0
W
Rama
8,016
617
123
9
0
235,170
0
L
Mulan
8,524
656
142
11
0
253,700
2
W
Fafnir
8,139
626
17
1
0
259,783
1
L
Olorun
6,104
470
64
5
0
212,055
1
L
Eset
7,050
542
88
7
0
230,050
1
L
Geb
6,601
508
16
1
0
212,048
2
L
Gilgamesh
6,837
526
62
5
0
236,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role