Player Matchup

Medusa
Medusa
Gold III
Beowwulf
Medusa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum IV
Ccalypso
Janus
Platinum IV
Level 160
God Stats
24W - 28L
1,592 SR
Queue Stats
300W - 289L
1,677 MMR
Party 1
Mulan
Mulan
Gold II
FisterDinFarmor
Mulan
Gold II
Level 88
God Stats
18W - 12L
1,662 SR
Queue Stats
601W - 597L
1,533 MMR
Solo
Sobek
Sobek
Gold III
Papilealis
Sobek
Gold III
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 185L
1,566 MMR
Solo
Ne Zha
Ne Zha
Gold I
epicalan
Ne Zha
Gold I
Level 76
God Stats
5W - 3L
1,589 SR
Queue Stats
118W - 111L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,569 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,561 SR
1,539 MMR
Bellona
Bellona
Bronze III
Ayrstra
Bellona
Bronze III
Level 77
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Set
Set
Gold II
CaptainLumpa
Set
Gold II
Level 159
God Stats
3W - 6L
1,520 SR
Queue Stats
421W - 407L
1,573 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Heyitsiain
Aphrodite
Bronze III
Level 115
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
Rheezan
Baba Yaga
Platinum IV
Level 124
God Stats
37W - 33L
1,599 SR
Queue Stats
346W - 361L
1,578 MMR
Solo
Cupid
Cupid
Gold V
TheLoneRanger
Cupid
Gold V
Level 48
God Stats
2W - 1L
1,778 SR
Queue Stats
60W - 43L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beowwulf
Medusa
20
6 / 1 / 12
15,296
695
12,905
17,119
8,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Ccalypso
Janus
19
7 / 3 / 11
13,739
625
16,736
13,751
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 9
14,127
642
13,922
20,231
16,784
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
18
8 / 1 / 11
13,352
607
8,923
24,791
37,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
epicalan
Ne Zha
20
3 / 3 / 13
13,483
613
10,931
18,466
10,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
NemesisAthenaGilgameshTiamatApollo

VS

Bans
TsukuyomiAnhurGebHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ayrstra
Bellona
13
2 / 8 / 1
10,194
463
7,532
19,022
13,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 5 / 1
11,219
510
11,550
18,293
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Heyitsiain
Aphrodite
16
0 / 6 / 4
10,098
459
8,075
17,071
15,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Rheezan
Baba Yaga
18
0 / 6 / 5
10,796
491
13,896
18,291
7,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 1
9,533
433
5,440
8,269
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
27
Kills
10
10
Deaths
27
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ayrstra
Bellona
2
8
1
0.31
W
Medusa
Beowwulf
Medusa
6
1
12
12
L
7
5
1
1.5
W
Janus
Ccalypso
Janus
7
3
11
4.17
W
3
2
9
3.75
L
Aphrodite
Heyitsiain
Aphrodite
0
6
4
0.33
W
Sobek
8
1
11
13.5
L
Baba Yaga
Rheezan
Baba Yaga
0
6
5
0.42
L
1
2
1
0.75
W
Ne Zha
epicalan
Ne Zha
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,417
Damage
46,493
94,358
Taken
80,946
78,760
Mitigated
45,937
39,038
Healing
22,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ayrstra
Bellona
7,532
2,514
513
944
19,022
13,265
0
6,562
12,306
72
23,605
W
Medusa
Beowwulf
Medusa
12,905
8,241
0
8,995
17,119
8,528
9,192
4,329
12,790
0
134,965
L
11,550
5,284
0
5,642
18,293
6,938
0
5,894
12,243
0
74,894
W
Janus
Ccalypso
Janus
16,736
887
0
4,254
13,751
5,125
2,058
4,060
9,691
91,840
0
W
13,922
1,868
0
8,470
20,231
16,784
672
6,749
13,482
0
110,142
L
Aphrodite
Heyitsiain
Aphrodite
8,075
900
1,708
7,345
17,071
15,555
798
2,121
14,924
58,032
0
W
Sobek
8,923
685
2,661
9,291
24,791
37,762
108
5,684
19,107
27,858
0
L
Baba Yaga
Rheezan
Baba Yaga
13,896
489
0
3,753
18,291
7,611
0
7,365
10,636
93,123
0
L
5,440
2,746
25
2,513
8,269
2,568
754
3,235
4,932
0
52,380
W
Ne Zha
epicalan
Ne Zha
10,931
4,251
0
5,367
18,466
10,561
3,308
5,578
12,888
0
104,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,997
Gold Earned
51,840
753
Minions Killed
543
0
Camps Cleared
0
2,189,385
Distance Traveled
1,874,656
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,194
463
38
2
0
412,988
4
W
Medusa
15,296
695
208
9
0
439,340
5
L
Set
11,219
510
122
6
0
441,347
1
W
Janus
13,739
625
174
8
0
439,237
8
W
Mulan
14,127
642
197
9
0
373,939
5
L
Aphrodite
10,098
459
131
6
0
371,271
1
W
Sobek
13,352
607
35
2
0
462,282
8
L
Baba Yaga
10,796
491
149
7
0
399,250
6
L
Cupid
9,533
433
103
5
0
249,800
6
W
Ne Zha
13,483
613
139
6
0
474,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role