Player Matchup

Scylla
Scylla
AlkmimM9
Scylla
Level 28
God Stats
45W - 42L
1,535 SR
Queue Stats
307W - 301L
1,486 Elo+
Party 4
Gilgamesh
Gilgamesh
CrazyYankee
Gilgamesh
Level 27
God Stats
3W - 0L
1,823 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Arachne
Arachne
Daanoninho
Arachne
Level 106
God Stats
12W - 9L
1,630 SR
Queue Stats
159W - 138L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
Prettyguette
Xing Tian
Level 34
God Stats
5W - 2L
1,660 SR
Queue Stats
90W - 73L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
y SpaarKzz
Danzaburou
Level 43
God Stats
38W - 45L
1,492 SR
Queue Stats
97W - 104L
1,440 Elo+
Party 4
Team Averages
Level 48
1,628 SR
1,528 Elo+

VS

Team Averages
Level 51
1,644 SR
1,484 Elo+
Hercules
Hercules
Cura lesbica257
Hercules
Level 14
God Stats
1W - 1L
1,796 SR
Queue Stats
37W - 55L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
ElDiosEnder
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,501 Elo+
Solo
Neith
Neith
Evemica
Neith
Level 80
God Stats
3W - 1L
1,668 SR
Queue Stats
58W - 59L
1,476 Elo+
Party 3
Pele
Pele
killua131214
Pele
Level 74
God Stats
11W - 9L
1,670 SR
Queue Stats
197W - 260L
1,484 Elo+
Party 1
Ra
Ra
sterbensebo
Ra
Level 46
God Stats
4W - 2L
1,586 SR
Queue Stats
253W - 221L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlkmimM9
Scylla
19
8 / 5 / 4
11,832
514
17,878
14,499
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CrazyYankee
Gilgamesh
18
5 / 0 / 4
11,388
495
13,976
11,315
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Daanoninho
Arachne
17
4 / 8 / 10
11,084
482
9,974
16,998
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Prettyguette
Xing Tian
15
1 / 2 / 10
9,712
422
8,054
16,580
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
y SpaarKzz
Danzaburou
18
6 / 1 / 2
11,892
517
15,451
14,680
5,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 6 / 5
10,237
445
11,496
33,044
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ElDiosEnder
Baron Samedi
17
2 / 5 / 0
10,612
461
4,433
12,540
5,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Evemica
Neith
17
1 / 5 / 2
10,516
457
9,253
13,496
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 5 / 4
10,799
470
8,802
16,206
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 3 / 4
11,729
510
14,711
13,890
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
24
Kills
15
16
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlkmimM9
Scylla
8
5
4
2
W
Gilgamesh
CrazyYankee
Gilgamesh
5
0
4
7
L
Hercules
4
6
5
1.08
W
Arachne
Daanoninho
Arachne
4
8
10
1.13
L
Baron Samedi
ElDiosEnder
Baron Samedi
2
5
0
0.4
L
Neith
Evemica
Neith
1
5
2
0.4
W
Xing Tian
Prettyguette
Xing Tian
1
2
10
3
L
4
5
4
1.2
L
4
3
4
2
W
Danzaburou
y SpaarKzz
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
48,695
74,072
Taken
89,176
40,195
Mitigated
48,050
22,771
Healing
33,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlkmimM9
Scylla
17,878
2,491
0
3,993
14,499
5,783
667
5,650
8,511
89,387
0
W
Gilgamesh
CrazyYankee
Gilgamesh
13,976
4,924
0
1,591
11,315
7,211
2,172
3,011
8,210
0
59,344
L
Hercules
11,496
3,304
0
12,808
33,044
26,281
25
11,788
21,015
2,254
33,991
W
Arachne
Daanoninho
Arachne
9,974
6,983
0
3,005
16,998
6,332
363
4,215
12,615
0
63,256
L
Baron Samedi
ElDiosEnder
Baron Samedi
4,433
638
0
3,846
12,540
5,786
0
731
11,783
61,570
0
L
Neith
Evemica
Neith
9,253
2,704
0
5,553
13,496
4,699
607
2,513
10,975
0
80,056
W
Xing Tian
Prettyguette
Xing Tian
8,054
1,084
0
5,168
16,580
15,306
62
3,695
12,727
26,524
0
L
8,802
1,039
0
4,699
16,206
5,844
0
4,413
11,767
0
70,183
L
14,711
1,976
1,089
5,363
13,890
5,440
126
5,886
7,704
105,433
0
W
Danzaburou
y SpaarKzz
Danzaburou
15,451
8,139
0
9,014
14,680
5,563
352
2,903
11,709
0
86,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
53,893
514
Minions Killed
634
0
Camps Cleared
0
2,156,469
Distance Traveled
1,988,281
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,832
514
134
6
0
389,559
4
W
Gilgamesh
11,388
495
107
5
0
412,664
1
L
Hercules
10,237
445
49
2
0
407,123
0
W
Arachne
11,084
482
102
4
0
449,891
0
L
Baron Samedi
10,612
461
109
5
0
359,151
2
L
Neith
10,516
457
152
7
0
381,706
4
W
Xing Tian
9,712
422
29
1
0
457,929
3
L
Pele
10,799
470
136
6
0
432,193
1
L
Ra
11,729
510
188
8
0
408,108
0
W
Danzaburou
11,892
517
142
6
0
446,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role