Player Matchup

Pele
Pele
L3NAMZ
Pele
Level 67
God Stats
2W - 0L
1,777 SR
Queue Stats
35W - 32L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
QuincyVW
Baron Samedi
Level 116
God Stats
13W - 13L
1,606 SR
Queue Stats
159W - 187L
1,543 Elo+
Party 1
Chaac
Chaac
XImmortalized
Chaac
Level 123
God Stats
5W - 9L
1,656 SR
Queue Stats
376W - 352L
1,529 Elo+
Party 1
Izanami
Izanami
XhevaX
Izanami
Level 47
God Stats
2W - 2L
1,283 SR
Queue Stats
22W - 24L
1,610 Elo+
Party 1
Discordia
Discordia
pedrofrade332
Discordia
Level 45
God Stats
2W - 2L
1,858 SR
Queue Stats
30W - 31L
1,588 Elo+
Party 1
Team Averages
Level 80
1,636 SR
1,587 Elo+

VS

Team Averages
Level 42
1,458 SR
1,338 Elo+
Kali
Kali
Demonchicken10
Kali
Level 89
God Stats
1W - 2L
1,373 SR
Queue Stats
14W - 20L
1,391 Elo+
Party 2
King Arthur
King Arthur
Lipito
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,294 Elo+
Party 2
Neith
Neith
MartialCat5
Neith
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 2
Anubis
Anubis
RiceBoi453
Anubis
Level 52
God Stats
0W - 3L
1,507 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 2
Sobek
Sobek
crazyjaffa942
Sobek
Level 27
God Stats
0W - 1L
1,641 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
L3NAMZ
Pele
12
4 / 0 / 3
7,491
576
5,614
9,984
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
QuincyVW
Baron Samedi
10
0 / 2 / 3
6,461
497
4,642
4,525
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 1 / 1
8,402
646
7,889
9,232
7,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
XhevaX
Izanami
12
3 / 2 / 5
7,794
600
13,113
7,693
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
pedrofrade332
Discordia
14
1 / 1 / 2
8,176
629
5,555
4,360
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,920
455
3,929
10,193
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Lipito
King Arthur
11
3 / 4 / 0
6,300
485
3,343
10,647
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 0
6,253
481
7,098
8,376
2,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
RiceBoi453
Anubis
11
0 / 3 / 1
6,123
471
4,015
7,700
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 3
6,180
475
1,651
13,004
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Pele
L3NAMZ
Pele
4
0
3
5.5
L
King Arthur
Lipito
King Arthur
3
4
0
0.75
L
3
3
0
1
W
Baron Samedi
QuincyVW
Baron Samedi
0
2
3
0.75
L
Anubis
RiceBoi453
Anubis
0
3
1
0.17
W
6
1
1
6.5
W
Izanami
XhevaX
Izanami
3
2
5
2.75
L
0
3
3
0.5
W
Discordia
pedrofrade332
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,813
Damage
20,036
35,794
Taken
49,920
17,057
Mitigated
24,480
12,936
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,929
1,510
0
3,502
10,193
4,414
0
2,039
7,990
0
37,096
W
Pele
L3NAMZ
Pele
5,614
1,132
0
4,211
9,984
2,681
0
2,721
7,233
0
48,730
L
King Arthur
Lipito
King Arthur
3,343
549
0
2,373
10,647
6,664
0
1,531
9,060
0
19,829
L
7,098
2,953
0
2,035
8,376
2,375
296
1,819
6,535
0
35,269
W
Baron Samedi
QuincyVW
Baron Samedi
4,642
476
326
1,002
4,525
3,479
348
308
4,157
22,704
0
L
Anubis
RiceBoi453
Anubis
4,015
148
0
3,199
7,700
3,560
0
1,492
5,972
35,778
0
W
7,889
1,616
0
3,769
9,232
7,064
160
1,247
7,760
0
42,641
W
Izanami
XhevaX
Izanami
13,113
9,712
0
2,490
7,693
2,342
966
1,034
6,629
0
49,010
L
1,651
37
0
5,230
13,004
7,467
0
2,794
10,166
17,359
0
W
Discordia
pedrofrade332
Discordia
5,555
418
0
1,138
4,360
1,491
920
356
3,944
52,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
30,776
427
Minions Killed
273
0
Camps Cleared
0
1,307,454
Distance Traveled
1,239,420
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,920
455
69
5
0
284,634
0
W
Pele
7,491
576
85
7
0
306,362
3
L
King Arthur
6,300
485
36
3
0
266,057
0
L
Neith
6,253
481
63
5
0
240,318
2
W
Baron Samedi
6,461
497
26
2
0
244,028
1
L
Anubis
6,123
471
76
6
0
208,053
1
W
Chaac
8,402
646
86
7
0
276,852
2
W
Izanami
7,794
600
100
8
0
229,037
1
L
Sobek
6,180
475
29
2
0
240,358
4
W
Discordia
8,176
629
130
10
0
251,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role