Player Matchup

Nemesis
Nemesis
Migueruto
Nemesis
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 16L
1,303 Elo+
Solo
Anubis
Anubis
WellingtonSing
Anubis
Level 27
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Cthulhu
Cthulhu
felimb
Cthulhu
Level 29
God Stats
3W - 2L
1,746 SR
Queue Stats
104W - 124L
1,407 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,342 Elo+

VS

Team Averages
Level 78
1,444 SR
1,410 Elo+
Tyr
Tyr
MONSTERFE-_-FBI
Tyr
Level 37
God Stats
4W - 5L
1,562 SR
Queue Stats
55W - 100L
1,393 Elo+
Party 1
King Arthur
King Arthur
juliocesaruy
King Arthur
Level 109
God Stats
1W - 1L
1,376 SR
Queue Stats
40W - 64L
1,443 Elo+
Party 1
Hercules
Hercules
lucas123505
Hercules
Level 87
God Stats
2W - 2L
1,393 SR
Queue Stats
90W - 139L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Migueruto
Nemesis
16
3 / 12 / 10
14,362
684
24,547
26,508
30,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 14 / 8
14,943
712
24,308
18,215
9,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
felimb
Cthulhu
16
10 / 6 / 5
14,441
688
38,505
22,848
45,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 17
14,857
707
18,020
25,945
22,759
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
juliocesaruy
King Arthur
17
11 / 9 / 13
14,746
702
18,450
41,537
34,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
lucas123505
Hercules
18
12 / 3 / 18
16,184
771
18,890
55,742
69,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
20
Kills
32
32
Deaths
20
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
9
8
17
2.19
L
Nemesis
Migueruto
Nemesis
3
12
10
0.67
L
7
14
8
0.79
L
Cthulhu
felimb
Cthulhu
10
6
5
2.08
W
King Arthur
juliocesaruy
King Arthur
11
9
13
1.94
W
Hercules
lucas123505
Hercules
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,360
Damage
55,360
67,571
Taken
123,224
85,904
Mitigated
127,149
5,505
Healing
47,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,020
3,555
1,790
5,055
25,945
22,759
880
13,021
12,924
0
51,274
L
Nemesis
Migueruto
Nemesis
24,547
13,537
0
1,897
26,508
30,788
25
294
25,554
0
44,870
L
24,308
830
0
2,856
18,215
9,330
271
46
17,779
63,318
0
L
Cthulhu
felimb
Cthulhu
38,505
4,247
752
0
22,848
45,786
0
0
22,262
71,785
0
W
King Arthur
juliocesaruy
King Arthur
18,450
2,250
0
9,276
41,537
34,918
687
21,233
19,764
0
48,860
W
Hercules
lucas123505
Hercules
18,890
6,494
0
31,632
55,742
69,472
439
28,972
26,770
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
45,787
167
Minions Killed
124
0
Camps Cleared
0
1,026,958
Distance Traveled
1,142,010
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,857
707
70
3
0
385,812
3
L
Nemesis
14,362
684
39
2
0
343,361
0
L
Anubis
14,943
712
60
3
0
283,392
4
L
Cthulhu
14,441
688
68
3
0
400,205
0
W
King Arthur
14,746
702
35
2
0
340,059
0
W
Hercules
16,184
771
19
1
0
416,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role