Player Matchup

Ymir
Ymir
BIGDADDY ANT559
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,066 Elo+
Party 1
Chernobog
Chernobog
Busy9129
Chernobog
Level 12
God Stats
7W - 13L
1,294 SR
Queue Stats
25W - 34L
1,156 Elo+
Party 1
Fenrir
Fenrir
NSNxDJC
Fenrir
Level 4
God Stats
0W - 3L
1,127 SR
Queue Stats
2W - 7L
1,051 Elo+
Party 3
Ao Kuang
Ao Kuang
NSNxXZAVIER
Ao Kuang
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,051 Elo+
Party 3
Anubis
Anubis
SlySasori1987
Anubis
Level 23
God Stats
11W - 22L
1,325 SR
Queue Stats
26W - 44L
1,246 Elo+
Solo
Team Averages
Level 10
1,349 SR
1,114 Elo+

VS

Team Averages
Level 20
1,574 SR
1,386 Elo+
Bacchus
Bacchus
A mad viking442
Bacchus
Level 26
God Stats
28W - 40L
1,435 SR
Queue Stats
171W - 172L
1,460 Elo+
Solo
Kali
Kali
NuhterButter
Kali
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 88L
1,433 Elo+
Party 2
Nemesis
Nemesis
Raccoon mf
Nemesis
Level 19
God Stats
5W - 4L
1,533 SR
Queue Stats
76W - 74L
1,380 Elo+
Party 2
Hera
Hera
TheChaosWitchBoy
Hera
Level 29
God Stats
1W - 1L
1,617 SR
Queue Stats
31W - 41L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
fraquito_angelo
Sun Wukong
Level 9
God Stats
7W - 3L
1,786 SR
Queue Stats
21W - 26L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,126
921
9,856
26,904
24,961
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Busy9129
Chernobog
17
4 / 4 / 5
11,908
1,083
14,977
14,976
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
NSNxDJC
Fenrir
16
2 / 14 / 5
10,392
945
9,439
22,996
11,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
NSNxXZAVIER
Ao Kuang
15
2 / 16 / 3
9,877
898
7,352
22,054
8,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 7 / 5
12,036
1,094
17,472
16,960
8,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 29
11,886
1,081
8,835
11,821
13,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
22 / 3 / 16
16,234
1,476
32,805
16,996
6,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Raccoon mf
Nemesis
18
8 / 2 / 16
11,457
1,042
14,397
9,068
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
11 / 5 / 21
12,104
1,100
16,274
13,207
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
fraquito_angelo
Sun Wukong
20
7 / 2 / 33
13,033
1,185
22,403
14,887
14,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
166
12
Kills
51
51
Deaths
12
22
Assists
115
Player
Kills
Deaths
Assists
KDA
W
3
0
29
17.5
L
1
10
4
0.3
L
Chernobog
Busy9129
Chernobog
4
4
5
1.63
L
Fenrir
NSNxDJC
Fenrir
2
14
5
0.32
L
Ao Kuang
NSNxXZAVIER
Ao Kuang
2
16
3
0.22
W
22
3
16
10
W
Nemesis
Raccoon mf
Nemesis
8
2
16
8
L
3
7
5
0.79
W
11
5
21
4.3
W
Sun Wukong
fraquito_angelo
Sun Wukong
7
2
33
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,096
Damage
94,714
103,890
Taken
65,979
60,330
Mitigated
42,502
7,836
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
1,803
0
1,470
11,821
13,252
0
5,953
5,868
28,206
0
L
9,856
2,473
0
0
26,904
24,961
0
6,438
20,466
32,776
0
L
Chernobog
Busy9129
Chernobog
14,977
9,638
0
680
14,976
6,663
0
2,785
12,191
0
34,655
L
Fenrir
NSNxDJC
Fenrir
9,439
4,131
0
110
22,996
11,756
0
6,851
16,145
0
21,727
L
Ao Kuang
NSNxXZAVIER
Ao Kuang
7,352
2,924
0
2,263
22,054
8,862
0
7,383
14,671
10,728
0
W
32,805
17,463
0
6,702
16,996
6,108
0
9,786
7,210
0
41,283
W
Nemesis
Raccoon mf
Nemesis
14,397
9,064
983
1,637
9,068
3,841
0
4,906
4,162
0
30,268
L
17,472
1,747
0
4,783
16,960
8,088
0
1,689
15,271
50,408
0
W
16,274
5,365
1,025
1,251
13,207
4,421
0
7,586
5,621
34,972
0
W
Sun Wukong
fraquito_angelo
Sun Wukong
22,403
5,834
0
589
14,887
14,880
0
6,449
8,438
37
27,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,339
Gold Earned
64,714
172
Minions Killed
165
7
Camps Cleared
6
854,064
Distance Traveled
1,034,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,886
1,081
32
3
0
203,041
0
L
Ymir
10,126
921
41
4
1
177,280
0
L
Chernobog
11,908
1,083
29
3
4
195,072
1
L
Fenrir
10,392
945
21
2
1
147,788
1
L
Ao Kuang
9,877
898
3
0
0
162,865
2
W
Kali
16,234
1,476
23
2
3
211,720
0
W
Nemesis
11,457
1,042
42
4
3
194,516
0
L
Anubis
12,036
1,094
78
7
1
171,059
0
W
Hera
12,104
1,100
54
5
0
164,427
0
W
Sun Wukong
13,033
1,185
14
1
0
260,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role