Player Matchup

Tiamat
Tiamat
JaMst3r95
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 161L
1,502 Elo+
Party 3
Ravana
Ravana
NUKÀ
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,663 Elo+
Party 4
Thoth
Thoth
SnaggyMage
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 259L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
Sylvalerie
Cthulhu
Level 58
God Stats
5W - 5L
1,634 SR
Queue Stats
220W - 228L
1,577 Elo+
Party 4
Hera
Hera
TaurusMilitus
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,454 Elo+
Solo
Team Averages
Level 54
1,527 SR
1,545 Elo+

VS

Team Averages
Level 129
1,545 SR
1,497 Elo+
Neith
Neith
AlfaE-Wolf
Neith
Level 112
God Stats
5W - 7L
1,535 SR
Queue Stats
462W - 450L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
BannedSlayer
Zhong Kui
Level 87
God Stats
6W - 5L
1,692 SR
Queue Stats
341W - 344L
1,525 Elo+
Party 1
Agni
Agni
ChaosAlexander
Agni
Level 128
God Stats
12W - 10L
1,645 SR
Queue Stats
466W - 479L
1,499 Elo+
Party 2
Zeus
Zeus
ChaosCleopatra
Zeus
Level 157
God Stats
3W - 4L
1,399 SR
Queue Stats
489W - 524L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
ZzKenShizZ
Ne Zha
Level 159
God Stats
2W - 3L
1,451 SR
Queue Stats
234W - 246L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JaMst3r95
Tiamat
18
3 / 7 / 5
10,464
616
9,348
16,315
10,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
NUKÀ
Ravana
20
9 / 4 / 3
13,515
795
11,685
14,800
8,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
17
2 / 6 / 8
10,754
633
12,716
13,929
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Sylvalerie
Cthulhu
19
1 / 6 / 10
12,442
732
12,309
21,400
25,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 7 / 7
10,664
627
14,288
13,845
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 2 / 18
11,810
695
11,883
9,786
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
BannedSlayer
Zhong Kui
20
8 / 1 / 16
12,827
755
10,421
17,091
20,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 3 / 12
12,386
729
14,608
10,129
3,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 3 / 15
12,520
736
23,978
16,282
6,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
ZzKenShizZ
Ne Zha
18
4 / 7 / 15
11,998
706
13,750
18,675
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
16
Kills
30
30
Deaths
16
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
18
6
W
Zhong Kui
BannedSlayer
Zhong Kui
8
1
16
16
W
8
3
12
4.67
W
7
3
15
4.83
L
Tiamat
JaMst3r95
Tiamat
3
7
5
0.79
L
Ravana
NUKÀ
Ravana
9
4
3
2.63
L
Thoth
2
6
8
1
L
Cthulhu
Sylvalerie
Cthulhu
1
6
10
1
L
1
7
7
0.64
W
Ne Zha
ZzKenShizZ
Ne Zha
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
74,640
80,289
Taken
71,963
56,979
Mitigated
42,744
23,857
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,883
4,720
2,723
2,987
9,786
3,822
1,911
8,243
1,543
0
34,079
W
Zhong Kui
BannedSlayer
Zhong Kui
10,421
1,056
1,927
6,593
17,091
20,227
1,253
11,879
5,212
37,007
0
W
14,608
1,533
2,641
1,565
10,129
3,517
779
5,782
4,347
24,169
0
W
23,978
1,721
5,681
6,102
16,282
6,631
1,034
10,851
5,431
51,766
0
L
Tiamat
JaMst3r95
Tiamat
9,348
569
2,234
2,723
16,315
10,398
171
9,979
6,336
19,892
0
L
Ravana
NUKÀ
Ravana
11,685
3,644
2,412
3,402
14,800
8,246
1,070
8,434
6,366
0
25,294
L
Thoth
12,716
229
2,010
1,760
13,929
6,115
43
8,908
5,021
27,594
0
L
Cthulhu
Sylvalerie
Cthulhu
12,309
252
2,465
2,778
21,400
25,951
401
13,660
7,740
28,385
0
L
14,288
2,006
2,233
1,840
13,845
6,269
0
8,026
5,819
38,203
0
W
Ne Zha
ZzKenShizZ
Ne Zha
13,750
2,367
1,467
4,464
18,675
8,547
400
11,906
6,769
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
61,541
176
Minions Killed
199
0
Camps Cleared
0
1,324,411
Distance Traveled
1,423,798
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,810
695
42
2
0
285,956
0
W
Zhong Kui
12,827
755
60
4
0
303,274
0
W
Agni
12,386
729
24
1
0
275,483
4
W
Zeus
12,520
736
47
3
0
252,755
0
L
Tiamat
10,464
616
17
1
0
260,507
0
L
Ravana
13,515
795
34
2
0
240,463
2
L
Thoth
10,754
633
34
2
0
273,567
0
L
Cthulhu
12,442
732
46
3
0
270,633
1
L
Hera
10,664
627
45
3
0
279,241
0
W
Ne Zha
11,998
706
26
2
0
306,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role