Player Matchup

Gilgamesh
Gilgamesh
Andrey197904
Gilgamesh
Level 28
God Stats
14W - 19L
1,391 SR
Queue Stats
59W - 76L
1,215 Elo+
Solo
Baba Yaga
Baba Yaga
Helenillajs
Baba Yaga
Level 8
God Stats
5W - 3L
1,275 SR
Queue Stats
33W - 36L
1,256 Elo+
Party 2
King Arthur
King Arthur
Patosy
King Arthur
Level 17
God Stats
2W - 1L
1,752 SR
Queue Stats
52W - 49L
1,256 Elo+
Party 2
Sobek
Sobek
Rá98
Sobek
Level 28
God Stats
2W - 2L
1,193 SR
Queue Stats
22W - 16L
1,411 Elo+
Party 4
Skadi
Skadi
VACdre
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 45L
1,393 Elo+
Party 4
Team Averages
Level 21
1,422 SR
1,306 Elo+

VS

Team Averages
Level 14
1,440 SR
1,273 Elo+
Ymir
Ymir
Daedra9
Ymir
Level 8
God Stats
1W - 1L
1,450 SR
Queue Stats
2W - 6L
1,146 Elo+
Solo
Izanami
Izanami
EldaliSama
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
I5OutOfTen
Kukulkan
Level 6
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 6L
953 Elo+
Party 3
Nemesis
Nemesis
XaTTaX96
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
i5OutOfTen
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrey197904
Gilgamesh
18
8 / 4 / 4
12,008
546
9,237
14,401
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Helenillajs
Baba Yaga
17
9 / 4 / 14
11,910
541
16,224
10,585
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Patosy
King Arthur
17
6 / 4 / 7
11,201
509
9,501
21,734
18,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Rá98
Sobek
16
4 / 1 / 22
11,643
529
8,074
18,543
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
VACdre
Skadi
19
18 / 0 / 9
13,662
621
19,734
13,391
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daedra9
Ymir
15
6 / 7 / 1
10,368
471
10,880
17,245
16,673
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
EldaliSama
Izanami
15
3 / 11 / 4
9,914
451
10,183
16,406
6,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
I5OutOfTen
Kukulkan
14
2 / 7 / 3
9,356
425
7,459
14,958
4,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
XaTTaX96
Nemesis
12
1 / 10 / 3
8,665
394
6,298
18,658
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
i5OutOfTen
Ah Puch
14
1 / 11 / 3
9,285
422
5,755
17,080
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
45
Kills
13
13
Deaths
46
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andrey197904
Gilgamesh
8
4
4
2.5
L
Ymir
Daedra9
Ymir
6
7
1
0.93
L
Izanami
EldaliSama
Izanami
3
11
4
0.45
W
Baba Yaga
Helenillajs
Baba Yaga
9
4
14
4
L
Kukulkan
I5OutOfTen
Kukulkan
2
7
3
0.5
W
King Arthur
Patosy
King Arthur
6
4
7
2.38
W
Sobek
Rá98
Sobek
4
1
22
15
W
Skadi
VACdre
Skadi
18
0
9
22.5
L
Nemesis
XaTTaX96
Nemesis
1
10
3
0.25
L
Ah Puch
i5OutOfTen
Ah Puch
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,770
Damage
40,575
78,654
Taken
84,347
58,991
Mitigated
40,155
27,800
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andrey197904
Gilgamesh
9,237
2,986
0
4,991
14,401
8,859
4,167
4,662
9,739
0
75,183
L
Ymir
Daedra9
Ymir
10,880
1,697
0
2,455
17,245
16,673
0
4,191
12,278
36,844
0
L
Izanami
EldaliSama
Izanami
10,183
6,915
0
1,782
16,406
6,468
627
4,616
11,564
0
43,559
W
Baba Yaga
Helenillajs
Baba Yaga
16,224
1,237
0
2,098
10,585
4,592
1,289
3,875
6,710
51,964
0
L
Kukulkan
I5OutOfTen
Kukulkan
7,459
1,003
0
1,309
14,958
4,884
265
5,383
9,183
55,007
0
W
King Arthur
Patosy
King Arthur
9,501
1,991
0
6,056
21,734
18,504
1,892
7,915
13,819
0
40,259
W
Sobek
Rá98
Sobek
8,074
641
514
8,038
18,543
21,223
802
4,196
14,347
29,354
0
W
Skadi
VACdre
Skadi
19,734
9,756
0
6,103
13,391
5,813
5,736
3,446
9,945
0
103,251
L
Nemesis
XaTTaX96
Nemesis
6,298
2,688
0
4,253
18,658
7,126
182
5,201
13,285
0
28,227
L
Ah Puch
i5OutOfTen
Ah Puch
5,755
696
0
2,823
17,080
5,004
537
4,016
12,958
49,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,424
Gold Earned
47,588
466
Minions Killed
373
0
Camps Cleared
0
1,997,453
Distance Traveled
1,741,760
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,008
546
125
6
0
437,042
0
L
Ymir
10,368
471
60
3
0
324,441
7
L
Izanami
9,914
451
76
3
0
337,008
2
W
Baba Yaga
11,910
541
85
4
0
370,642
0
L
Kukulkan
9,356
425
97
4
0
375,090
3
W
King Arthur
11,201
509
81
4
0
399,359
1
W
Sobek
11,643
529
40
2
0
418,825
3
W
Skadi
13,662
621
135
6
0
371,585
3
L
Nemesis
8,665
394
62
3
0
386,758
1
L
Ah Puch
9,285
422
78
4
0
318,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role