Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Dirtyy Rogue
Zhong Kui
Masters
Level 159
God Stats
37W - 14L
1,919 SR
Queue Stats
436W - 253L
2,803 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
Rustyyyyyy
Gilgamesh
Grandmaster
Level 158
God Stats
3W - 2L
2,034 SR
Queue Stats
439W - 258L
2,848 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
SlumpFest
Tsukuyomi
Grandmaster
Level 159
God Stats
23W - 12L
1,807 SR
Queue Stats
392W - 267L
2,944 MMR
Solo
Yemoja
Yemoja
Masters
cozyhime
Yemoja
Masters
Level 159
God Stats
2W - 5L
1,649 SR
Queue Stats
369W - 321L
2,855 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,782 SR
2,590 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,639 SR
2,342 MMR
Nox
Nox
Masters
BrysonKiller
Nox
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
DeciNerd
Sobek
Masters
Level 157
God Stats
6W - 5L
1,669 SR
Queue Stats
138W - 73L
3,112 MMR
Solo
Osiris
Osiris
Masters
Eminem
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Grandmaster
QuiΙ
Thoth
Grandmaster
Level 146
God Stats
16W - 8L
1,880 SR
Queue Stats
427W - 280L
2,832 MMR
Party 1
Chernobog
Chernobog
Grandmaster
TheReturnOfGarry
Chernobog
Grandmaster
Level 148
God Stats
3W - 7L
1,644 SR
Queue Stats
467W - 387L
2,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
5,337
593
3,987
5,887
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Dirtyy Rogue
Zhong Kui
10
1 / 1 / 0
5,668
630
2,295
4,559
3,189
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Rustyyyyyy
Gilgamesh
7
0 / 2 / 0
4,562
507
921
4,908
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
SlumpFest
Tsukuyomi
11
2 / 1 / 0
6,261
696
3,912
4,627
1,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
cozyhime
Yemoja
7
0 / 2 / 2
4,868
541
1,863
5,188
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaTiamatGuan YuScyllaThe Morrigan

VS

Bans
SetYmirAnhurGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,067
674
1,144
2,823
913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DeciNerd
Sobek
8
2 / 1 / 4
4,723
525
3,058
5,326
2,620
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Eminem
Osiris
9
3 / 3 / 3
5,645
627
3,227
6,370
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
QuiΙ
Thoth
9
1 / 0 / 4
5,281
587
3,192
1,590
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
11
1 / 0 / 3
6,021
669
4,657
4,505
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
1
0
0
1
W
Sobek
DeciNerd
Sobek
2
1
4
4
L
Zhong Kui
Dirtyy Rogue
Zhong Kui
1
1
0
1
W
Osiris
Eminem
Osiris
3
3
3
1.5
W
Thoth
QuiΙ
Thoth
1
0
4
3
L
Gilgamesh
Rustyyyyyy
Gilgamesh
0
2
0
0
L
Tsukuyomi
SlumpFest
Tsukuyomi
2
1
0
2
W
Chernobog
1
0
3
2.5
L
Yemoja
cozyhime
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,978
Damage
15,278
25,169
Taken
20,614
10,270
Mitigated
8,564
9,161
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,987
2,001
0
2,713
5,887
1,648
0
389
5,498
32,930
3,130
W
1,144
83
0
1,024
2,823
913
0
0
2,823
34,116
0
W
Sobek
DeciNerd
Sobek
3,058
718
0
2,853
5,326
2,620
0
2,903
2,423
10,339
0
L
Zhong Kui
Dirtyy Rogue
Zhong Kui
2,295
123
0
2,851
4,559
3,189
0
1,954
2,605
35,870
0
W
Osiris
Eminem
Osiris
3,227
1,374
0
2,018
6,370
3,353
0
1,475
4,895
0
25,048
W
Thoth
QuiΙ
Thoth
3,192
133
0
535
1,590
472
0
1,044
546
31,174
0
L
Gilgamesh
Rustyyyyyy
Gilgamesh
921
153
0
605
4,908
1,337
0
1,338
3,570
0
21,061
L
Tsukuyomi
SlumpFest
Tsukuyomi
3,912
1,091
0
1,392
4,627
1,709
94
1,144
3,483
0
37,983
W
Chernobog
4,657
2,717
0
2,393
4,505
1,206
413
2,386
2,119
0
38,175
L
Yemoja
cozyhime
Yemoja
1,863
851
581
1,019
5,188
2,387
0
2,569
2,619
8,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
27,737
319
Minions Killed
311
0
Camps Cleared
0
887,872
Distance Traveled
958,542
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,337
593
77
9
0
162,498
3
W
Nox
6,067
674
92
10
0
180,880
3
W
Sobek
4,723
525
14
2
0
204,845
2
L
Zhong Kui
5,668
630
88
10
0
175,111
1
W
Osiris
5,645
627
59
7
0
213,376
1
W
Thoth
5,281
587
70
8
0
179,630
5
L
Gilgamesh
4,562
507
50
6
0
157,711
2
L
Tsukuyomi
6,261
696
84
9
0
209,431
1
W
Chernobog
6,021
669
76
8
0
179,811
3
L
Yemoja
4,868
541
20
2
0
183,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role