Player Matchup

He Bo
He Bo
Azahaal
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,484 Elo+
Party 1
Medusa
Medusa
Corwin Prince
Medusa
Level 129
God Stats
4W - 8L
1,398 SR
Queue Stats
571W - 585L
1,373 Elo+
Solo
Nu Wa
Nu Wa
FreyaMyWaifu
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Kalessin91
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Marau69
Chang'e
Level 88
God Stats
1W - 2L
1,552 SR
Queue Stats
57W - 60L
1,484 Elo+
Party 1
Team Averages
Level 62
1,490 SR
1,448 Elo+

VS

Team Averages
Level 103
1,506 SR
1,508 Elo+
Kuzenbo
Kuzenbo
Ceskobear
Kuzenbo
Level 22
God Stats
1W - 1L
1,299 SR
Queue Stats
21W - 16L
1,441 Elo+
Party 2
Artemis
Artemis
Dace
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,518 Elo+
Party 2
Fafnir
Fafnir
Lios-HB
Fafnir
Level 90
God Stats
3W - 2L
1,707 SR
Queue Stats
162W - 169L
1,448 Elo+
Solo
Chang'e
Chang'e
Radmant
Chang'e
Level 158
God Stats
2W - 0L
1,330 SR
Queue Stats
40W - 22L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
cebula809
Gilgamesh
Level 100
God Stats
6W - 2L
1,692 SR
Queue Stats
77W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azahaal
He Bo
12
1 / 6 / 6
6,948
695
6,437
8,212
2,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 5
9,264
926
16,374
9,783
4,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 7 / 8
8,448
845
11,076
8,798
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
Kalessin91
Cabrakan
12
0 / 6 / 8
6,830
683
3,365
12,687
12,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Marau69
Chang'e
12
1 / 6 / 5
6,826
683
6,223
10,116
3,954
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ceskobear
Kuzenbo
13
1 / 3 / 19
8,081
808
5,222
12,129
11,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Dace
Artemis
17
9 / 2 / 12
9,925
993
18,233
10,832
4,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Lios-HB
Fafnir
13
1 / 3 / 22
8,355
836
3,172
11,408
11,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Radmant
Chang'e
16
4 / 2 / 16
9,411
941
8,101
9,886
4,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
cebula809
Gilgamesh
16
12 / 2 / 11
9,741
974
11,787
17,392
11,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
12
Kills
27
27
Deaths
12
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
Azahaal
He Bo
1
6
6
0.67
W
Kuzenbo
Ceskobear
Kuzenbo
1
3
19
3.5
L
7
2
5
4.75
W
Artemis
Dace
Artemis
9
2
12
7.5
L
3
7
8
1
L
Cabrakan
Kalessin91
Cabrakan
0
6
8
0.67
W
Fafnir
Lios-HB
Fafnir
1
3
22
4
L
Chang'e
Marau69
Chang'e
1
6
5
0.58
W
Chang'e
Radmant
Chang'e
4
2
16
6
W
Gilgamesh
cebula809
Gilgamesh
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
46,515
49,596
Taken
61,647
26,574
Mitigated
44,330
12,050
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Azahaal
He Bo
6,437
121
298
328
8,212
2,750
0
2,804
5,408
8,504
0
W
Kuzenbo
Ceskobear
Kuzenbo
5,222
2,171
0
1,322
12,129
11,967
596
5,460
6,501
10,000
0
L
16,374
5,319
1,693
3,406
9,783
4,115
0
3,028
6,755
0
37,933
W
Artemis
Dace
Artemis
18,233
6,657
2,324
3,461
10,832
4,937
2,693
5,071
5,591
0
41,014
L
11,076
3,446
183
499
8,798
2,819
0
3,217
5,581
19,288
0
L
Cabrakan
Kalessin91
Cabrakan
3,365
157
0
0
12,687
12,936
0
4,410
8,277
6,206
0
W
Fafnir
Lios-HB
Fafnir
3,172
697
1,354
1,727
11,408
11,582
638
3,905
7,299
10,948
0
L
Chang'e
Marau69
Chang'e
6,223
869
3,353
2,290
10,116
3,954
0
3,036
7,080
13,268
0
W
Chang'e
Radmant
Chang'e
8,101
695
6,504
3,803
9,886
4,081
1,130
4,674
4,990
31,249
0
W
Gilgamesh
cebula809
Gilgamesh
11,787
2,216
1,754
5,749
17,392
11,763
258
6,925
10,165
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
45,513
93
Minions Killed
133
0
Camps Cleared
0
771,766
Distance Traveled
954,491
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,948
695
11
1
0
165,033
0
W
Kuzenbo
8,081
808
7
1
0
197,408
0
L
Medusa
9,264
926
37
4
0
153,142
3
W
Artemis
9,925
993
36
4
0
164,751
0
L
Nu Wa
8,448
845
21
2
0
143,586
0
L
Cabrakan
6,830
683
6
1
0
164,421
0
W
Fafnir
8,355
836
15
2
0
185,655
2
L
Chang'e
6,826
683
18
2
0
145,584
4
W
Chang'e
9,411
941
56
6
0
205,234
0
W
Gilgamesh
9,741
974
19
2
0
201,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role