Player Matchup

Heimdallr
Heimdallr
Boomer22222222
Heimdallr
Level 158
God Stats
7W - 2L
1,648 SR
Queue Stats
278W - 169L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
OohItsSaucey
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,589 Elo+
Party 2
The Morrigan
The Morrigan
YoRHa Unit A3
The Morrigan
Level 155
God Stats
1W - 4L
1,181 SR
Queue Stats
248W - 137L
1,706 Elo+
Party 2
Team Averages
Level 127
1,443 SR
1,667 Elo+

VS

Team Averages
Level 125
1,498 SR
1,591 Elo+
Kuzenbo
Kuzenbo
Do Not Buck
Kuzenbo
Level 152
God Stats
9W - 6L
1,497 SR
Queue Stats
535W - 457L
1,588 Elo+
Party 1
Hel
Hel
Kaesuhdeeuh
Hel
Level 99
God Stats
9W - 10L
1,496 SR
Queue Stats
511W - 484L
1,567 Elo+
Solo
Thor
Thor
TN Zodiak
Thor
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 155L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boomer22222222
Heimdallr
19
7 / 5 / 12
15,379
669
19,997
17,964
8,149
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OohItsSaucey
Gilgamesh
17
2 / 3 / 16
13,903
604
13,746
17,407
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
YoRHa Unit A3
The Morrigan
20
15 / 1 / 8
17,213
748
29,096
14,570
6,999
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Do Not Buck
Kuzenbo
17
2 / 6 / 7
13,577
590
19,861
28,516
46,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 9 / 5
14,683
638
8,077
18,055
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
4 / 9 / 2
14,943
650
11,430
25,266
14,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
9
9
Deaths
24
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boomer22222222
Heimdallr
7
5
12
2.6
L
Kuzenbo
Do Not Buck
Kuzenbo
2
6
7
0.92
L
3
9
5
0.61
W
Gilgamesh
OohItsSaucey
Gilgamesh
2
3
16
3.33
L
Thor
4
9
2
0.56
W
The Morrigan
YoRHa Unit A3
The Morrigan
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,839
Damage
39,368
49,941
Taken
71,837
34,103
Mitigated
68,418
12,659
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boomer22222222
Heimdallr
19,997
7,970
0
5,276
17,964
8,149
2,449
11,045
6,919
0
119,567
L
Kuzenbo
Do Not Buck
Kuzenbo
19,861
4,485
0
1,280
28,516
46,228
70
9,261
18,926
56,178
0
L
8,077
184
6,549
6,566
18,055
7,491
1,146
5,671
12,217
108,804
0
W
Gilgamesh
OohItsSaucey
Gilgamesh
13,746
3,382
0
1,926
17,407
18,955
108
8,196
9,211
0
29,495
L
Thor
11,430
2,660
0
642
25,266
14,699
0
9,201
15,675
0
40,252
W
The Morrigan
YoRHa Unit A3
The Morrigan
29,096
7,081
0
5,457
14,570
6,999
591
8,601
5,794
117,089
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
43,203
345
Minions Killed
257
0
Camps Cleared
0
1,144,926
Distance Traveled
1,401,082
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,379
669
148
6
0
360,455
0
L
Kuzenbo
13,577
590
57
2
0
523,756
3
L
Hel
14,683
638
150
7
0
457,774
3
W
Gilgamesh
13,903
604
39
2
0
392,798
3
L
Thor
14,943
650
50
2
0
419,552
0
W
The Morrigan
17,213
748
158
7
0
391,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role