Player Matchup

Thanatos
Thanatos
NaughtysVibe
Thanatos
Level 109
God Stats
20W - 13L
1,570 SR
Queue Stats
586W - 607L
1,477 Elo+
Party 1
Tiamat
Tiamat
Ohayo 7Vigga
Tiamat
Level 26
God Stats
8W - 7L
1,506 SR
Queue Stats
81W - 55L
1,568 Elo+
Party 1
Hel
Hel
SPAGHETTI SLIME
Hel
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
400W - 402L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
TheSonOfSpawn
Hou Yi
Level 129
God Stats
12W - 14L
1,612 SR
Queue Stats
276W - 289L
1,484 Elo+
Party 1
King Arthur
King Arthur
xxArima
King Arthur
Level 121
God Stats
30W - 33L
1,547 SR
Queue Stats
673W - 685L
1,479 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,509 Elo+

VS

Team Averages
Level 63
1,451 SR
1,547 Elo+
Poseidon
Poseidon
Dan-The-try-hard
Poseidon
Level 18
God Stats
0W - 1L
1,488 SR
Queue Stats
16W - 13L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
ReturnofDavicus
Gilgamesh
Level 40
God Stats
0W - 2L
1,253 SR
Queue Stats
103W - 109L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
reelninja
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 31L
1,501 Elo+
Solo
Achilles
Achilles
vSlac_
Achilles
Level 108
God Stats
36W - 25L
1,656 SR
Queue Stats
705W - 642L
1,614 Elo+
Party 2
Anhur
Anhur
zaza0218
Anhur
Level 104
God Stats
14W - 8L
1,573 SR
Queue Stats
473W - 418L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NaughtysVibe
Thanatos
18
12 / 1 / 5
11,132
586
15,754
14,403
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
18
8 / 2 / 4
10,942
576
13,114
10,453
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 5
9,079
478
8,241
10,029
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 4 / 5
9,018
475
4,087
13,519
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xxArima
King Arthur
16
2 / 3 / 6
9,858
519
9,921
18,666
13,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,805
411
7,477
11,105
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReturnofDavicus
Gilgamesh
13
2 / 2 / 5
9,502
500
5,030
17,622
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
reelninja
Ah Muzen Cab
16
2 / 5 / 3
9,696
510
5,457
12,743
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
vSlac_
Achilles
16
3 / 5 / 2
10,050
529
15,591
19,155
11,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
zaza0218
Anhur
17
4 / 4 / 4
11,137
586
8,952
12,969
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
12
12
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Thanatos
NaughtysVibe
Thanatos
12
1
5
14.5
W
Tiamat
8
2
4
5
L
Gilgamesh
ReturnofDavicus
Gilgamesh
2
2
5
2.25
W
1
2
5
1.75
W
0
4
5
0.63
L
Ah Muzen Cab
reelninja
Ah Muzen Cab
2
5
3
0.7
L
Achilles
vSlac_
Achilles
3
5
2
0.8
W
King Arthur
xxArima
King Arthur
2
3
6
1.67
L
Anhur
zaza0218
Anhur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
42,507
67,070
Taken
73,594
36,212
Mitigated
34,709
36,589
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,477
890
0
1,809
11,105
3,217
576
6,768
3,963
33,733
0
W
Thanatos
NaughtysVibe
Thanatos
15,754
5,440
0
15,475
14,403
6,378
0
579
13,752
0
75,797
W
Tiamat
13,114
1,100
0
3,755
10,453
7,910
15
4,317
5,775
67,174
0
L
Gilgamesh
ReturnofDavicus
Gilgamesh
5,030
951
0
4,361
17,622
10,465
391
6,241
11,257
0
38,193
W
8,241
1,531
2,766
4,276
10,029
5,020
198
1,165
8,814
42,147
0
W
4,087
1,396
0
5,029
13,519
3,473
1,665
0
13,519
0
66,706
L
Ah Muzen Cab
reelninja
Ah Muzen Cab
5,457
1,674
0
1,540
12,743
4,839
0
2,071
10,516
0
63,649
L
Achilles
vSlac_
Achilles
15,591
4,744
0
6,636
19,155
11,584
0
2,501
16,564
0
61,457
W
King Arthur
xxArima
King Arthur
9,921
2,518
0
5,288
18,666
13,431
106
868
17,733
0
56,130
L
Anhur
zaza0218
Anhur
8,952
6,969
0
5,230
12,969
4,604
671
2,990
9,939
0
73,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
48,190
576
Minions Killed
486
0
Camps Cleared
0
1,797,661
Distance Traveled
1,742,281
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,805
411
73
4
0
325,224
1
W
Thanatos
11,132
586
113
6
0
409,440
3
W
Tiamat
10,942
576
143
8
0
360,643
3
L
Gilgamesh
9,502
500
44
2
0
397,546
9
W
Hel
9,079
478
86
5
0
347,472
1
W
Hou Yi
9,018
475
108
6
0
296,596
1
L
Ah Muzen Cab
9,696
510
106
6
0
343,624
3
L
Achilles
10,050
529
113
6
0
359,681
0
W
King Arthur
9,858
519
126
7
0
383,510
2
L
Anhur
11,137
586
150
8
0
316,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role