Player Matchup

Nemesis
Nemesis
JuanCena1451
Nemesis
Level 7
God Stats
3W - 1L
1,497 SR
Queue Stats
44W - 49L
1,425 Elo+
Solo
Danzaburou
Danzaburou
N9NE BRAEKER
Danzaburou
Level 29
God Stats
16W - 8L
1,714 SR
Queue Stats
47W - 47L
1,421 Elo+
Solo
Nox
Nox
Sleepy-Nomad-0
Nox
Level 17
God Stats
3W - 1L
1,733 SR
Queue Stats
87W - 62L
1,508 Elo+
Solo
Rama
Rama
TheGaponic
Rama
Level 17
God Stats
7W - 11L
1,312 SR
Queue Stats
16W - 24L
1,313 Elo+
Solo
Odin
Odin
kasadinn
Odin
Level 16
God Stats
6W - 8L
1,682 SR
Queue Stats
31W - 37L
1,579 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,449 Elo+

VS

Team Averages
Level 19
1,475 SR
1,453 Elo+
Fenrir
Fenrir
ThronedCoder6
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 74L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
emessani12
Sun Wukong
Level 23
God Stats
41W - 40L
1,630 SR
Queue Stats
123W - 131L
1,557 Elo+
Party 1
Set
Set
fastfifi
Set
Level 15
God Stats
1W - 3L
1,233 SR
Queue Stats
11W - 20L
1,388 Elo+
Solo
Nu Wa
Nu Wa
guiaraujo_sfc
Nu Wa
Level 27
God Stats
47W - 35L
1,514 SR
Queue Stats
133W - 124L
1,527 Elo+
Party 1
Ares
Ares
iaintlackin6641
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JuanCena1451
Nemesis
17
10 / 1 / 10
11,912
1,324
14,878
8,865
4,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
N9NE BRAEKER
Danzaburou
17
5 / 2 / 14
10,773
1,197
16,474
8,635
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 0 / 14
12,056
1,340
18,043
5,541
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 0
7,490
832
0
784
300
Odin
17
4 / 1 / 14
10,363
1,151
9,908
9,916
4,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 0
8,340
927
3,534
16,554
6,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
emessani12
Sun Wukong
15
0 / 4 / 4
9,016
1,002
6,623
18,059
13,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 1
9,776
1,086
8,773
16,517
7,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 3
9,219
1,024
9,961
13,258
4,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
7,595
844
0
2,090
749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
29
Kills
4
4
Deaths
29
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JuanCena1451
Nemesis
10
1
10
15
W
Danzaburou
N9NE BRAEKER
Danzaburou
5
2
14
6
W
10
0
14
17
W
0
0
0
0
L
1
11
0
0.09
L
Sun Wukong
emessani12
Sun Wukong
0
4
4
0.5
L
3
8
1
0.44
L
0
4
3
0.38
L
0
2
0
0
W
Odin
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,303
Damage
28,891
33,741
Taken
66,478
14,603
Mitigated
32,218
5,000
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JuanCena1451
Nemesis
14,878
8,456
0
1,378
8,865
4,547
0
1,895
6,970
0
39,482
W
Danzaburou
N9NE BRAEKER
Danzaburou
16,474
9,386
0
2,498
8,635
2,724
0
2,223
6,412
0
43,369
W
18,043
645
0
308
5,541
2,224
0
2,373
3,168
47,478
0
W
0
0
0
0
784
300
0
784
0
0
0
L
3,534
1,859
0
411
16,554
6,533
0
3,980
12,574
0
8,005
L
Sun Wukong
emessani12
Sun Wukong
6,623
1,260
0
591
18,059
13,277
0
5,253
12,806
0
20,802
L
8,773
5,034
0
676
16,517
7,333
0
5,308
11,209
0
23,462
L
9,961
3,111
0
1,270
13,258
4,326
0
3,431
9,827
39,099
0
L
0
0
0
0
2,090
749
0
426
1,664
839
0
W
Odin
9,908
3,197
0
816
9,916
4,808
0
2,686
7,230
595
19,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
43,946
204
Minions Killed
151
7
Camps Cleared
4
692,567
Distance Traveled
661,216
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,912
1,324
45
5
4
177,027
1
W
Danzaburou
10,773
1,197
56
6
1
151,972
0
W
Nox
12,056
1,340
78
9
1
190,081
0
W
Rama
7,490
832
0
0
0
1,973
0
L
Fenrir
8,340
927
11
1
1
124,326
0
L
Sun Wukong
9,016
1,002
42
5
0
207,958
0
L
Set
9,776
1,086
41
5
0
173,403
0
L
Nu Wa
9,219
1,024
56
6
3
138,966
0
L
Ares
7,595
844
1
0
0
16,563
0
W
Odin
10,363
1,151
25
3
1
171,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role