Player Matchup

Osiris
Osiris
Juankacerero
Osiris
Level 146
God Stats
2W - 7L
1,475 SR
Queue Stats
487W - 542L
1,448 Elo+
Party 4
Thor
Thor
Krummy5554
Thor
Level 14
God Stats
0W - 2L
1,357 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 1
Cerberus
Cerberus
Reckless S3
Cerberus
Level 38
God Stats
0W - 2L
1,327 SR
Queue Stats
152W - 181L
1,497 Elo+
Party 4
Chang'e
Chang'e
W Echidna Re
Chang'e
Level 85
God Stats
8W - 8L
1,525 SR
Queue Stats
688W - 648L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
zWhisperwind
Jing Wei
Level 129
God Stats
3W - 6L
1,609 SR
Queue Stats
209W - 224L
1,496 Elo+
Party 4
Team Averages
Level 82
1,459 SR
1,481 Elo+

VS

Team Averages
Level 85
1,702 SR
1,519 Elo+
Izanami
Izanami
ColoringHerc
Izanami
Level 39
God Stats
8W - 9L
1,650 SR
Queue Stats
33W - 44L
1,414 Elo+
Party 3
Gilgamesh
Gilgamesh
DivineSenju
Gilgamesh
Level 157
God Stats
14W - 7L
1,813 SR
Queue Stats
166W - 156L
1,626 Elo+
Party 2
Hercules
Hercules
ELCamaron_
Hercules
Level 121
God Stats
3W - 2L
1,670 SR
Queue Stats
336W - 315L
1,575 Elo+
Party 2
Bacchus
Bacchus
Its Lentil Soup
Bacchus
Level 104
God Stats
9W - 3L
1,641 SR
Queue Stats
21W - 20L
1,425 Elo+
Party 3
Kukulkan
Kukulkan
ItsYeson
Kukulkan
Level 6
God Stats
2W - 1L
1,736 SR
Queue Stats
12W - 7L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 8 / 1
8,801
463
12,580
17,566
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 10 / 2
6,839
360
4,512
13,834
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Reckless S3
Cerberus
12
0 / 5 / 1
7,993
421
5,194
17,070
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
W Echidna Re
Chang'e
15
1 / 3 / 0
8,785
462
7,544
12,318
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zWhisperwind
Jing Wei
15
1 / 2 / 0
8,702
458
6,371
8,790
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColoringHerc
Izanami
17
2 / 0 / 9
10,316
543
6,990
7,456
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DivineSenju
Gilgamesh
19
9 / 0 / 6
10,996
579
11,666
15,390
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
ELCamaron_
Hercules
18
13 / 1 / 4
11,716
617
18,714
19,780
18,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 0 / 7
9,180
483
7,919
11,013
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ItsYeson
Kukulkan
15
1 / 2 / 4
9,273
488
6,879
8,862
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
28
28
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
ColoringHerc
Izanami
2
0
9
6.5
W
Gilgamesh
DivineSenju
Gilgamesh
9
0
6
12
W
Hercules
ELCamaron_
Hercules
13
1
4
15
W
3
0
7
6.5
W
Kukulkan
ItsYeson
Kukulkan
1
2
4
1.5
L
Osiris
1
8
1
0.19
L
0
10
2
0.1
L
Cerberus
Reckless S3
Cerberus
0
5
1
0.1
L
Chang'e
W Echidna Re
Chang'e
1
3
0
0.33
L
Jing Wei
zWhisperwind
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
52,168
69,578
Taken
62,501
41,647
Mitigated
43,970
18,517
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ColoringHerc
Izanami
6,990
4,264
0
1,990
7,456
2,727
1,310
1,150
6,306
0
82,793
W
Gilgamesh
DivineSenju
Gilgamesh
11,666
4,223
0
7,156
15,390
7,377
197
2,737
12,503
0
93,146
W
Hercules
ELCamaron_
Hercules
18,714
6,558
0
10,134
19,780
18,523
1,772
1,383
17,618
305
77,082
W
7,919
487
0
1,589
11,013
11,615
160
2,995
7,964
21,720
0
W
Kukulkan
ItsYeson
Kukulkan
6,879
1,093
0
135
8,862
3,728
816
4,473
4,359
53,681
0
L
Osiris
12,580
4,383
0
2,912
17,566
16,162
0
2,076
15,476
0
51,720
L
4,512
809
0
638
13,834
4,725
0
2,261
11,543
0
27,405
L
Cerberus
Reckless S3
Cerberus
5,194
318
670
5,043
17,070
12,915
0
5,108
11,892
31,531
0
L
Chang'e
W Echidna Re
Chang'e
7,544
342
88
5,666
12,318
4,307
0
3,424
8,742
63,232
0
L
Jing Wei
zWhisperwind
Jing Wei
6,371
3,663
0
3,500
8,790
3,538
0
1,968
6,822
0
59,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
51,481
447
Minions Killed
621
0
Camps Cleared
0
1,684,479
Distance Traveled
1,755,591
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,316
543
167
9
0
333,071
5
W
Gilgamesh
10,996
579
148
8
0
417,087
4
W
Hercules
11,716
617
151
8
0
328,807
0
W
Bacchus
9,180
483
34
2
0
293,760
3
W
Kukulkan
9,273
488
121
6
0
382,866
0
L
Osiris
8,801
463
99
5
0
328,103
0
L
Thor
6,839
360
46
2
0
319,776
3
L
Cerberus
7,993
421
40
2
0
359,465
2
L
Chang'e
8,785
462
119
6
0
336,098
3
L
Jing Wei
8,702
458
143
8
0
341,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role