Player Matchup

Achilles
Achilles
Dushik
Achilles
Level 109
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 2
Jing Wei
Jing Wei
Gangmar
Jing Wei
Level 49
God Stats
1W - 1L
1,546 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 2
Scylla
Scylla
Hloodw
Scylla
Level 76
God Stats
0W - 1L
1,784 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 2
Eset
Eset
Ratstails
Eset
Level 68
God Stats
1W - 3L
1,474 SR
Queue Stats
247W - 278L
1,446 Elo+
Solo
Thanatos
Thanatos
egorka0102
Thanatos
Level 38
God Stats
1W - 2L
1,455 SR
Queue Stats
3W - 7L
1,277 Elo+
Party 2
Team Averages
Level 68
1,544 SR
1,357 Elo+

VS

Team Averages
Level 118
1,463 SR
1,350 Elo+
Skadi
Skadi
BongoGinger
Skadi
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,550 Elo+
Party 1
Vulcan
Vulcan
HahaRekt
Vulcan
Level 117
God Stats
2W - 2L
1,399 SR
Queue Stats
26W - 28L
1,381 Elo+
Party 1
Thanatos
Thanatos
SalemCooper
Thanatos
Level 111
God Stats
3W - 5L
1,453 SR
Queue Stats
47W - 43L
1,334 Elo+
Solo
Zeus
Zeus
SimplyBacon
Zeus
Level 105
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 4L
1,093 Elo+
Party 1
Hercules
Hercules
toshimoko
Hercules
Level 132
God Stats
4W - 2L
1,456 SR
Queue Stats
331W - 323L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dushik
Achilles
15
2 / 4 / 8
10,457
697
6,832
21,632
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Gangmar
Jing Wei
17
4 / 4 / 6
10,858
724
5,819
14,565
6,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Hloodw
Scylla
17
1 / 6 / 9
10,431
695
7,353
13,399
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
2 / 2 / 7
10,276
685
10,776
15,026
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
egorka0102
Thanatos
17
6 / 6 / 5
12,043
803
11,663
14,409
8,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
12,892
859
19,711
7,465
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
HahaRekt
Vulcan
18
6 / 1 / 6
12,120
808
15,168
7,759
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SalemCooper
Thanatos
17
6 / 8 / 6
11,940
796
8,541
16,570
7,393
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 8
11,555
770
20,374
5,624
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
toshimoko
Hercules
16
1 / 4 / 9
11,316
754
5,572
20,056
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
15
Kills
22
22
Deaths
15
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Achilles
Dushik
Achilles
2
4
8
1.5
L
Jing Wei
Gangmar
Jing Wei
4
4
6
1.75
W
Vulcan
HahaRekt
Vulcan
6
1
6
9
L
Scylla
Hloodw
Scylla
1
6
9
0.92
L
Eset
2
2
7
2.75
W
Thanatos
SalemCooper
Thanatos
6
8
6
1.13
W
3
1
8
7
L
Thanatos
egorka0102
Thanatos
6
6
5
1.42
W
Hercules
toshimoko
Hercules
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
69,366
79,031
Taken
57,474
54,645
Mitigated
38,098
21,494
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,711
10,133
0
2,131
7,465
3,050
2,052
2,531
4,910
0
74,179
L
Achilles
Dushik
Achilles
6,832
1,914
0
6,683
21,632
28,037
1
10,125
11,035
0
14,519
L
Jing Wei
Gangmar
Jing Wei
5,819
5,058
0
2,071
14,565
6,349
0
6,638
7,733
0
33,701
W
Vulcan
HahaRekt
Vulcan
15,168
3,907
0
1,387
7,759
3,192
1,064
1,721
6,004
45,259
0
L
Scylla
Hloodw
Scylla
7,353
429
0
379
13,399
5,163
0
5,760
7,525
43,105
0
L
Eset
10,776
435
319
5,164
15,026
6,865
0
4,655
10,229
47,038
0
W
Thanatos
SalemCooper
Thanatos
8,541
1,783
0
7,263
16,570
7,393
1,642
5,505
10,973
0
30,774
W
20,374
204
0
969
5,624
2,339
325
2,541
3,005
48,900
0
L
Thanatos
egorka0102
Thanatos
11,663
959
0
6,878
14,409
8,231
0
7,676
6,581
0
17,053
W
Hercules
toshimoko
Hercules
5,572
1,550
1,119
7,026
20,056
22,124
1,062
6,012
13,850
417
14,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
59,823
300
Minions Killed
351
2
Camps Cleared
10
1,420,082
Distance Traveled
1,423,998
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,892
859
142
9
2
283,122
5
L
Achilles
10,457
697
24
2
0
297,017
0
L
Jing Wei
10,858
724
78
5
2
294,821
0
W
Vulcan
12,120
808
66
4
3
305,716
0
L
Scylla
10,431
695
101
7
0
258,763
0
L
Eset
10,276
685
82
5
0
269,440
5
W
Thanatos
11,940
796
42
3
5
272,247
3
W
Zeus
11,555
770
83
6
0
307,353
0
L
Thanatos
12,043
803
15
1
0
300,041
0
W
Hercules
11,316
754
18
1
0
255,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role