Player Matchup

Baron Samedi
Baron Samedi
AQUAFEU
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,509 Elo+
Solo
Apollo
Apollo
CXMGoblin
Apollo
Level 18
God Stats
3W - 2L
1,907 SR
Queue Stats
22W - 23L
1,597 Elo+
Party 1
Ratatoskr
Ratatoskr
Fafmir
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MasterOfWalfisch
Thanatos
Level 29
God Stats
5W - 4L
1,680 SR
Queue Stats
80W - 52L
1,640 Elo+
Solo
Bacchus
Bacchus
XianderFloof
Bacchus
Level 17
God Stats
0W - 2L
1,394 SR
Queue Stats
11W - 12L
1,603 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,570 Elo+

VS

Team Averages
Level 19
1,502 SR
1,660 Elo+
Jormungandr
Jormungandr
Baaldim
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,900 Elo+
Solo
Loki
Loki
Leolinx23
Loki
Level 22
God Stats
4W - 5L
1,485 SR
Queue Stats
66W - 69L
1,603 Elo+
Solo
Chernobog
Chernobog
MalenkiySuharik
Chernobog
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 9L
1,658 Elo+
Solo
Achilles
Achilles
Thoromson
Achilles
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 33L
1,533 Elo+
Solo
Janus
Janus
xAristo
Janus
Level 26
God Stats
9W - 11L
1,524 SR
Queue Stats
43W - 49L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AQUAFEU
Baron Samedi
13
1 / 11 / 4
8,347
439
6,235
14,062
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CXMGoblin
Apollo
9
0 / 4 / 3
6,705
353
893
4,331
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Fafmir
Ratatoskr
18
8 / 3 / 2
11,672
614
12,453
15,213
12,927
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 6 / 3
11,096
584
10,674
17,866
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XianderFloof
Bacchus
13
3 / 5 / 0
8,365
440
7,654
12,329
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baaldim
Jormungandr
15
3 / 2 / 3
10,509
553
4,606
7,669
2,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
18
6 / 5 / 10
11,537
607
12,279
13,436
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
MalenkiySuharik
Chernobog
19
8 / 1 / 3
12,323
649
9,365
14,812
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Thoromson
Achilles
17
4 / 6 / 1
10,719
564
10,316
16,532
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
xAristo
Janus
16
8 / 4 / 7
11,209
590
10,059
8,815
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
18
Kills
29
29
Deaths
18
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AQUAFEU
Baron Samedi
1
11
4
0.27
W
Jormungandr
Baaldim
Jormungandr
3
2
3
2.25
L
Apollo
CXMGoblin
Apollo
0
4
3
0.38
L
Ratatoskr
Fafmir
Ratatoskr
8
3
2
3
W
Loki
6
5
10
2.2
W
Chernobog
MalenkiySuharik
Chernobog
8
1
3
9.5
L
6
6
3
1.25
W
Achilles
Thoromson
Achilles
4
6
1
0.75
L
Bacchus
XianderFloof
Bacchus
3
5
0
0.6
W
Janus
xAristo
Janus
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
46,625
63,801
Taken
61,264
39,456
Mitigated
26,588
21,109
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AQUAFEU
Baron Samedi
6,235
1,040
338
1,987
14,062
5,058
546
7,277
6,263
31,970
0
W
Jormungandr
Baaldim
Jormungandr
4,606
1,718
74
2,235
7,669
2,355
1,620
4,046
3,583
34,127
0
L
Apollo
CXMGoblin
Apollo
893
42
0
0
4,331
1,014
432
1,397
2,894
0
11,348
L
Ratatoskr
Fafmir
Ratatoskr
12,453
3,137
0
3,878
15,213
12,927
659
1,283
13,890
0
68,289
W
Loki
12,279
3,789
0
3,409
13,436
4,999
0
2,494
10,842
0
67,091
W
Chernobog
MalenkiySuharik
Chernobog
9,365
5,845
0
7,858
14,812
5,605
1,716
3,847
10,947
0
111,569
L
10,674
4,253
0
14,287
17,866
7,258
0
1,487
16,322
0
86,519
W
Achilles
Thoromson
Achilles
10,316
2,992
0
3,597
16,532
10,850
682
1,091
15,335
0
55,107
L
Bacchus
XianderFloof
Bacchus
7,654
1,191
0
619
12,329
13,199
0
2,526
9,767
33,499
0
W
Janus
xAristo
Janus
10,059
922
0
1,051
8,815
2,779
736
4,305
4,239
48,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
56,297
435
Minions Killed
515
0
Camps Cleared
0
1,539,173
Distance Traveled
1,702,711
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,347
439
60
3
0
283,862
0
W
Jormungandr
10,509
553
68
4
0
317,314
2
L
Apollo
6,705
353
22
1
0
162,528
0
L
Ratatoskr
11,672
614
165
9
0
375,718
1
W
Loki
11,537
607
101
5
0
368,470
0
W
Chernobog
12,323
649
150
8
0
348,694
2
L
Thanatos
11,096
584
139
7
0
381,109
4
W
Achilles
10,719
564
93
5
0
340,577
1
L
Bacchus
8,365
440
49
3
0
335,956
2
W
Janus
11,209
590
103
5
0
327,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role