Player Matchup

Athena
Athena
Black_Gouverneur
Athena
Level 21
God Stats
1W - 7L
1,192 SR
Queue Stats
2W - 13L
1,069 Elo+
Party 1
Izanami
Izanami
Kz-Bobby
Izanami
Level 25
God Stats
2W - 12L
1,646 SR
Queue Stats
2W - 20L
1,110 Elo+
Party 1
Ah Puch
Ah Puch
Sof_59000
Ah Puch
Level 76
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 24L
1,069 Elo+
Party 1
Gilgamesh
Gilgamesh
aiie__LSD
Gilgamesh
Level 18
God Stats
0W - 8L
1,582 SR
Queue Stats
2W - 25L
1,069 Elo+
Party 1
Team Averages
Level 35
1,488 SR
1,079 Elo+

VS

Team Averages
Level 98
1,609 SR
1,353 Elo+
Medusa
Medusa
HVl3232
Medusa
Level 129
God Stats
2W - 0L
1,630 SR
Queue Stats
25W - 29L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Motley1
Gilgamesh
Level 115
God Stats
3W - 1L
1,626 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Kukulkan
Kukulkan
YaSisMine
Kukulkan
Level 43
God Stats
1W - 2L
1,327 SR
Queue Stats
8W - 6L
1,328 Elo+
Solo
Fenrir
Fenrir
lITrees
Fenrir
Level 103
God Stats
1W - 0L
1,854 SR
Queue Stats
28W - 37L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,291
663
2,432
11,152
14,722
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Kz-Bobby
Izanami
15
3 / 4 / 3
9,580
871
3,011
9,322
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Sof_59000
Ah Puch
14
3 / 4 / 3
8,674
789
8,026
8,571
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
aiie__LSD
Gilgamesh
13
1 / 5 / 2
7,731
703
5,545
12,567
9,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HVl3232
Medusa
16
3 / 0 / 7
10,194
927
7,304
6,541
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Motley1
Gilgamesh
14
3 / 4 / 4
9,121
829
6,366
10,718
4,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
YaSisMine
Kukulkan
15
1 / 2 / 6
9,240
840
6,190
7,739
3,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
lITrees
Fenrir
16
11 / 1 / 3
10,280
935
14,656
12,063
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Medusa
HVl3232
Medusa
3
0
7
6.5
L
Izanami
Kz-Bobby
Izanami
3
4
3
1.13
W
Gilgamesh
Motley1
Gilgamesh
3
4
4
1.25
L
Ah Puch
Sof_59000
Ah Puch
3
4
3
1.13
W
Kukulkan
YaSisMine
Kukulkan
1
2
6
2
L
Gilgamesh
aiie__LSD
Gilgamesh
1
5
2
0.4
W
Fenrir
lITrees
Fenrir
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
34,516
41,612
Taken
37,061
31,340
Mitigated
15,890
8,771
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
706
219
1,955
11,152
14,722
0
1,428
9,724
11,201
0
W
Medusa
HVl3232
Medusa
7,304
3,411
0
2,197
6,541
2,523
2,886
1,220
5,097
0
48,896
L
Izanami
Kz-Bobby
Izanami
3,011
1,632
0
864
9,322
3,874
480
1,942
7,380
0
28,858
W
Gilgamesh
Motley1
Gilgamesh
6,366
835
0
39
10,718
4,966
624
3,714
5,442
0
22,614
L
Ah Puch
Sof_59000
Ah Puch
8,026
174
123
2,761
8,571
3,173
0
1,920
6,651
27,052
0
W
Kukulkan
YaSisMine
Kukulkan
6,190
601
123
324
7,739
3,079
70
4,596
3,143
29,284
0
L
Gilgamesh
aiie__LSD
Gilgamesh
5,545
1,121
997
1,852
12,567
9,571
0
1,285
11,282
1,598
18,709
W
Fenrir
lITrees
Fenrir
14,656
4,161
306
4,578
12,063
5,322
759
2,359
9,704
0
31,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
38,835
154
Minions Killed
189
8
Camps Cleared
11
742,138
Distance Traveled
899,359
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,291
663
22
2
0
172,935
0
W
Medusa
10,194
927
64
6
7
241,282
2
L
Izanami
9,580
871
60
5
4
190,332
5
W
Gilgamesh
9,121
829
39
4
3
223,233
1
L
Ah Puch
8,674
789
40
4
1
178,822
4
W
Kukulkan
9,240
840
62
6
0
177,310
0
L
Gilgamesh
7,731
703
32
3
3
200,049
0
W
Fenrir
10,280
935
24
2
1
257,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role