Player Matchup

Janus
Janus
ActuallyDogWater
Janus
Level 25
God Stats
2W - 3L
1,764 SR
Queue Stats
123W - 103L
1,678 Elo+
Party 2
Ymir
Ymir
Ankifft
Ymir
Level 25
God Stats
3W - 3L
1,752 SR
Queue Stats
117W - 98L
1,760 Elo+
Party 2
Danzaburou
Danzaburou
KnobbShlobber
Danzaburou
Level 9
God Stats
6W - 8L
1,715 SR
Queue Stats
251W - 250L
1,595 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 25
God Stats
58W - 60L
1,544 SR
Queue Stats
100W - 93L
1,562 Elo+
Solo
Skadi
Skadi
Newbelle
Skadi
Level 17
God Stats
3W - 2L
1,431 SR
Queue Stats
37W - 50L
1,422 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,604 Elo+

VS

Team Averages
Level 44
1,754 SR
1,607 Elo+
Eset
Eset
FaCiAaA
Eset
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 52L
1,620 Elo+
Solo
Athena
Athena
Fridorik
Athena
Level 16
God Stats
4W - 2L
1,766 SR
Queue Stats
19W - 13L
1,490 Elo+
Party 1
Thor
Thor
LLancelot1
Thor
Level 32
God Stats
4W - 1L
1,890 SR
Queue Stats
25W - 27L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
LightStick420
Guan Yu
Level 11
God Stats
2W - 1L
1,809 SR
Queue Stats
5W - 5L
1,596 Elo+
Party 1
Skadi
Skadi
PL0Ki
Skadi
Level 147
God Stats
2W - 1L
1,805 SR
Queue Stats
26W - 13L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
10,770
539
8,759
9,002
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Ankifft
Ymir
16
4 / 2 / 9
11,362
568
6,661
15,166
11,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
KnobbShlobber
Danzaburou
19
8 / 1 / 7
12,195
610
12,255
12,631
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 4
13,521
676
17,737
13,364
6,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Newbelle
Skadi
15
5 / 4 / 8
10,542
527
9,720
9,162
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
FaCiAaA
Eset
13
0 / 7 / 1
8,081
404
4,395
9,006
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Fridorik
Athena
11
2 / 5 / 5
8,282
414
7,033
16,799
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 10 / 1
7,900
395
5,275
18,502
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
14
1 / 6 / 0
7,969
398
3,909
14,522
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
PL0Ki
Skadi
16
6 / 7 / 3
10,584
529
13,267
12,483
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
34
Kills
10
10
Deaths
35
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Ymir
Ankifft
Ymir
4
2
9
4.25
L
Eset
FaCiAaA
Eset
0
7
1
0.07
L
Athena
Fridorik
Athena
2
5
5
0.9
W
Danzaburou
KnobbShlobber
Danzaburou
8
1
7
11.5
L
1
10
1
0.15
L
Guan Yu
1
6
0
0.17
W
10
0
4
12
W
Skadi
Newbelle
Skadi
5
4
8
2.25
L
Skadi
PL0Ki
Skadi
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
33,879
59,325
Taken
71,312
29,319
Mitigated
39,630
19,483
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,759
1,045
0
1,095
9,002
2,926
296
2,197
6,671
56,273
0
W
Ymir
Ankifft
Ymir
6,661
1,760
0
311
15,166
11,443
195
4,042
10,978
38,489
0
L
Eset
FaCiAaA
Eset
4,395
595
0
0
9,006
3,146
0
5,131
3,748
46,554
0
L
Athena
Fridorik
Athena
7,033
2,124
0
2,521
16,799
11,319
0
9,241
7,506
21,835
0
W
Danzaburou
KnobbShlobber
Danzaburou
12,255
7,207
0
3,889
12,631
5,172
3,727
1,886
10,745
0
102,439
L
5,275
1,383
0
4,378
18,502
7,043
0
6,722
11,550
0
43,808
L
Guan Yu
3,909
1,154
0
2,378
14,522
12,979
0
9,614
4,846
0
39,184
W
17,737
1,644
2,508
9,355
13,364
6,710
2,281
1,612
11,392
112,734
0
W
Skadi
Newbelle
Skadi
9,720
4,613
792
1,533
9,162
3,068
1,920
1,441
7,721
0
45,654
L
Skadi
PL0Ki
Skadi
13,267
5,725
0
1,023
12,483
5,143
0
1,938
10,505
0
68,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,390
Gold Earned
42,816
599
Minions Killed
424
0
Camps Cleared
0
1,939,371
Distance Traveled
1,701,089
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,770
539
102
5
0
373,744
2
W
Ymir
11,362
568
51
3
0
380,213
1
L
Eset
8,081
404
99
5
0
345,197
1
L
Athena
8,282
414
29
1
0
358,590
3
W
Danzaburou
12,195
610
158
8
0
404,122
1
L
Thor
7,900
395
79
4
0
309,291
1
L
Guan Yu
7,969
398
97
5
0
382,373
4
W
Ra
13,521
676
217
11
0
416,930
8
W
Skadi
10,542
527
71
4
0
364,362
0
L
Skadi
10,584
529
120
6
0
305,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role