Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Aamano
Sun Wukong
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,551 MMR
Solo
Loki
Loki
Gold III
Adi x Costa
Loki
Gold III
Level 72
God Stats
33W - 28L
1,629 SR
Queue Stats
159W - 154L
1,561 MMR
Solo
Cthulhu
Cthulhu
Silver I
ImNextLevelBad
Cthulhu
Silver I
Level 91
God Stats
1W - 1L
1,944 SR
Queue Stats
34W - 21L
1,551 MMR
Solo
Tiamat
Tiamat
Gold III
Luna6032
Tiamat
Gold III
Level 127
God Stats
1W - 1L
1,628 SR
Queue Stats
62W - 63L
1,564 MMR
Solo
Apollo
Apollo
Gold II
silveralphaDR
Apollo
Gold II
Level 139
God Stats
8W - 9L
1,584 SR
Queue Stats
248W - 243L
1,576 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,657 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,486 SR
1,561 MMR
Thanatos
Thanatos
Gold V
MasterVibez
Thanatos
Gold V
Level 127
God Stats
15W - 11L
1,732 SR
Queue Stats
37W - 33L
1,517 MMR
Solo
Vulcan
Vulcan
Gold I
Moose Warrior64
Vulcan
Gold I
Level 154
God Stats
16W - 8L
1,635 SR
Queue Stats
634W - 630L
1,577 MMR
Solo
Anhur
Anhur
Silver I
Piscis192
Anhur
Silver I
Level 34
God Stats
3W - 3L
1,556 SR
Queue Stats
4W - 3L
1,600 MMR
Party 1
Kali
Kali
Silver II
Squished_Squash
Kali
Silver II
Level 128
God Stats
1W - 0L
1,125 SR
Queue Stats
27W - 29L
1,568 MMR
Solo
Khepri
Khepri
Bronze III
maxidwavid
Khepri
Bronze III
Level 88
God Stats
1W - 2L
1,384 SR
Queue Stats
6W - 4L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aamano
Sun Wukong
12
2 / 4 / 2
9,039
430
7,704
10,258
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 3 / 1
11,523
549
11,134
13,611
6,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 6
8,804
419
7,943
11,692
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Luna6032
Tiamat
15
1 / 4 / 2
9,192
438
5,615
8,997
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 3
11,183
533
12,901
20,036
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ScyllaSetAthenaIzanamiGilgamesh

VS

Bans
Cu ChulainnAwilixTyrKumbhakarnaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MasterVibez
Thanatos
19
9 / 4 / 4
12,688
604
9,036
15,340
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 3 / 7
12,319
587
11,538
10,182
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Piscis192
Anhur
17
3 / 4 / 6
11,266
536
8,167
17,376
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 2
12,314
586
10,283
19,622
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
maxidwavid
Khepri
16
2 / 2 / 5
10,564
503
4,785
11,552
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
22
22
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aamano
Sun Wukong
2
4
2
0.75
L
6
3
1
2.17
L
3
6
6
1
L
Tiamat
Luna6032
Tiamat
1
4
2
0.5
W
Thanatos
MasterVibez
Thanatos
9
4
4
2.75
W
5
3
7
2.83
W
Anhur
Piscis192
Anhur
3
4
6
1.5
W
3
4
2
1
W
Khepri
maxidwavid
Khepri
2
2
5
2.25
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
43,809
64,594
Taken
74,072
32,129
Mitigated
34,419
17,957
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aamano
Sun Wukong
7,704
1,815
0
1,782
10,258
6,715
822
1,371
8,853
0
39,880
L
11,134
1,995
0
3,603
13,611
6,418
0
4,376
9,133
0
88,385
L
7,943
779
282
1,199
11,692
7,591
0
4,279
7,279
25,940
0
L
Tiamat
Luna6032
Tiamat
5,615
551
0
1,552
8,997
4,316
72
3,665
5,166
47,421
0
W
Thanatos
MasterVibez
Thanatos
9,036
2,549
0
13,043
15,340
7,272
0
2,491
12,752
0
84,830
W
11,538
3,910
0
1,586
10,182
4,186
1,217
3,964
6,080
86,651
0
W
Anhur
Piscis192
Anhur
8,167
4,098
0
4,743
17,376
6,075
1,360
4,149
13,165
0
76,264
W
10,283
5,870
0
8,144
19,622
8,831
1,328
1,960
17,614
412
89,916
W
Khepri
maxidwavid
Khepri
4,785
699
0
1,655
11,552
8,055
0
3,767
7,727
39,828
0
L
12,901
9,339
0
9,539
20,036
7,089
1,064
2,465
17,531
0
83,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
59,151
532
Minions Killed
617
0
Camps Cleared
0
1,539,117
Distance Traveled
1,939,190
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,039
430
90
4
0
276,813
4
L
Loki
11,523
549
159
8
0
402,041
1
L
Cthulhu
8,804
419
25
1
0
269,113
2
L
Tiamat
9,192
438
105
5
0
298,646
6
W
Thanatos
12,688
604
138
7
0
421,812
1
W
Vulcan
12,319
587
147
7
0
393,451
6
W
Anhur
11,266
536
117
6
0
351,075
6
W
Kali
12,314
586
156
7
0
373,189
3
W
Khepri
10,564
503
59
3
0
399,663
3
L
Apollo
11,183
533
153
7
0
292,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role