Player Matchup

Danzaburou
Danzaburou
Diamond IV
ParzivalSword
Danzaburou
Diamond IV
Level 157
God Stats
20W - 18L
1,688 SR
Queue Stats
540W - 545L
2,158 MMR
Party 1
Serqet
Serqet
Platinum I
Sui Riu
Serqet
Platinum I
Level 57
God Stats
2W - 1L
1,898 SR
Queue Stats
36W - 29L
2,000 MMR
Solo
Chang'e
Chang'e
Platinum III
VoltzArcher
Chang'e
Platinum III
Level 136
God Stats
17W - 13L
1,791 SR
Queue Stats
296W - 287L
1,911 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
sir greco
Sylvanus
Diamond IV
Level 159
God Stats
8W - 12L
1,486 SR
Queue Stats
335W - 315L
2,068 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
stealth_fox120
Sun Wukong
Platinum III
Level 100
God Stats
10W - 16L
1,769 SR
Queue Stats
87W - 70L
1,992 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,726 SR
2,026 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,579 SR
2,026 MMR
Kuzenbo
Kuzenbo
Diamond V
MuchoFrago
Kuzenbo
Diamond V
Level 158
God Stats
1W - 4L
1,375 SR
Queue Stats
634W - 607L
1,989 MMR
Solo
Achilles
Achilles
Platinum I
SweetieWithAHat
Achilles
Platinum I
Level 145
God Stats
4W - 9L
1,427 SR
Queue Stats
292W - 285L
2,028 MMR
Solo
Janus
Janus
Platinum I
VeryVeryClean
Janus
Platinum I
Level 109
God Stats
5W - 7L
1,714 SR
Queue Stats
112W - 105L
2,065 MMR
Solo
Izanami
Izanami
Platinum II
WillSchrieber300
Izanami
Platinum II
Level 127
God Stats
12W - 4L
1,653 SR
Queue Stats
61W - 37L
2,014 MMR
Solo
Thanatos
Thanatos
Diamond V
arias-97
Thanatos
Diamond V
Level 147
God Stats
9W - 12L
1,725 SR
Queue Stats
584W - 589L
2,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ParzivalSword
Danzaburou
20
1 / 2 / 4
17,245
539
16,566
23,159
11,744
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Sui Riu
Serqet
20
5 / 9 / 8
14,899
466
23,249
28,994
13,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
VoltzArcher
Chang'e
20
10 / 7 / 11
16,732
523
26,411
30,857
13,994
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
sir greco
Sylvanus
20
4 / 7 / 9
16,444
514
11,989
33,769
39,976
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
stealth_fox120
Sun Wukong
20
6 / 7 / 6
16,123
504
19,815
34,561
31,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TiamatAthenaGilgameshSetTsukuyomi

VS

Bans
YmirKing ArthurCu ChulainnScyllaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MuchoFrago
Kuzenbo
19
0 / 5 / 14
16,121
504
13,081
33,320
43,207
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
20
4 / 5 / 16
16,446
514
24,064
34,371
37,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 6 / 15
18,273
571
30,180
17,577
6,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 1 / 7
25,698
803
34,941
21,479
8,830
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
arias-97
Thanatos
20
4 / 9 / 8
16,722
523
7,428
27,137
14,807
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
26
Kills
32
32
Deaths
26
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
MuchoFrago
Kuzenbo
0
5
14
1.4
L
Danzaburou
ParzivalSword
Danzaburou
1
2
4
1.5
L
Serqet
Sui Riu
Serqet
5
9
8
1
W
Achilles
4
5
16
2.4
W
7
6
15
2.42
L
Chang'e
VoltzArcher
Chang'e
10
7
11
2.21
W
17
1
7
20.5
W
Thanatos
arias-97
Thanatos
4
9
8
0.89
L
Sylvanus
sir greco
Sylvanus
4
7
9
1.21
L
Sun Wukong
stealth_fox120
Sun Wukong
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,030
Damage
109,694
151,340
Taken
133,884
111,418
Mitigated
110,815
55,096
Healing
45,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
MuchoFrago
Kuzenbo
13,081
1,815
0
1,261
33,320
43,207
0
10,026
22,578
30,858
0
L
Danzaburou
ParzivalSword
Danzaburou
16,566
9,169
0
10,582
23,159
11,744
6,707
4,500
18,659
0
156,316
L
Serqet
Sui Riu
Serqet
23,249
3,539
0
1,874
28,994
13,758
0
8,145
20,849
0
103,784
W
Achilles
24,064
7,859
0
10,960
34,371
37,513
626
6,995
26,030
0
89,628
W
30,180
1,578
202
4,415
17,577
6,458
978
8,130
9,127
136,832
0
L
Chang'e
VoltzArcher
Chang'e
26,411
681
5,492
12,914
30,857
13,994
930
11,994
18,863
128,364
0
W
34,941
28,129
0
11,543
21,479
8,830
11,778
4,434
15,423
0
228,346
W
Thanatos
arias-97
Thanatos
7,428
2,345
0
17,505
27,137
14,807
828
9,604
16,813
0
141,237
L
Sylvanus
sir greco
Sylvanus
11,989
1,889
5,326
8,704
33,769
39,976
232
11,057
22,712
55,985
0
L
Sun Wukong
stealth_fox120
Sun Wukong
19,815
2,305
0
10,204
34,561
31,946
316
8,605
25,956
0
116,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,443
Gold Earned
93,260
817
Minions Killed
923
0
Camps Cleared
0
2,900,010
Distance Traveled
3,040,112
55
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,121
504
26
1
0
557,693
11
L
Danzaburou
17,245
539
226
7
0
596,287
17
L
Serqet
14,899
466
131
4
0
638,291
3
W
Achilles
16,446
514
145
5
0
634,742
11
W
Janus
18,273
571
212
7
0
650,277
6
L
Chang'e
16,732
523
190
6
0
592,454
9
W
Izanami
25,698
803
350
11
0
607,900
12
W
Thanatos
16,722
523
190
6
0
589,500
2
L
Sylvanus
16,444
514
79
2
0
475,294
19
L
Sun Wukong
16,123
504
191
6
0
597,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role