Player Matchup

Izanami
Izanami
CazeAir
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
Oumshka
Gilgamesh
Level 15
God Stats
1W - 1L
1,354 SR
Queue Stats
6W - 7L
1,316 Elo+
Party 1
Set
Set
TwitchGreegoor96
Set
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,046 Elo+
Party 3
Kukulkan
Kukulkan
WeGotABurger
Kukulkan
Level 25
God Stats
3W - 2L
1,579 SR
Queue Stats
120W - 121L
1,317 Elo+
Party 1
Athena
Athena
okaypaladin3
Athena
Level 27
God Stats
3W - 1L
1,544 SR
Queue Stats
143W - 136L
1,403 Elo+
Party 3
Team Averages
Level 20
1,495 SR
1,299 Elo+

VS

Team Averages
Level 16
1,432 SR
1,279 Elo+
Kali
Kali
Asheltronic
Kali
Level 18
God Stats
7W - 10L
1,566 SR
Queue Stats
441W - 467L
1,311 Elo+
Solo
Merlin
Merlin
I5OutOfTen
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,001 Elo+
Solo
Raijin
Raijin
Jeark
Raijin
Level 26
God Stats
5W - 7L
1,536 SR
Queue Stats
67W - 54L
1,526 Elo+
Party 2
King Arthur
King Arthur
Siquariux
King Arthur
Level 25
God Stats
3W - 3L
1,285 SR
Queue Stats
58W - 50L
1,489 Elo+
Party 2
Neith
Neith
xXRadicalRexXx
Neith
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 19L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CazeAir
Izanami
16
15 / 0 / 6
10,749
632
12,931
8,093
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Oumshka
Gilgamesh
14
4 / 4 / 7
8,767
516
7,442
12,319
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 8
7,976
469
4,467
11,399
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
WeGotABurger
Kukulkan
13
2 / 4 / 4
8,275
487
9,220
10,034
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
14
7 / 0 / 11
10,124
596
9,692
9,739
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,657
450
3,226
11,019
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
I5OutOfTen
Merlin
12
0 / 6 / 0
7,200
424
2,988
9,037
2,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Jeark
Raijin
14
8 / 7 / 1
9,111
536
14,238
13,632
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Siquariux
King Arthur
12
3 / 6 / 4
7,498
441
7,303
20,230
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 8 / 1
5,660
333
1,759
6,246
1,330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
30
Kills
12
13
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Izanami
CazeAir
Izanami
15
0
6
18
L
Merlin
I5OutOfTen
Merlin
0
6
0
0
L
Raijin
Jeark
Raijin
8
7
1
1.21
W
Gilgamesh
Oumshka
Gilgamesh
4
4
7
1.88
L
King Arthur
Siquariux
King Arthur
3
6
4
0.83
W
2
5
8
1.2
W
Kukulkan
WeGotABurger
Kukulkan
2
4
4
1
W
Athena
7
0
11
12.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,752
Damage
29,514
51,584
Taken
60,164
26,660
Mitigated
29,157
15,941
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,226
1,338
0
1,953
11,019
4,450
0
3,532
7,341
0
41,812
W
Izanami
CazeAir
Izanami
12,931
10,069
0
5,059
8,093
3,247
1,055
2,409
5,671
0
60,890
L
Merlin
I5OutOfTen
Merlin
2,988
508
0
1,627
9,037
2,560
373
1,149
7,888
44,547
0
L
Raijin
Jeark
Raijin
14,238
1,659
0
2,191
13,632
4,996
130
7,191
6,185
46,431
0
W
Gilgamesh
Oumshka
Gilgamesh
7,442
2,264
0
1,220
12,319
7,055
1,574
1,852
9,786
0
37,382
L
King Arthur
Siquariux
King Arthur
7,303
1,397
0
3,598
20,230
15,821
0
5,809
14,249
0
24,184
W
4,467
2,533
0
3,286
11,399
4,330
0
3,224
8,051
0
43,255
W
Kukulkan
WeGotABurger
Kukulkan
9,220
660
1,736
2,790
10,034
3,368
1,642
6,274
3,220
40,397
0
W
Athena
9,692
2,693
0
1,850
9,739
8,660
34
2,624
6,950
28,412
0
L
1,759
1,245
0
361
6,246
1,330
286
657
5,589
0
7,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
37,126
350
Minions Killed
302
0
Camps Cleared
0
1,632,847
Distance Traveled
1,380,633
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,657
450
75
4
0
371,159
3
W
Izanami
10,749
632
107
6
0
303,423
3
L
Merlin
7,200
424
74
4
0
263,833
1
L
Raijin
9,111
536
88
5
0
273,464
3
W
Gilgamesh
8,767
516
59
3
0
323,673
0
L
King Arthur
7,498
441
43
3
0
309,901
0
W
Set
7,976
469
64
4
0
339,809
0
W
Kukulkan
8,275
487
82
5
0
311,686
1
W
Athena
10,124
596
38
2
0
354,256
1
L
Neith
5,660
333
22
1
0
162,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role