Player Matchup

Bacchus
Bacchus
SALSAGUIN
Bacchus
Level 138
God Stats
14W - 27L
1,790 SR
Queue Stats
396W - 568L
1,388 Elo+
Party 1
Tiamat
Tiamat
xX-sam95Xx
Tiamat
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 41L
1,220 Elo+
Party 1
Set
Set
xXJJEFF94Xx
Set
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 81L
1,419 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,342 Elo+

VS

Team Averages
Level 96
1,748 SR
1,826 Elo+
Hades
Hades
WrongerMilk
Hades
Level 121
God Stats
3W - 0L
1,855 SR
Queue Stats
135W - 32L
1,817 Elo+
Party 2
Fenrir
Fenrir
Z9 Cobra
Fenrir
Level 142
God Stats
5W - 1L
1,645 SR
Queue Stats
142W - 44L
1,798 Elo+
Party 2
Cthulhu
Cthulhu
Z9 Python
Cthulhu
Level 24
God Stats
3W - 0L
1,745 SR
Queue Stats
102W - 19L
1,861 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SALSAGUIN
Bacchus
10
1 / 4 / 2
6,961
696
5,194
9,131
7,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
xX-sam95Xx
Tiamat
9
0 / 6 / 1
6,494
649
1,993
7,636
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 1
7,464
746
5,533
11,589
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 12
8,091
809
5,864
8,487
7,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Z9 Cobra
Fenrir
12
10 / 1 / 4
9,179
918
11,510
7,732
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
Z9 Python
Cthulhu
11
3 / 0 / 8
7,778
778
5,626
4,512
2,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
SALSAGUIN
Bacchus
1
4
2
0.5
W
2
2
12
4
W
Fenrir
Z9 Cobra
Fenrir
10
1
4
12
W
Cthulhu
Z9 Python
Cthulhu
3
0
8
7
L
Tiamat
xX-sam95Xx
Tiamat
0
6
1
0.08
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
23,000
28,356
Taken
20,731
18,421
Mitigated
14,010
5,550
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
SALSAGUIN
Bacchus
5,194
585
492
2,112
9,131
7,872
0
4,598
4,533
16,847
0
W
5,864
321
778
2,549
8,487
7,521
267
3,705
4,545
30,450
0
W
Fenrir
Z9 Cobra
Fenrir
11,510
3,957
0
1,596
7,732
3,879
863
2,182
5,430
0
33,690
W
Cthulhu
Z9 Python
Cthulhu
5,626
193
472
0
4,512
2,610
0
1,413
2,991
20,061
0
L
Tiamat
xX-sam95Xx
Tiamat
1,993
326
0
1,176
7,636
3,702
0
2,264
5,372
18,606
0
L
5,533
2,190
0
1,770
11,589
6,847
0
4,708
6,881
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,919
Gold Earned
25,048
98
Minions Killed
138
0
Camps Cleared
0
524,665
Distance Traveled
588,596
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,961
696
13
1
0
188,725
2
W
Hades
8,091
809
64
6
0
183,541
1
W
Fenrir
9,179
918
48
5
0
210,778
3
W
Cthulhu
7,778
778
26
3
0
194,277
1
L
Tiamat
6,494
649
40
4
0
169,716
3
L
Set
7,464
746
45
5
0
166,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role