Player Matchup

Tiamat
Tiamat
BrotherXar
Tiamat
Level 67
God Stats
3W - 4L
1,396 SR
Queue Stats
90W - 113L
1,431 Elo+
Party 3
Sobek
Sobek
ChupIrish
Sobek
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 82L
1,440 Elo+
Party 4
Guan Yu
Guan Yu
Leobolics
Guan Yu
Level 49
God Stats
22W - 16L
1,575 SR
Queue Stats
528W - 549L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shiro981
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
THEFROANATOR
Danzaburou
Level 116
God Stats
9W - 8L
1,540 SR
Queue Stats
361W - 350L
1,504 Elo+
Party 4
Team Averages
Level 55
1,502 SR
1,475 Elo+

VS

Team Averages
Level 62
1,731 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
DrDmoneyZ
Kumbhakarna
Level 17
God Stats
44W - 29L
1,900 SR
Queue Stats
115W - 98L
1,492 Elo+
Party 1
Nox
Nox
NexoMaster3
Nox
Level 83
God Stats
4W - 9L
1,812 SR
Queue Stats
191W - 193L
1,489 Elo+
Party 2
Anubis
Anubis
Striker14569
Anubis
Level 101
God Stats
0W - 1L
1,665 SR
Queue Stats
205W - 209L
1,497 Elo+
Party 2
Rama
Rama
UhOhItsGrace
Rama
Level 97
God Stats
5W - 7L
1,528 SR
Queue Stats
106W - 95L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
XprT LeGeNdZ
Sun Wukong
Level 11
God Stats
9W - 9L
1,752 SR
Queue Stats
25W - 18L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrotherXar
Tiamat
20
15 / 5 / 12
15,674
603
26,790
19,441
11,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
ChupIrish
Sobek
18
6 / 7 / 22
13,589
523
10,349
29,185
37,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Leobolics
Guan Yu
20
5 / 4 / 16
14,269
549
17,560
29,497
36,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Shiro981
Tsukuyomi
19
7 / 5 / 15
13,211
508
15,806
19,719
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
THEFROANATOR
Danzaburou
19
9 / 6 / 14
13,581
522
19,122
21,030
7,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrDmoneyZ
Kumbhakarna
17
2 / 10 / 9
12,529
482
5,199
24,726
24,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 7 / 10
12,545
483
14,346
18,039
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
18
9 / 9 / 8
12,877
495
26,273
23,793
11,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 8 / 7
12,544
482
17,788
25,113
8,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XprT LeGeNdZ
Sun Wukong
18
6 / 8 / 5
12,130
467
15,667
25,247
19,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
66
42
Kills
27
27
Deaths
42
79
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BrotherXar
Tiamat
15
5
12
4.2
W
Sobek
ChupIrish
Sobek
6
7
22
2.43
L
Kumbhakarna
DrDmoneyZ
Kumbhakarna
2
10
9
0.65
W
Guan Yu
Leobolics
Guan Yu
5
4
16
3.25
L
6
7
10
1.57
W
Tsukuyomi
Shiro981
Tsukuyomi
7
5
15
2.9
L
Anubis
9
9
8
1.44
W
Danzaburou
THEFROANATOR
Danzaburou
9
6
14
2.67
L
4
8
7
0.94
L
Sun Wukong
XprT LeGeNdZ
Sun Wukong
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,627
Damage
79,273
118,872
Taken
116,918
99,617
Mitigated
69,954
44,131
Healing
28,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BrotherXar
Tiamat
26,790
2,225
349
7,158
19,441
11,626
608
10,640
8,801
105,419
0
W
Sobek
ChupIrish
Sobek
10,349
531
0
6,468
29,185
37,215
388
10,042
19,143
35,122
0
L
Kumbhakarna
DrDmoneyZ
Kumbhakarna
5,199
339
0
1,155
24,726
24,211
60
8,349
16,141
14,610
0
W
Guan Yu
Leobolics
Guan Yu
17,560
3,237
4,616
12,834
29,497
36,174
2,536
9,084
20,413
0
91,656
L
14,346
1,785
0
2,735
18,039
6,063
330
4,582
13,235
75,556
0
W
Tsukuyomi
Shiro981
Tsukuyomi
15,806
2,983
0
4,693
19,719
7,087
1,404
8,027
11,692
0
74,869
L
Anubis
26,273
948
611
9,629
23,793
11,565
230
8,895
14,518
77,267
0
W
Danzaburou
THEFROANATOR
Danzaburou
19,122
10,434
0
8,013
21,030
7,515
3,395
8,025
13,005
0
84,787
L
17,788
14,671
0
8,070
25,113
8,133
2,260
8,060
16,913
0
98,277
L
Sun Wukong
XprT LeGeNdZ
Sun Wukong
15,667
2,613
0
6,061
25,247
19,982
867
6,111
18,972
0
76,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,324
Gold Earned
62,625
588
Minions Killed
533
0
Camps Cleared
0
2,392,260
Distance Traveled
2,069,310
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,674
603
173
7
0
469,561
4
W
Sobek
13,589
523
51
2
0
471,220
0
L
Kumbhakarna
12,529
482
20
1
0
445,249
1
W
Guan Yu
14,269
549
152
6
0
499,518
2
L
Nox
12,545
483
104
4
0
453,736
2
W
Tsukuyomi
13,211
508
101
4
0
495,545
2
L
Anubis
12,877
495
115
4
0
371,206
1
W
Danzaburou
13,581
522
111
4
0
456,416
1
L
Rama
12,544
482
154
6
0
380,861
3
L
Sun Wukong
12,130
467
140
5
0
418,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role