Player Matchup

Neith
Neith
SpecialButton
Neith
Level 88
God Stats
29W - 25L
1,537 SR
Queue Stats
352W - 407L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
VBMoneyy
Gilgamesh
Level 68
God Stats
21W - 25L
1,539 SR
Queue Stats
182W - 204L
1,543 Elo+
Party 2
Zeus
Zeus
richa_c10
Zeus
Level 85
God Stats
18W - 7L
1,701 SR
Queue Stats
274W - 298L
1,557 Elo+
Party 2
Team Averages
Level 80
1,592 SR
1,546 Elo+

VS

Team Averages
Level 69
1,450 SR
1,592 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Scottwolf084
Eset
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 15L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
ThynameisPrice
Nu Wa
Level 89
God Stats
3W - 4L
1,349 SR
Queue Stats
376W - 376L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 20
11,653
728
13,419
10,543
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
VBMoneyy
Gilgamesh
16
12 / 3 / 14
12,732
796
11,251
15,986
10,536
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
17
13 / 2 / 14
12,946
809
20,451
11,326
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 11 / 0
8,993
562
6,465
17,900
9,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 4
10,956
685
9,768
15,499
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 3
11,091
693
11,497
16,034
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
30
Kills
6
6
Deaths
30
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
11
0
0.09
L
2
11
4
0.36
W
5
1
20
15
L
3
8
3
0.56
W
Gilgamesh
VBMoneyy
Gilgamesh
12
3
14
6.33
W
Zeus
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
27,730
37,855
Taken
49,433
17,281
Mitigated
22,205
8,869
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,465
1,535
0
792
17,900
9,976
0
7,162
10,738
0
34,466
L
9,768
475
813
2,784
15,499
6,044
0
7,078
8,421
34,627
0
W
13,419
2,759
1,414
2,882
10,543
3,096
1,126
7,928
2,407
0
66,473
L
11,497
4,165
0
2,930
16,034
6,185
0
6,231
9,803
42,455
1,218
W
Gilgamesh
VBMoneyy
Gilgamesh
11,251
2,647
1,027
1,630
15,986
10,536
154
4,962
10,686
0
32,666
W
Zeus
20,451
1,398
661
1,255
11,326
3,649
456
7,389
3,729
60,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
31,040
220
Minions Killed
165
0
Camps Cleared
0
826,539
Distance Traveled
691,875
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,993
562
46
3
0
230,341
3
L
Eset
10,956
685
56
4
0
230,682
3
W
Neith
11,653
728
107
7
0
272,224
3
L
Nu Wa
11,091
693
63
4
0
230,852
4
W
Gilgamesh
12,732
796
42
3
0
281,586
6
W
Zeus
12,946
809
71
4
0
272,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role